We have just released the second Swift 3.0 beta. Apart from several bugfixes, highlights include an emoticons menu in chat dialogs, bookmark for rooms can now be edited directly from the ‘Recent Chats’ list and rooms entered while offline will now get entered on reconnect.
We have just released the second (and final) Swift 2.0 beta. Apart from several bugfixes, highlights include the possibility to set custom connection options, getting detailed information about certificates upon connection errors, and improved room invitations.
After another year of development, we’re happy to announce that we released our first Swift 2.0 beta! We encourage everyone who is interested in helping us with testing to try out this new release, as it has many bugfixes and enhancements release notes for more details.
People have recently been showing interest in using Swiften, Swift’s C++ XMPP library, for building their own XMPP applications. We therefore created the Swiften Developer’s Guide with a tutorial-style guide to Swiften (including examples), and made it available together with the Swiften API Documentation. If you’re interested in creating an XMPP client or component, be sure to give these documents (and some of the
We just released the next Swift beta, beta8. The major focus of this release was fix some crashes, problems, and papercuts from the previous beta(s). For a full list of changes, see the Swift 1.0beta8 release page. The list of outstanding cases is getting shorter and shorter, so this will hopefully be one of the last few betas before 1.0. This also means now is the perfect time to give Swift a shot, and give us your feedback!
Several people have been asking us about the status of Swift lately. Rest assured, we’ve been hard at work in the past months, despite all the job changes, house movings, and marriages slowing us down sometimes. And we have proof: below is a Gource visualization of the Swift Git repository from the past months (and we definitely wouldn’t fake that). Swift is getting very near to the beta stage, so stay tuned for more updates!