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author | Remko Tronçon <git@el-tramo.be> | 2010-03-28 15:46:49 (GMT) |
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committer | Remko Tronçon <git@el-tramo.be> | 2010-03-28 15:46:49 (GMT) |
commit | f53a1ef582494458301b97bf6e546be52d7ff7e8 (patch) | |
tree | 7571b5cbcbd8a8f1dd1c966c9045b6cb69f0e295 /3rdParty/Boost/src/boost/signals/connection.hpp | |
parent | 638345680d72ca6acaf123f2c8c1c391f696e371 (diff) | |
download | swift-contrib-f53a1ef582494458301b97bf6e546be52d7ff7e8.zip swift-contrib-f53a1ef582494458301b97bf6e546be52d7ff7e8.tar.bz2 |
Moving submodule contents back.
Diffstat (limited to '3rdParty/Boost/src/boost/signals/connection.hpp')
-rw-r--r-- | 3rdParty/Boost/src/boost/signals/connection.hpp | 213 |
1 files changed, 213 insertions, 0 deletions
diff --git a/3rdParty/Boost/src/boost/signals/connection.hpp b/3rdParty/Boost/src/boost/signals/connection.hpp new file mode 100644 index 0000000..48493aa --- /dev/null +++ b/3rdParty/Boost/src/boost/signals/connection.hpp @@ -0,0 +1,213 @@ +// Boost.Signals library + +// Copyright Douglas Gregor 2001-2004. Use, modification and +// distribution is subject to the Boost Software License, Version +// 1.0. (See accompanying file LICENSE_1_0.txt or copy at +// http://www.boost.org/LICENSE_1_0.txt) + +// For more information, see http://www.boost.org + +#ifndef BOOST_SIGNALS_CONNECTION_HPP +#define BOOST_SIGNALS_CONNECTION_HPP + +#include <boost/signals/detail/signals_common.hpp> +#include <boost/smart_ptr.hpp> +#include <boost/operators.hpp> +#include <boost/any.hpp> +#include <list> +#include <cassert> +#include <utility> + +#ifdef BOOST_HAS_ABI_HEADERS +# include BOOST_ABI_PREFIX +#endif + +namespace boost { + namespace BOOST_SIGNALS_NAMESPACE { + class trackable; + + namespace detail { + // Represents an object that has been bound as part of a slot, and how + // to notify that object of a disconnect + struct bound_object { + void* obj; + void* data; + void (*disconnect)(void*, void*); + + bool operator==(const bound_object& other) const + { return obj == other.obj && data == other.data; } + bool operator<(const bound_object& other) const + { return obj < other.obj; } + + // To support intel 80 compiler, 2004/03/18 (Mark Rodgers) + bool operator!=(const bound_object& other) const + { return !(*this==other); } + bool operator>(const bound_object& other) const + { return !(*this < other); } + }; + + // Describes the connection between a signal and the objects that are + // bound for a specific slot. Enables notification of the signal and the + // slots when a disconnect is requested. + struct basic_connection { + void* signal; + void* signal_data; + void (*signal_disconnect)(void*, void*); + bool blocked_; + + std::list<bound_object> bound_objects; + }; + } // end namespace detail + + // The user may freely pass around the "connection" object and terminate + // the connection at any time using disconnect(). + class BOOST_SIGNALS_DECL connection : + private less_than_comparable1<connection>, + private equality_comparable1<connection> + { + public: + connection() : con(), controlling_connection(false) {} + connection(const connection&); + ~connection(); + + // Block he connection: if the connection is still active, there + // will be no notification + void block(bool should_block = true) { con->blocked_ = should_block; } + void unblock() { con->blocked_ = false; } + bool blocked() const { return !connected() || con->blocked_; } + + // Disconnect the signal and slot, if they are connected + void disconnect() const; + + // Returns true if the signal and slot are connected + bool connected() const { return con.get() && con->signal_disconnect; } + + // Comparison of connections + bool operator==(const connection& other) const; + bool operator<(const connection& other) const; + + // Connection assignment + connection& operator=(const connection& other) ; + + // Swap connections + void swap(connection& other); + + public: // TBD: CHANGE THIS + // Set whether this connection object is controlling or not + void set_controlling(bool control = true) + { controlling_connection = control; } + + shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> + get_connection() const + { return con; } + + private: + friend class detail::signal_base_impl; + friend class detail::slot_base; + friend class trackable; + + // Reset this connection to refer to a different actual connection + void reset(BOOST_SIGNALS_NAMESPACE::detail::basic_connection*); + + // Add a bound object to this connection (not for users) + void add_bound_object(const BOOST_SIGNALS_NAMESPACE::detail::bound_object& b); + + friend class BOOST_SIGNALS_NAMESPACE::detail::bound_objects_visitor; + + // Pointer to the actual contents of the connection + shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> con; + + // True if the destruction of this connection object should disconnect + bool controlling_connection; + }; + + // Similar to connection, but will disconnect the connection when it is + // destroyed unless release() has been called. + class BOOST_SIGNALS_DECL scoped_connection : public connection { + public: + scoped_connection() : connection(), released(false) {} + scoped_connection(const connection&); + scoped_connection(const scoped_connection&); + ~scoped_connection(); + + connection release(); + + inline void swap(scoped_connection&); + + scoped_connection& operator=(const connection&); + scoped_connection& operator=(const scoped_connection&); + + private: + bool released; + }; + + namespace detail { + struct connection_slot_pair { + connection first; + any second; + + connection_slot_pair() {} + + connection_slot_pair(const connection& c, const any& a) + : first(c), second(a) + { + } + + // Dummys to allow explicit instantiation to work + bool operator==(const connection_slot_pair&) const { return false; } + bool operator<(const connection_slot_pair&) const { return false;} + }; + + // Determines if the underlying connection is disconnected + struct is_disconnected { + typedef connection_slot_pair argument_type; + typedef bool result_type; + + inline bool operator()(const argument_type& c) const + { + return !c.first.connected(); + } + }; + + // Determines if the underlying connection is callable, ie if + // it is connected and not blocked + struct is_callable { + typedef connection_slot_pair argument_type; + typedef bool result_type; + + inline bool operator()(const argument_type& c) const + { + return c.first.connected() && !c.first.blocked() ; + } + }; + + // Autodisconnects the bound object when it is destroyed unless the + // release method is invoked. + class auto_disconnect_bound_object { + public: + auto_disconnect_bound_object(const bound_object& b) : + binding(b), auto_disconnect(true) + { + } + + ~auto_disconnect_bound_object() + { + if (auto_disconnect) + binding.disconnect(binding.obj, binding.data); + } + + void release() { auto_disconnect = false; } + + private: + bound_object binding; + bool auto_disconnect; + }; + } // end namespace detail + } // end namespace BOOST_SIGNALS_NAMESPACE +} // end namespace boost + +#ifdef BOOST_HAS_ABI_HEADERS +# include BOOST_ABI_SUFFIX +#endif + +#endif // BOOST_SIGNALS_CONNECTION_HPP |