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authorRemko Tronçon <git@el-tramo.be>2010-03-28 15:46:49 (GMT)
committerRemko Tronçon <git@el-tramo.be>2010-03-28 15:46:49 (GMT)
commitf53a1ef582494458301b97bf6e546be52d7ff7e8 (patch)
tree7571b5cbcbd8a8f1dd1c966c9045b6cb69f0e295 /3rdParty/CppUnit/src/include/cppunit/SynchronizedObject.h
parent638345680d72ca6acaf123f2c8c1c391f696e371 (diff)
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Moving submodule contents back.
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diff --git a/3rdParty/CppUnit/src/include/cppunit/SynchronizedObject.h b/3rdParty/CppUnit/src/include/cppunit/SynchronizedObject.h
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+#ifndef CPPUNIT_SYNCHRONIZEDOBJECT_H
+#define CPPUNIT_SYNCHRONIZEDOBJECT_H
+
+#include <cppunit/Portability.h>
+
+
+CPPUNIT_NS_BEGIN
+
+
+/*! \brief Base class for synchronized object.
+ *
+ * Synchronized object are object which members are used concurrently by mutiple
+ * threads.
+ *
+ * This class define the class SynchronizationObject which must be subclassed
+ * to implement an actual lock.
+ *
+ * Each instance of this class holds a pointer on a lock object.
+ *
+ * See src/msvc6/MfcSynchronizedObject.h for an example.
+ */
+class CPPUNIT_API SynchronizedObject
+{
+public:
+ /*! \brief Abstract synchronization object (mutex)
+ */
+ class SynchronizationObject
+ {
+ public:
+ SynchronizationObject() {}
+ virtual ~SynchronizationObject() {}
+
+ virtual void lock() {}
+ virtual void unlock() {}
+ };
+
+ /*! Constructs a SynchronizedObject object.
+ */
+ SynchronizedObject( SynchronizationObject *syncObject =0 );
+
+ /// Destructor.
+ virtual ~SynchronizedObject();
+
+protected:
+ /*! \brief Locks a synchronization object in the current scope.
+ */
+ class ExclusiveZone
+ {
+ SynchronizationObject *m_syncObject;
+
+ public:
+ ExclusiveZone( SynchronizationObject *syncObject )
+ : m_syncObject( syncObject )
+ {
+ m_syncObject->lock();
+ }
+
+ ~ExclusiveZone()
+ {
+ m_syncObject->unlock ();
+ }
+ };
+
+ virtual void setSynchronizationObject( SynchronizationObject *syncObject );
+
+protected:
+ SynchronizationObject *m_syncObject;
+
+private:
+ /// Prevents the use of the copy constructor.
+ SynchronizedObject( const SynchronizedObject &copy );
+
+ /// Prevents the use of the copy operator.
+ void operator =( const SynchronizedObject &copy );
+};
+
+
+CPPUNIT_NS_END
+
+#endif // CPPUNIT_SYNCHRONIZEDOBJECT_H