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author | Tobias Markmann <tm@ayena.de> | 2011-09-29 08:25:23 (GMT) |
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committer | Remko Tronçon <git@el-tramo.be> | 2011-09-29 18:58:40 (GMT) |
commit | 639c0b7c7fe05bd7a686d16d93f2720bd3bfad99 (patch) | |
tree | 5ebcaf499403dbcbbd9316dc1e06acab717ce6b2 /Swiften/Network/BoostConnection.cpp | |
parent | 06a49ccc9554f2ce9e6d7b381543819590ea30ed (diff) | |
download | swift-contrib-639c0b7c7fe05bd7a686d16d93f2720bd3bfad99.zip swift-contrib-639c0b7c7fe05bd7a686d16d93f2720bd3bfad99.tar.bz2 |
In case of writing when calling disconnect() postpone socket.close() to when writing has finished.
License: This patch is BSD-licensed, see http://www.opensource.org/licenses/bsd-license.php
Diffstat (limited to 'Swiften/Network/BoostConnection.cpp')
-rw-r--r-- | Swiften/Network/BoostConnection.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/Swiften/Network/BoostConnection.cpp b/Swiften/Network/BoostConnection.cpp index 043743e..534ebdb 100644 --- a/Swiften/Network/BoostConnection.cpp +++ b/Swiften/Network/BoostConnection.cpp @@ -51,7 +51,7 @@ class SharedBuffer { // ----------------------------------------------------------------------------- BoostConnection::BoostConnection(boost::shared_ptr<boost::asio::io_service> ioService, EventLoop* eventLoop) : - eventLoop(eventLoop), ioService(ioService), socket_(*ioService), writing_(false) { + eventLoop(eventLoop), ioService(ioService), socket_(*ioService), writing_(false), closeSocketAfterNextWrite_(false) { } BoostConnection::~BoostConnection() { @@ -75,10 +75,11 @@ void BoostConnection::disconnect() { // Mac OS X apparently exhibits a problem where closing a socket during a write could potentially go into uninterruptable sleep. // See e.g. http://bugs.python.org/issue7401 // We therefore wait until any pending write finishes, which hopefully should fix our hang on exit during close(). - while (writing_) { - Swift::sleep(10); + if (writing_) { + closeSocketAfterNextWrite_ = true; + } else { + socket_.close(); } - socket_.close(); } void BoostConnection::write(const SafeByteArray& data) { @@ -86,6 +87,9 @@ void BoostConnection::write(const SafeByteArray& data) { if (!writing_) { writing_ = true; doWrite(data); + if (closeSocketAfterNextWrite_) { + socket_.close(); + } } else { append(writeQueue_, data); |