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Diffstat (limited to '3rdParty/Breakpad/src/processor')
-rw-r--r-- | 3rdParty/Breakpad/src/processor/scoped_ptr.h | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/3rdParty/Breakpad/src/processor/scoped_ptr.h b/3rdParty/Breakpad/src/processor/scoped_ptr.h new file mode 100644 index 0000000..0d4f7fd --- /dev/null +++ b/3rdParty/Breakpad/src/processor/scoped_ptr.h @@ -0,0 +1,335 @@ +// (C) Copyright Greg Colvin and Beman Dawes 1998, 1999. +// Copyright (c) 2001, 2002 Peter Dimov +// +// Permission to copy, use, modify, sell and distribute this software +// is granted provided this copyright notice appears in all copies. +// This software is provided "as is" without express or implied +// warranty, and with no claim as to its suitability for any purpose. +// +// See http://www.boost.org/libs/smart_ptr/scoped_ptr.htm for documentation. +// + +// scoped_ptr mimics a built-in pointer except that it guarantees deletion +// of the object pointed to, either on destruction of the scoped_ptr or via +// an explicit reset(). scoped_ptr is a simple solution for simple needs; +// use shared_ptr or std::auto_ptr if your needs are more complex. + +// *** NOTE *** +// If your scoped_ptr is a class member of class FOO pointing to a +// forward declared type BAR (as shown below), then you MUST use a non-inlined +// version of the destructor. The destructor of a scoped_ptr (called from +// FOO's destructor) must have a complete definition of BAR in order to +// destroy it. Example: +// +// -- foo.h -- +// class BAR; +// +// class FOO { +// public: +// FOO(); +// ~FOO(); // Required for sources that instantiate class FOO to compile! +// +// private: +// scoped_ptr<BAR> bar_; +// }; +// +// -- foo.cc -- +// #include "foo.h" +// FOO::~FOO() {} // Empty, but must be non-inlined to FOO's class definition. + +// scoped_ptr_malloc added by Google +// When one of these goes out of scope, instead of doing a delete or +// delete[], it calls free(). scoped_ptr_malloc<char> is likely to see +// much more use than any other specializations. + +// release() added by Google +// Use this to conditionally transfer ownership of a heap-allocated object +// to the caller, usually on method success. + +#ifndef PROCESSOR_SCOPED_PTR_H__ +#define PROCESSOR_SCOPED_PTR_H__ + +#include <cstddef> // for std::ptrdiff_t +#include <assert.h> // for assert +#include <stdlib.h> // for free() decl + +namespace google_breakpad { + +template <typename T> +class scoped_ptr { + private: + + T* ptr; + + scoped_ptr(scoped_ptr const &); + scoped_ptr & operator=(scoped_ptr const &); + + public: + + typedef T element_type; + + explicit scoped_ptr(T* p = 0): ptr(p) {} + + ~scoped_ptr() { + typedef char type_must_be_complete[sizeof(T)]; + delete ptr; + } + + void reset(T* p = 0) { + typedef char type_must_be_complete[sizeof(T)]; + + if (ptr != p) { + delete ptr; + ptr = p; + } + } + + T& operator*() const { + assert(ptr != 0); + return *ptr; + } + + T* operator->() const { + assert(ptr != 0); + return ptr; + } + + bool operator==(T* p) const { + return ptr == p; + } + + bool operator!=(T* p) const { + return ptr != p; + } + + T* get() const { + return ptr; + } + + void swap(scoped_ptr & b) { + T* tmp = b.ptr; + b.ptr = ptr; + ptr = tmp; + } + + T* release() { + T* tmp = ptr; + ptr = 0; + return tmp; + } + + private: + + // no reason to use these: each scoped_ptr should have its own object + template <typename U> bool operator==(scoped_ptr<U> const& p) const; + template <typename U> bool operator!=(scoped_ptr<U> const& p) const; +}; + +template<typename T> inline +void swap(scoped_ptr<T>& a, scoped_ptr<T>& b) { + a.swap(b); +} + +template<typename T> inline +bool operator==(T* p, const scoped_ptr<T>& b) { + return p == b.get(); +} + +template<typename T> inline +bool operator!=(T* p, const scoped_ptr<T>& b) { + return p != b.get(); +} + +// scoped_array extends scoped_ptr to arrays. Deletion of the array pointed to +// is guaranteed, either on destruction of the scoped_array or via an explicit +// reset(). Use shared_array or std::vector if your needs are more complex. + +template<typename T> +class scoped_array { + private: + + T* ptr; + + scoped_array(scoped_array const &); + scoped_array & operator=(scoped_array const &); + + public: + + typedef T element_type; + + explicit scoped_array(T* p = 0) : ptr(p) {} + + ~scoped_array() { + typedef char type_must_be_complete[sizeof(T)]; + delete[] ptr; + } + + void reset(T* p = 0) { + typedef char type_must_be_complete[sizeof(T)]; + + if (ptr != p) { + delete [] ptr; + ptr = p; + } + } + + T& operator[](std::ptrdiff_t i) const { + assert(ptr != 0); + assert(i >= 0); + return ptr[i]; + } + + bool operator==(T* p) const { + return ptr == p; + } + + bool operator!=(T* p) const { + return ptr != p; + } + + T* get() const { + return ptr; + } + + void swap(scoped_array & b) { + T* tmp = b.ptr; + b.ptr = ptr; + ptr = tmp; + } + + T* release() { + T* tmp = ptr; + ptr = 0; + return tmp; + } + + private: + + // no reason to use these: each scoped_array should have its own object + template <typename U> bool operator==(scoped_array<U> const& p) const; + template <typename U> bool operator!=(scoped_array<U> const& p) const; +}; + +template<class T> inline +void swap(scoped_array<T>& a, scoped_array<T>& b) { + a.swap(b); +} + +template<typename T> inline +bool operator==(T* p, const scoped_array<T>& b) { + return p == b.get(); +} + +template<typename T> inline +bool operator!=(T* p, const scoped_array<T>& b) { + return p != b.get(); +} + + +// This class wraps the c library function free() in a class that can be +// passed as a template argument to scoped_ptr_malloc below. +class ScopedPtrMallocFree { + public: + inline void operator()(void* x) const { + free(x); + } +}; + +// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a +// second template argument, the functor used to free the object. + +template<typename T, typename FreeProc = ScopedPtrMallocFree> +class scoped_ptr_malloc { + private: + + T* ptr; + + scoped_ptr_malloc(scoped_ptr_malloc const &); + scoped_ptr_malloc & operator=(scoped_ptr_malloc const &); + + public: + + typedef T element_type; + + explicit scoped_ptr_malloc(T* p = 0): ptr(p) {} + + ~scoped_ptr_malloc() { + typedef char type_must_be_complete[sizeof(T)]; + free_((void*) ptr); + } + + void reset(T* p = 0) { + typedef char type_must_be_complete[sizeof(T)]; + + if (ptr != p) { + free_((void*) ptr); + ptr = p; + } + } + + T& operator*() const { + assert(ptr != 0); + return *ptr; + } + + T* operator->() const { + assert(ptr != 0); + return ptr; + } + + bool operator==(T* p) const { + return ptr == p; + } + + bool operator!=(T* p) const { + return ptr != p; + } + + T* get() const { + return ptr; + } + + void swap(scoped_ptr_malloc & b) { + T* tmp = b.ptr; + b.ptr = ptr; + ptr = tmp; + } + + T* release() { + T* tmp = ptr; + ptr = 0; + return tmp; + } + + private: + + // no reason to use these: each scoped_ptr_malloc should have its own object + template <typename U, typename GP> + bool operator==(scoped_ptr_malloc<U, GP> const& p) const; + template <typename U, typename GP> + bool operator!=(scoped_ptr_malloc<U, GP> const& p) const; + + static FreeProc const free_; +}; + +template<typename T, typename FP> +FP const scoped_ptr_malloc<T,FP>::free_ = FP(); + +template<typename T, typename FP> inline +void swap(scoped_ptr_malloc<T,FP>& a, scoped_ptr_malloc<T,FP>& b) { + a.swap(b); +} + +template<typename T, typename FP> inline +bool operator==(T* p, const scoped_ptr_malloc<T,FP>& b) { + return p == b.get(); +} + +template<typename T, typename FP> inline +bool operator!=(T* p, const scoped_ptr_malloc<T,FP>& b) { + return p != b.get(); +} + +} // namespace google_breakpad + +#endif // PROCESSOR_SCOPED_PTR_H__ |