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Diffstat (limited to 'Swift/Controllers/Roster/TableRoster.h')
-rw-r--r-- | Swift/Controllers/Roster/TableRoster.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/Swift/Controllers/Roster/TableRoster.h b/Swift/Controllers/Roster/TableRoster.h new file mode 100644 index 0000000..8ff16d0 --- /dev/null +++ b/Swift/Controllers/Roster/TableRoster.h @@ -0,0 +1,83 @@ +/* + * Copyright (c) 2011 Remko Tronçon + * Licensed under the GNU General Public License v3. + * See Documentation/Licenses/GPLv3.txt for more information. + */ + +#pragma once + +#include <string> +#include <vector> +#include <Swiften/Base/boost_bsignals.h> + +#include <Swiften/JID/JID.h> +#include <Swiften/Elements/StatusShow.h> + +namespace Swift { + class Roster; + class TimerFactory; + class Timer; + + class TableRoster { + public: + struct Item { + Item(const std::string& name, const std::string& description, const JID& jid, StatusShow::Type status, const std::string& avatarPath) : name(name), description(description), jid(jid), status(status), avatarPath(avatarPath) { + } + std::string name; + std::string description; + JID jid; + StatusShow::Type status; + std::string avatarPath; + }; + + struct Index { + Index(size_t section = 0, size_t row = 0) : section(section), row(row) { + } + size_t section; + size_t row; + + bool operator==(const Index& o) const { + return o.section == section && o.row == row; + } + }; + + struct Update { + std::vector<Index> updatedRows; + std::vector<Index> insertedRows; + std::vector<Index> deletedRows; + std::vector<size_t> insertedSections; + std::vector<size_t> deletedSections; + }; + + TableRoster(Roster* model, TimerFactory* timerFactory, int updateDelay); + ~TableRoster(); + + size_t getNumberOfSections() const; + size_t getNumberOfRowsInSection(size_t section) const; + + const std::string& getSectionTitle(size_t); + + const Item& getItem(const Index&) const; + + boost::signal<void (const Update&)> onUpdate; + + private: + void handleUpdateTimerTick(); + void scheduleUpdate(); + + private: + friend class SectionNameEquals; + struct Section { + Section(const std::string& name) : name(name) { + } + + std::string name; + std::vector<Item> items; + }; + + Roster* model; + std::vector<Section> sections; + bool updatePending; + boost::shared_ptr<Timer> updateTimer; + }; +} |