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Diffstat (limited to 'Swift/QtUI/QtSystemTray.cpp')
-rw-r--r--Swift/QtUI/QtSystemTray.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Swift/QtUI/QtSystemTray.cpp b/Swift/QtUI/QtSystemTray.cpp
index 456a56f..83018b8 100644
--- a/Swift/QtUI/QtSystemTray.cpp
+++ b/Swift/QtUI/QtSystemTray.cpp
@@ -1,57 +1,57 @@
/*
- * Copyright (c) 2010 Kevin Smith
+ * Copyright (c) 2010-2014 Kevin Smith
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma GCC diagnostic ignored "-Wredundant-decls"
#include "Swift/QtUI/QtSystemTray.h"
#include <QtDebug>
#if defined (Q_OS_UNIX) && !defined(Q_OS_MAC)
#include <QDBusInterface>
#endif
#include <QIcon>
#include <QPixmap>
#include <QResource>
#include <QMenu>
#include <QAction>
namespace Swift {
-QtSystemTray::QtSystemTray() : QObject(), trayMenu_(0), onlineIcon_(":icons/online.png"), awayIcon_(":icons/away.png"), dndIcon_(":icons/dnd.png"), offlineIcon_(":icons/offline.png"), newMessageIcon_(":icons/new-chat.png"), throbberMovie_(":/icons/connecting.mng"), unreadMessages_(false), connecting_(false) {
+QtSystemTray::QtSystemTray() : QObject(), statusType_(StatusShow::None), trayMenu_(0), onlineIcon_(":icons/online.png"), awayIcon_(":icons/away.png"), dndIcon_(":icons/dnd.png"), offlineIcon_(":icons/offline.png"), newMessageIcon_(":icons/new-chat.png"), throbberMovie_(":/icons/connecting.mng"), unreadMessages_(false), connecting_(false) {
trayIcon_ = new QSystemTrayIcon(offlineIcon_);
trayIcon_->setToolTip("Swift");
connect(trayIcon_, SIGNAL(activated(QSystemTrayIcon::ActivationReason)), this, SLOT(handleIconActivated(QSystemTrayIcon::ActivationReason)));
connect(&throbberMovie_, SIGNAL(frameChanged(int)), this, SLOT(handleThrobberFrameChanged(int)));
#if defined (Q_OS_UNIX) && !defined(Q_OS_MAC)
bool isUnity = QDBusInterface("com.canonical.Unity.Launcher", "/com/canonical/Unity/Launcher").isValid();
if (isUnity) {
// Add an activation menu, because this is the only way to get the application to the
// front on Unity. See the README for sni-qt (which handles Qt tray icons for Unity)
trayMenu_ = new QMenu();
QAction* showAction = new QAction(QString("Show/Hide"), this);
connect(showAction, SIGNAL(triggered()), SIGNAL(clicked()));
trayMenu_->addAction(showAction);
trayIcon_->setContextMenu(trayMenu_);
}
#endif
trayIcon_->show();
}
QtSystemTray::~QtSystemTray() {
delete trayMenu_;
delete trayIcon_;
}
void QtSystemTray::setUnreadMessages(bool some) {
unreadMessages_ = some;
updateStatusIcon();
}
void QtSystemTray::handleThrobberFrameChanged(int /*frameNumber*/) {
trayIcon_->setIcon(QIcon(throbberMovie_.currentPixmap()));
}
void QtSystemTray::setConnecting() {
connecting_ = true;