diff options
Diffstat (limited to 'Swift/QtUI/Roster/RosterDelegate.cpp')
-rw-r--r-- | Swift/QtUI/Roster/RosterDelegate.cpp | 87 |
1 files changed, 54 insertions, 33 deletions
diff --git a/Swift/QtUI/Roster/RosterDelegate.cpp b/Swift/QtUI/Roster/RosterDelegate.cpp index e50052b..c14f170 100644 --- a/Swift/QtUI/Roster/RosterDelegate.cpp +++ b/Swift/QtUI/Roster/RosterDelegate.cpp @@ -78,50 +78,71 @@ void RosterDelegate::paintGroup(QPainter* painter, const QStyleOptionViewItem& o painter->fillPath(fillPath, backgroundBrush); painter->drawPath(linePath); - QBrush triangleBrush(QColor(110, 110, 110)); - QBrush triangleShadowBrush(QColor(47, 47, 47)); double triangleWidth = 9; double triangleHeight = 5; QtTreeWidgetItem* item = index.isValid() ? static_cast<QtTreeWidgetItem*>(index.internalPointer()) : NULL; if (item) { - QPainterPath trianglePath; - QPainterPath triangleShadowPath; - QPolygonF triangle; - QPolygonF triangleShadow; - QPointF triangleTopLeft(region.left() + horizontalMargin_ + 1, region.top() + region.height() / 2 - triangleHeight / 2); - QPointF shadowOffset(0,-1); - QPointF trianglePoint2; - QPointF trianglePoint3; - - if (item->isExpanded()) { - triangleTopLeft += QPoint(0, 1); - trianglePoint2 = triangleTopLeft + QPointF(triangleWidth, 0); - trianglePoint3 = trianglePoint2 + QPointF(-1 * (triangleWidth / 2), triangleHeight); - //qDebug() << "Plotting expanded" << triangleTopLeft << ", " << trianglePoint2 << ", " << trianglePoint3; - } else { - trianglePoint2 = triangleTopLeft + QPointF(0, triangleWidth); - trianglePoint3 = trianglePoint2 + QPointF(triangleHeight, -1 * (triangleWidth / 2)); - //qDebug() << "Plotting collapsed" << triangleTopLeft << ", " << trianglePoint2 << ", " << trianglePoint3; - } - triangle << triangleTopLeft << trianglePoint2 << trianglePoint3 << triangleTopLeft; - triangleShadow << triangleTopLeft + shadowOffset << trianglePoint2 + shadowOffset << trianglePoint3 + shadowOffset << triangleTopLeft + shadowOffset; - - trianglePath.addPolygon(triangle); - triangleShadowPath.addPolygon(triangleShadow); - painter->fillPath(triangleShadowPath, triangleShadowBrush); - painter->fillPath(trianglePath, triangleBrush); + paintExpansionTriangle(painter, region.adjusted(horizontalMargin_ + 1, 0, 0, 0), triangleWidth, triangleHeight, item->isExpanded()); } - int textLeftOffset = 2 * horizontalMargin_ + 1 + triangleWidth; + int textLeftOffset = 3 * horizontalMargin_ + 1 + triangleWidth; QFontMetrics fontMetrics(groupFont_); int textTopOffset = (option.rect.height() - fontMetrics.height()) / 2; - QRect textRect = region.adjusted(textLeftOffset, textTopOffset, -1 * textLeftOffset, -1 * textTopOffset); painter->setFont(groupFont_); + int contactCountWidth = 0; + QRect textRect = region.adjusted(textLeftOffset, textTopOffset, -1 * textLeftOffset, -1 * textTopOffset); + + if (!item->isExpanded()) { + QFontMetrics groupMetrics(groupFont_); + int contactCount = item->rowCount(); + QString countString = QString("%1").arg(contactCount); + contactCountWidth = groupMetrics.width(countString) + 2 * horizontalMargin_; + int offsetAmount = textRect.width() - contactCountWidth + horizontalMargin_; + QRect countRect = textRect.adjusted(offsetAmount, 0, 0/*-1 * offsetAmount*/, 0); + qDebug() << "Painting count string " << countString << " at " << countRect << " from offset " << offsetAmount; + paintShadowText(painter, countRect, countString); + } + QRect nameTextRect = textRect.adjusted(0, 0, contactCountWidth, 0); + paintShadowText(painter, nameTextRect, index.data(Qt::DisplayRole).toString()); + painter->restore(); +} + +void RosterDelegate::paintExpansionTriangle(QPainter* painter, const QRect& region, int width, int height, bool expanded) const { + QBrush triangleBrush(QColor(110, 110, 110)); + QBrush triangleShadowBrush(QColor(47, 47, 47)); + QPainterPath trianglePath; + QPainterPath triangleShadowPath; + QPolygonF triangle; + QPolygonF triangleShadow; + QPointF triangleTopLeft(region.left(), region.top() + region.height() / 2 - height / 2); + QPointF shadowOffset(0,-1); + QPointF trianglePoint2; + QPointF trianglePoint3; + + if (expanded) { + triangleTopLeft += QPoint(0, 1); + trianglePoint2 = triangleTopLeft + QPointF(width, 0); + trianglePoint3 = trianglePoint2 + QPointF(-1 * (width / 2), height); + //qDebug() << "Plotting expanded" << triangleTopLeft << ", " << trianglePoint2 << ", " << trianglePoint3; + } else { + trianglePoint2 = triangleTopLeft + QPointF(0, width); + trianglePoint3 = trianglePoint2 + QPointF(height, -1 * (width / 2)); + //qDebug() << "Plotting collapsed" << triangleTopLeft << ", " << trianglePoint2 << ", " << trianglePoint3; + } + triangle << triangleTopLeft << trianglePoint2 << trianglePoint3 << triangleTopLeft; + triangleShadow << triangleTopLeft + shadowOffset << trianglePoint2 + shadowOffset << trianglePoint3 + shadowOffset << triangleTopLeft + shadowOffset; + + trianglePath.addPolygon(triangle); + triangleShadowPath.addPolygon(triangleShadow); + painter->fillPath(triangleShadowPath, triangleShadowBrush); + painter->fillPath(trianglePath, triangleBrush); +} + +void RosterDelegate::paintShadowText(QPainter* painter, const QRect& region, const QString& text) const { painter->setPen(QPen(QColor(254, 254, 254))); - painter->drawText(textRect.adjusted(0, 1, 0, 0), Qt::AlignTop, index.data(Qt::DisplayRole).toString()); + painter->drawText(region.adjusted(0, 1, 0, 0), Qt::AlignTop, text); painter->setPen(QPen(QColor(115, 115, 115))); - painter->drawText(textRect, Qt::AlignTop, index.data(Qt::DisplayRole).toString()); - painter->restore(); + painter->drawText(region, Qt::AlignTop, text); } void RosterDelegate::paintContact(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const { |