// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard. // Copyright (C) 2005-2011 Daniel James // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED #define BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED #include #include #include #include #include #if defined(BOOST_MSVC) #pragma warning(push) #pragma warning(disable:4127) // conditional expression is constant #endif namespace boost { namespace unordered { namespace detail { //////////////////////////////////////////////////////////////////////////// // convert double to std::size_t inline std::size_t double_to_size(double f) { return f >= static_cast( (std::numeric_limits::max)()) ? (std::numeric_limits::max)() : static_cast(f); } // The space used to store values in a node. template struct value_base { typedef ValueType value_type; typename boost::aligned_storage< sizeof(value_type), boost::alignment_of::value>::type data_; void* address() { return this; } value_type& value() { return *(ValueType*) this; } value_type* value_ptr() { return (ValueType*) this; } private: value_base& operator=(value_base const&); }; template struct copy_nodes { typedef boost::unordered::detail::allocator_traits node_allocator_traits; node_constructor constructor; explicit copy_nodes(NodeAlloc& a) : constructor(a) {} typename node_allocator_traits::pointer create( typename node_allocator_traits::value_type::value_type const& v) { constructor.construct_with_value2(v); return constructor.release(); } }; template struct move_nodes { typedef boost::unordered::detail::allocator_traits node_allocator_traits; node_constructor constructor; explicit move_nodes(NodeAlloc& a) : constructor(a) {} typename node_allocator_traits::pointer create( typename node_allocator_traits::value_type::value_type& v) { constructor.construct_with_value2(boost::move(v)); return constructor.release(); } }; template struct assign_nodes { node_holder holder; explicit assign_nodes(Buckets& b) : holder(b) {} typename Buckets::node_pointer create( typename Buckets::value_type const& v) { return holder.copy_of(v); } }; template struct move_assign_nodes { node_holder holder; explicit move_assign_nodes(Buckets& b) : holder(b) {} typename Buckets::node_pointer create( typename Buckets::value_type& v) { return holder.move_copy_of(v); } }; template struct table : Types::policy, boost::unordered::detail::functions< typename Types::hasher, typename Types::key_equal> { private: table(table const&); table& operator=(table const&); public: typedef typename Types::node node; typedef typename Types::bucket bucket; typedef typename Types::hasher hasher; typedef typename Types::key_equal key_equal; typedef typename Types::key_type key_type; typedef typename Types::extractor extractor; typedef typename Types::value_type value_type; typedef typename Types::table table_impl; typedef typename Types::link_pointer link_pointer; typedef typename Types::policy policy; typedef boost::unordered::detail::functions< typename Types::hasher, typename Types::key_equal> functions; typedef typename Types::allocator allocator; typedef typename boost::unordered::detail:: rebind_wrap::type node_allocator; typedef typename boost::unordered::detail:: rebind_wrap::type bucket_allocator; typedef boost::unordered::detail::allocator_traits node_allocator_traits; typedef boost::unordered::detail::allocator_traits bucket_allocator_traits; typedef typename node_allocator_traits::pointer node_pointer; typedef typename node_allocator_traits::const_pointer const_node_pointer; typedef typename bucket_allocator_traits::pointer bucket_pointer; typedef typename bucket::previous_pointer previous_pointer; typedef boost::unordered::detail::node_constructor node_constructor; typedef boost::unordered::iterator_detail:: iterator iterator; typedef boost::unordered::iterator_detail:: c_iterator c_iterator; typedef boost::unordered::iterator_detail:: l_iterator l_iterator; typedef boost::unordered::iterator_detail:: cl_iterator cl_iterator; //////////////////////////////////////////////////////////////////////// // Members boost::unordered::detail::compressed allocators_; std::size_t bucket_count_; std::size_t size_; float mlf_; std::size_t max_load_; bucket_pointer buckets_; //////////////////////////////////////////////////////////////////////// // Data access bucket_allocator const& bucket_alloc() const { return allocators_.first(); } node_allocator const& node_alloc() const { return allocators_.second(); } bucket_allocator& bucket_alloc() { return allocators_.first(); } node_allocator& node_alloc() { return allocators_.second(); } std::size_t max_bucket_count() const { // -1 to account for the start bucket. return policy::prev_bucket_count( bucket_allocator_traits::max_size(bucket_alloc()) - 1); } bucket_pointer get_bucket(std::size_t bucket_index) const { BOOST_ASSERT(buckets_); return buckets_ + static_cast(bucket_index); } previous_pointer get_previous_start() const { return get_bucket(bucket_count_)->first_from_start(); } previous_pointer get_previous_start(std::size_t bucket_index) const { return get_bucket(bucket_index)->next_; } iterator begin() const { return size_ ? iterator(static_cast( get_previous_start()->next_)) : iterator(); } iterator begin(std::size_t bucket_index) const { if (!size_) return iterator(); previous_pointer prev = get_previous_start(bucket_index); return prev ? iterator(static_cast(prev->next_)) : iterator(); } float load_factor() const { BOOST_ASSERT(bucket_count_ != 0); return static_cast(size_) / static_cast(bucket_count_); } std::size_t bucket_size(std::size_t index) const { iterator it = begin(index); if (!it.node_) return 0; std::size_t count = 0; while(it.node_ && policy::to_bucket( bucket_count_, it.node_->hash_) == index) { ++count; ++it; } return count; } //////////////////////////////////////////////////////////////////////// // Load methods std::size_t max_size() const { using namespace std; // size < mlf_ * count return boost::unordered::detail::double_to_size(ceil( static_cast(mlf_) * static_cast(max_bucket_count()) )) - 1; } void recalculate_max_load() { using namespace std; // From 6.3.1/13: // Only resize when size >= mlf_ * count max_load_ = buckets_ ? boost::unordered::detail::double_to_size(ceil( static_cast(mlf_) * static_cast(bucket_count_) )) : 0; } void max_load_factor(float z) { BOOST_ASSERT(z > 0); mlf_ = (std::max)(z, minimum_max_load_factor); recalculate_max_load(); } std::size_t min_buckets_for_size(std::size_t size) const { BOOST_ASSERT(mlf_ >= minimum_max_load_factor); using namespace std; // From 6.3.1/13: // size < mlf_ * count // => count > size / mlf_ // // Or from rehash post-condition: // count > size / mlf_ return policy::new_bucket_count( boost::unordered::detail::double_to_size(floor( static_cast(size) / static_cast(mlf_))) + 1); } //////////////////////////////////////////////////////////////////////// // Constructors table(std::size_t num_buckets, hasher const& hf, key_equal const& eq, node_allocator const& a) : functions(hf, eq), allocators_(a,a), bucket_count_(policy::new_bucket_count(num_buckets)), size_(0), mlf_(1.0f), max_load_(0), buckets_() {} table(table const& x, node_allocator const& a) : functions(x), allocators_(a,a), bucket_count_(x.min_buckets_for_size(x.size_)), size_(0), mlf_(x.mlf_), max_load_(0), buckets_() {} table(table& x, boost::unordered::detail::move_tag m) : functions(x), allocators_(x.allocators_, m), bucket_count_(x.bucket_count_), size_(x.size_), mlf_(x.mlf_), max_load_(x.max_load_), buckets_(x.buckets_) { x.buckets_ = bucket_pointer(); x.size_ = 0; x.max_load_ = 0; } table(table& x, node_allocator const& a, boost::unordered::detail::move_tag) : functions(x), allocators_(a, a), bucket_count_(x.bucket_count_), size_(0), mlf_(x.mlf_), max_load_(x.max_load_), buckets_() {} //////////////////////////////////////////////////////////////////////// // Initialisation. void init(table const& x) { if (x.size_) { create_buckets(bucket_count_); copy_nodes copy(node_alloc()); table_impl::fill_buckets(x.begin(), *this, copy); } } void move_init(table& x) { if(node_alloc() == x.node_alloc()) { move_buckets_from(x); } else if(x.size_) { // TODO: Could pick new bucket size? create_buckets(bucket_count_); move_nodes move(node_alloc()); node_holder nodes(x); table_impl::fill_buckets(nodes.begin(), *this, move); } } //////////////////////////////////////////////////////////////////////// // Create buckets void create_buckets(std::size_t new_count) { boost::unordered::detail::array_constructor constructor(bucket_alloc()); // Creates an extra bucket to act as the start node. constructor.construct(bucket(), new_count + 1); if (buckets_) { // Copy the nodes to the new buckets, including the dummy // node if there is one. (constructor.get() + static_cast(new_count))->next_ = (buckets_ + static_cast( bucket_count_))->next_; destroy_buckets(); } else if (bucket::extra_node) { node_constructor a(node_alloc()); a.construct(); (constructor.get() + static_cast(new_count))->next_ = a.release(); } bucket_count_ = new_count; buckets_ = constructor.release(); recalculate_max_load(); } //////////////////////////////////////////////////////////////////////// // Swap and Move void swap_allocators(table& other, false_type) { // According to 23.2.1.8, if propagate_on_container_swap is // false the behaviour is undefined unless the allocators // are equal. BOOST_ASSERT(node_alloc() == other.node_alloc()); } void swap_allocators(table& other, true_type) { allocators_.swap(other.allocators_); } // Only swaps the allocators if propagate_on_container_swap void swap(table& x) { boost::unordered::detail::set_hash_functions op1(*this, x); boost::unordered::detail::set_hash_functions op2(x, *this); // I think swap can throw if Propagate::value, // since the allocators' swap can throw. Not sure though. swap_allocators(x, boost::unordered::detail::integral_constant:: propagate_on_container_swap::value>()); boost::swap(buckets_, x.buckets_); boost::swap(bucket_count_, x.bucket_count_); boost::swap(size_, x.size_); std::swap(mlf_, x.mlf_); std::swap(max_load_, x.max_load_); op1.commit(); op2.commit(); } void move_buckets_from(table& other) { BOOST_ASSERT(node_alloc() == other.node_alloc()); BOOST_ASSERT(!buckets_); buckets_ = other.buckets_; bucket_count_ = other.bucket_count_; size_ = other.size_; other.buckets_ = bucket_pointer(); other.size_ = 0; other.max_load_ = 0; } //////////////////////////////////////////////////////////////////////// // Delete/destruct ~table() { delete_buckets(); } void delete_node(c_iterator n) { boost::unordered::detail::destroy_value_impl(node_alloc(), n.node_->value_ptr()); node_allocator_traits::destroy(node_alloc(), boost::addressof(*n.node_)); node_allocator_traits::deallocate(node_alloc(), n.node_, 1); --size_; } std::size_t delete_nodes(c_iterator begin, c_iterator end) { std::size_t count = 0; while(begin != end) { c_iterator n = begin; ++begin; delete_node(n); ++count; } return count; } void delete_buckets() { if(buckets_) { delete_nodes(begin(), iterator()); if (bucket::extra_node) { node_pointer n = static_cast( get_bucket(bucket_count_)->next_); node_allocator_traits::destroy(node_alloc(), boost::addressof(*n)); node_allocator_traits::deallocate(node_alloc(), n, 1); } destroy_buckets(); buckets_ = bucket_pointer(); max_load_ = 0; } BOOST_ASSERT(!size_); } void clear() { if(!size_) return; delete_nodes(begin(), iterator()); get_previous_start()->next_ = link_pointer(); clear_buckets(); BOOST_ASSERT(!size_); } void clear_buckets() { bucket_pointer end = get_bucket(bucket_count_); for(bucket_pointer it = buckets_; it != end; ++it) { it->next_ = node_pointer(); } } void destroy_buckets() { bucket_pointer end = get_bucket(bucket_count_ + 1); for(bucket_pointer it = buckets_; it != end; ++it) { bucket_allocator_traits::destroy(bucket_alloc(), boost::addressof(*it)); } bucket_allocator_traits::deallocate(bucket_alloc(), buckets_, bucket_count_ + 1); } //////////////////////////////////////////////////////////////////////// // Fix buckets after erase // This is called after erasing a node or group of nodes to fix up // the bucket pointers. void fix_buckets(bucket_pointer this_bucket, previous_pointer prev, node_pointer next) { if (!next) { if (this_bucket->next_ == prev) this_bucket->next_ = node_pointer(); } else { bucket_pointer next_bucket = get_bucket( policy::to_bucket(bucket_count_, next->hash_)); if (next_bucket != this_bucket) { next_bucket->next_ = prev; if (this_bucket->next_ == prev) this_bucket->next_ = node_pointer(); } } } // This is called after erasing a range of nodes to fix any bucket // pointers into that range. void fix_buckets_range(std::size_t bucket_index, previous_pointer prev, node_pointer begin, node_pointer end) { node_pointer n = begin; // If we're not at the start of the current bucket, then // go to the start of the next bucket. if (get_bucket(bucket_index)->next_ != prev) { for(;;) { n = static_cast(n->next_); if (n == end) { if (n) { std::size_t new_bucket_index = policy::to_bucket(bucket_count_, n->hash_); if (bucket_index != new_bucket_index) { get_bucket(new_bucket_index)->next_ = prev; } } return; } std::size_t new_bucket_index = policy::to_bucket(bucket_count_, n->hash_); if (bucket_index != new_bucket_index) { bucket_index = new_bucket_index; break; } } } // Iterate through the remaining nodes, clearing out the bucket // pointers. get_bucket(bucket_index)->next_ = previous_pointer(); for(;;) { n = static_cast(n->next_); if (n == end) break; std::size_t new_bucket_index = policy::to_bucket(bucket_count_, n->hash_); if (bucket_index != new_bucket_index) { bucket_index = new_bucket_index; get_bucket(bucket_index)->next_ = previous_pointer(); } }; // Finally fix the bucket containing the trailing node. if (n) { get_bucket( policy::to_bucket(bucket_count_, n->hash_))->next_ = prev; } } //////////////////////////////////////////////////////////////////////// // Assignment void assign(table const& x) { if (this != boost::addressof(x)) { assign(x, boost::unordered::detail::integral_constant:: propagate_on_container_copy_assignment::value>()); } } void assign(table const& x, false_type) { // Strong exception safety. boost::unordered::detail::set_hash_functions new_func_this(*this, x); new_func_this.commit(); mlf_ = x.mlf_; recalculate_max_load(); if (!size_ && !x.size_) return; if (x.size_ >= max_load_) { create_buckets(min_buckets_for_size(x.size_)); } else { clear_buckets(); } // assign_nodes takes ownership of the container's elements, // assigning to them if possible, and deleting any that are // left over. assign_nodes assign(*this); table_impl::fill_buckets(x.begin(), *this, assign); } void assign(table const& x, true_type) { if (node_alloc() == x.node_alloc()) { allocators_.assign(x.allocators_); assign(x, false_type()); } else { boost::unordered::detail::set_hash_functions new_func_this(*this, x); // Delete everything with current allocators before assigning // the new ones. delete_buckets(); allocators_.assign(x.allocators_); // Copy over other data, all no throw. new_func_this.commit(); mlf_ = x.mlf_; bucket_count_ = min_buckets_for_size(x.size_); max_load_ = 0; // Finally copy the elements. if (x.size_) { create_buckets(bucket_count_); copy_nodes copy(node_alloc()); table_impl::fill_buckets(x.begin(), *this, copy); } } } void move_assign(table& x) { if (this != boost::addressof(x)) { move_assign(x, boost::unordered::detail::integral_constant:: propagate_on_container_move_assignment::value>()); } } void move_assign(table& x, true_type) { delete_buckets(); allocators_.move_assign(x.allocators_); move_assign_no_alloc(x); } void move_assign(table& x, false_type) { if (node_alloc() == x.node_alloc()) { delete_buckets(); move_assign_no_alloc(x); } else { boost::unordered::detail::set_hash_functions new_func_this(*this, x); new_func_this.commit(); mlf_ = x.mlf_; recalculate_max_load(); if (!size_ && !x.size_) return; if (x.size_ >= max_load_) { create_buckets(min_buckets_for_size(x.size_)); } else { clear_buckets(); } // move_assign_nodes takes ownership of the container's // elements, assigning to them if possible, and deleting // any that are left over. move_assign_nodes
assign(*this); node_holder nodes(x); table_impl::fill_buckets(nodes.begin(), *this, assign); } } void move_assign_no_alloc(table& x) { boost::unordered::detail::set_hash_functions new_func_this(*this, x); // No throw from here. mlf_ = x.mlf_; max_load_ = x.max_load_; move_buckets_from(x); new_func_this.commit(); } // Accessors key_type const& get_key(value_type const& x) const { return extractor::extract(x); } std::size_t hash(key_type const& k) const { return policy::apply_hash(this->hash_function(), k); } // Find Node template iterator generic_find_node( Key const& k, Hash const& hf, Pred const& eq) const { return static_cast(this)-> find_node_impl(policy::apply_hash(hf, k), k, eq); } iterator find_node( std::size_t key_hash, key_type const& k) const { return static_cast(this)-> find_node_impl(key_hash, k, this->key_eq()); } iterator find_node(key_type const& k) const { return static_cast(this)-> find_node_impl(hash(k), k, this->key_eq()); } iterator find_matching_node(iterator n) const { // TODO: Does this apply to C++11? // // For some stupid reason, I decided to support equality comparison // when different hash functions are used. So I can't use the hash // value from the node here. return find_node(get_key(*n)); } // Reserve and rehash void reserve_for_insert(std::size_t); void rehash(std::size_t); void reserve(std::size_t); }; //////////////////////////////////////////////////////////////////////////// // Reserve & Rehash // basic exception safety template inline void table::reserve_for_insert(std::size_t size) { if (!buckets_) { create_buckets((std::max)(bucket_count_, min_buckets_for_size(size))); } // According to the standard this should be 'size >= max_load_', // but I think this is better, defect report filed. else if(size > max_load_) { std::size_t num_buckets = min_buckets_for_size((std::max)(size, size_ + (size_ >> 1))); if (num_buckets != bucket_count_) static_cast(this)->rehash_impl(num_buckets); } } // if hash function throws, basic exception safety // strong otherwise. template inline void table::rehash(std::size_t min_buckets) { using namespace std; if(!size_) { delete_buckets(); bucket_count_ = policy::new_bucket_count(min_buckets); } else { min_buckets = policy::new_bucket_count((std::max)(min_buckets, boost::unordered::detail::double_to_size(floor( static_cast(size_) / static_cast(mlf_))) + 1)); if(min_buckets != bucket_count_) static_cast(this)->rehash_impl(min_buckets); } } template inline void table::reserve(std::size_t num_elements) { rehash(static_cast( std::ceil(static_cast(num_elements) / mlf_))); } }}} #if defined(BOOST_MSVC) #pragma warning(pop) #endif #endif