/* * Copyright (c) 2012 Mateusz Piękos * Licensed under the simplified BSD license. * See Documentation/Licenses/BSD-simplified.txt for more information. */ #pragma once #include "Swiften/Base/boost_bsignals.h" #include namespace Swift { class WhiteboardWindow { public: virtual ~WhiteboardWindow() {} virtual void show() = 0; virtual void addItem(const std::string& item) = 0; boost::signal onItemAdd; }; }