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#ifndef _INCLUDE_CPPUNIT_CONFIG_MSVC6_H
#define _INCLUDE_CPPUNIT_CONFIG_MSVC6_H 1
#if _MSC_VER > 1000 // VC++
#pragma warning( disable : 4786 ) // disable warning debug symbol > 255...
#endif // _MSC_VER > 1000
#define HAVE_CMATH 1
/* include/cppunit/config-msvc6.h. Manually adapted from
include/cppunit/config-auto.h */
/* define to 1 if the compiler implements namespaces */
#ifndef CPPUNIT_HAVE_NAMESPACES
#define CPPUNIT_HAVE_NAMESPACES 1
#endif
/* define if library uses std::string::compare(string,pos,n) */
#ifdef CPPUNIT_FUNC_STRING_COMPARE_STRING_FIRST
#undef CPPUNIT_FUNC_STRING_COMPARE_STRING_FIRST
#endif
/* Define if you have the <dlfcn.h> header file. */
#ifdef CPPUNIT_HAVE_DLFCN_H
#undef CPPUNIT_HAVE_DLFCN_H
#endif
/* define to 1 if the compiler implements namespaces */
#ifndef CPPUNIT_HAVE_NAMESPACES
#define CPPUNIT_HAVE_NAMESPACES 1
#endif
/* define if the compiler supports Run-Time Type Identification */
#ifndef CPPUNIT_HAVE_RTTI
# ifdef _CPPRTTI // Defined by the compiler option /GR
# define CPPUNIT_HAVE_RTTI 1
# else
# define CPPUNIT_HAVE_RTTI 0
# endif
#endif
/* Define to 1 to use type_info::name() for class names */
#ifndef CPPUNIT_USE_TYPEINFO_NAME
#define CPPUNIT_USE_TYPEINFO_NAME CPPUNIT_HAVE_RTTI
#endif
#define CPPUNIT_HAVE_SSTREAM 1
/* Name of package */
#ifndef CPPUNIT_PACKAGE
#define CPPUNIT_PACKAGE "cppunit"
#endif
// Compiler error location format for CompilerOutputter
// See class CompilerOutputter for format.
#undef CPPUNIT_COMPILER_LOCATION_FORMAT
#if _MSC_VER >= 1300 // VS 7.0
# define CPPUNIT_COMPILER_LOCATION_FORMAT "%p(%l) : error : "
#else
# define CPPUNIT_COMPILER_LOCATION_FORMAT "%p(%l):"
#endif
// Define to 1 if the compiler support C++ style cast.
#define CPPUNIT_HAVE_CPP_CAST 1
/* define to 1 if the compiler has _finite() */
#ifndef CPPUNIT_HAVE__FINITE
#define CPPUNIT_HAVE__FINITE 1
#endif
// Uncomment to turn on STL wrapping => use this to test compilation.
// This will make CppUnit subclass std::vector & co to provide default
// parameter.
/*#define CPPUNIT_STD_NEED_ALLOCATOR 1
#define CPPUNIT_STD_ALLOCATOR std::allocator<T>
//#define CPPUNIT_NO_NAMESPACE 1
*/
/* _INCLUDE_CPPUNIT_CONFIG_MSVC6_H */
#endif
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