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#ifndef CPPUNIT_PORTABILITY_CPPUNITMAP_H
#define CPPUNIT_PORTABILITY_CPPUNITMAP_H
// The technic used is similar to the wrapper of STLPort.
#include <cppunit/Portability.h>
#include <functional>
#include <map>
#if CPPUNIT_STD_NEED_ALLOCATOR
template<class Key, class T>
class CppUnitMap : public std::map<Key
,T
,std::less<Key>
,CPPUNIT_STD_ALLOCATOR>
{
public:
};
#else // CPPUNIT_STD_NEED_ALLOCATOR
#define CppUnitMap std::map
#endif
#endif // CPPUNIT_PORTABILITY_CPPUNITMAP_H
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