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#include "ProtectorChain.h"
CPPUNIT_NS_BEGIN
class ProtectorChain::ProtectFunctor : public Functor
{
public:
ProtectFunctor( Protector *protector,
const Functor &functor,
const ProtectorContext &context )
: m_protector( protector )
, m_functor( functor )
, m_context( context )
{
}
bool operator()() const
{
return m_protector->protect( m_functor, m_context );
}
private:
Protector *m_protector;
const Functor &m_functor;
const ProtectorContext &m_context;
};
ProtectorChain::~ProtectorChain()
{
while ( count() > 0 )
pop();
}
void
ProtectorChain::push( Protector *protector )
{
m_protectors.push_back( protector );
}
void
ProtectorChain::pop()
{
delete m_protectors.back();
m_protectors.pop_back();
}
int
ProtectorChain::count() const
{
return m_protectors.size();
}
bool
ProtectorChain::protect( const Functor &functor,
const ProtectorContext &context )
{
if ( m_protectors.empty() )
return functor();
Functors functors;
for ( int index = m_protectors.size()-1; index >= 0; --index )
{
const Functor &protectedFunctor =
functors.empty() ? functor : *functors.back();
functors.push_back( new ProtectFunctor( m_protectors[index],
protectedFunctor,
context ) );
}
const Functor &outermostFunctor = *functors.back();
bool succeed = outermostFunctor();
for ( unsigned int deletingIndex = 0; deletingIndex < m_protectors.size(); ++deletingIndex )
delete functors[deletingIndex];
return succeed;
}
CPPUNIT_NS_END
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