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/*
* Copyright (c) 2010 Kevin Smith
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <boost/shared_ptr.hpp>
#include "Swiften/Base/boost_bsignals.h"
#include <boost/signals/connection.hpp>
#include "Swiften/Base/String.h"
#include "Swiften/Network/Timer.h"
#include "Swift/Controllers/Chat/ChatControllerBase.h"
#include "Swiften/Elements/Message.h"
#include "Swiften/Elements/DiscoInfo.h"
#include "Swiften/JID/JID.h"
#include "Swiften/MUC/MUC.h"
#include "Swiften/MUC/MUCOccupant.h"
namespace Swift {
class StanzaChannel;
class IQRouter;
class ChatWindow;
class ChatWindowFactory;
class Roster;
class AvatarManager;
class UIEventStream;
class TimerFactory;
class MUCController : public ChatControllerBase {
public:
MUCController(const JID& self, const JID &muc, const String &nick, StanzaChannel* stanzaChannel, PresenceSender* presenceSender, IQRouter* iqRouter, ChatWindowFactory* chatWindowFactory, PresenceOracle* presenceOracle, AvatarManager* avatarManager, UIEventStream* events, bool useDelayForLatency, TimerFactory* timerFactory);
~MUCController();
boost::signal<void ()> onUserLeft;
protected:
void preSendMessageRequest(boost::shared_ptr<Message> message);
bool isIncomingMessageFromMe(boost::shared_ptr<Message> message);
String senderDisplayNameFromMessage(const JID& from);
private:
void handleWindowClosed();
void handleAvatarChanged(const JID& jid, const String&);
void handleOccupantJoined(const MUCOccupant& occupant);
void handleOccupantLeft(const MUCOccupant& occupant, MUC::LeavingType type, const String& reason);
void handleOccupantPresenceChange(boost::shared_ptr<Presence> presence);
void handleOccupantRoleChanged(const String& nick, const MUCOccupant::Role& newRole, const MUCOccupant::Role& oldRole);
void handleJoinComplete(const String& nick);
void handleJoinFailed(boost::shared_ptr<ErrorPayload> error);
void handleJoinTimeoutTick();
String roleToGroupName(MUCOccupant::Role role);
JID nickToJID(const String& nick);
String roleToFriendlyName(MUCOccupant::Role role);
void receivedActivity();
void preHandleIncomingMessage(boost::shared_ptr<Message>);
private:
MUC* muc_;
UIEventStream* events_;
String nick_;
Roster* roster_;
bool parting_;
bool joined_;
boost::bsignals::scoped_connection avatarChangedConnection_;
boost::shared_ptr<Timer> loginCheckTimer_;
};
}
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