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/*
* Copyright (c) 2010 Kevin Smith
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#include "QtRosterHeader.h"
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QIcon>
#include <QSizePolicy>
#include <qdebug.h>
#include <QMouseEvent>
#include <QPainter>
#include <QBitmap>
#include "QtStatusWidget.h"
#include <Swift/QtUI/QtElidingLabel.h>
#include <Swift/QtUI/QtClickableLabel.h>
#include <Swift/QtUI/QtNameWidget.h>
namespace Swift {
QtRosterHeader::QtRosterHeader(QtSettingsProvider* settings, QWidget* parent) : QWidget(parent) {
QHBoxLayout* topLayout = new QHBoxLayout();
topLayout->setSpacing(3);
topLayout->setContentsMargins(4,4,4,4);
setLayout(topLayout);
setMinimumHeight(50);
setMaximumHeight(50);
avatarLabel_ = new QtClickableLabel(this);
avatarLabel_->setMinimumSize(avatarSize_, avatarSize_);
avatarLabel_->setMaximumSize(avatarSize_, avatarSize_);
avatarLabel_->setAlignment(Qt::AlignCenter);
setAvatar(":/icons/avatar.png");
avatarLabel_->setScaledContents(false);
topLayout->addWidget(avatarLabel_);
connect(avatarLabel_, SIGNAL(clicked()), this, SIGNAL(onEditProfileRequest()));
QVBoxLayout* rightLayout = new QVBoxLayout();
rightLayout->setSpacing(4);
rightLayout->setContentsMargins(4,0,0,0);
topLayout->addLayout(rightLayout);
nameWidget_ = new QtNameWidget(settings, this);
connect(nameWidget_, SIGNAL(onChangeNickRequest()), this, SIGNAL(onEditProfileRequest()));
rightLayout->addWidget(nameWidget_);
statusWidget_ = new QtStatusWidget(this);
connect(statusWidget_, SIGNAL(onChangeStatusRequest(StatusShow::Type, const QString&)), this, SLOT(handleChangeStatusRequest(StatusShow::Type, const QString&)));
rightLayout->addWidget(statusWidget_);
show();
}
void QtRosterHeader::handleChangeStatusRequest(StatusShow::Type type, const QString& text) {
emit onChangeStatusRequest(type, text);
}
void QtRosterHeader::setStatusText(const QString& statusMessage) {
statusWidget_->setStatusText(statusMessage);
}
void QtRosterHeader::setStatusType(StatusShow::Type type) {
statusWidget_->setStatusType(type);
}
void QtRosterHeader::setConnecting() {
statusWidget_->setConnecting();
}
void QtRosterHeader::setAvatar(const QString& path) {
QIcon avatar(path);
if (avatar.isNull()) {
//qDebug() << "Setting null avatar";
avatar = QIcon(":/icons/avatar.png");
}
// Apply a rounded rectangle mask
// FIXME:
// - We shouldn't go via a 128x128 pixmap
// - Something tells me we can do this with clever composition mode +
// 1 drawRectangle on the avatarPixmap, but i haven't figured it out yet.
QPixmap avatarPixmap = avatar.pixmap(128, 128);
QPixmap maskedAvatar(avatarPixmap.size());
maskedAvatar.fill(QColor(0, 0, 0, 0));
QPainter maskPainter(&maskedAvatar);
maskPainter.setBrush(Qt::black);
maskPainter.drawRoundedRect(maskedAvatar.rect(), 13, 13);
maskPainter.setCompositionMode(QPainter::CompositionMode_SourceIn);
maskPainter.drawPixmap(0, 0, avatarPixmap);
maskPainter.end();
avatarLabel_->setPixmap(maskedAvatar.scaled(avatarSize_, avatarSize_, Qt::KeepAspectRatio, Qt::SmoothTransformation));
}
void QtRosterHeader::setNick(const QString& nick) {
nameWidget_->setNick(nick);
}
void QtRosterHeader::setJID(const QString& jid) {
nameWidget_->setJID(jid);
}
const int QtRosterHeader::avatarSize_ = 40;
}
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