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/*
 * Copyright (c) 2010 Kevin Smith
 * Licensed under the GNU General Public License v3.
 * See Documentation/Licenses/GPLv3.txt for more information.
 */

#pragma GCC diagnostic ignored "-Wredundant-decls"

#include "Swift/QtUI/QtSystemTray.h"

#include <QtDebug>
#include <QDBusInterface>
#include <QIcon>
#include <QPixmap>
#include <QResource>
#include <QMenu>
#include <QAction>

namespace Swift {
QtSystemTray::QtSystemTray() : QObject(), trayMenu_(0), onlineIcon_(":icons/online.png"), awayIcon_(":icons/away.png"), dndIcon_(":icons/dnd.png"), offlineIcon_(":icons/offline.png"), newMessageIcon_(":icons/new-chat.png"), throbberMovie_(":/icons/connecting.mng"), unreadMessages_(false), connecting_(false) {
	trayIcon_ = new QSystemTrayIcon(offlineIcon_);
	trayIcon_->setToolTip("Swift");
	connect(trayIcon_, SIGNAL(activated(QSystemTrayIcon::ActivationReason)), this, SLOT(handleIconActivated(QSystemTrayIcon::ActivationReason)));
	connect(&throbberMovie_, SIGNAL(frameChanged(int)), this, SLOT(handleThrobberFrameChanged(int)));
#ifdef Q_WS_X11
	bool isUnity = QDBusInterface("com.canonical.Unity.Launcher", "/com/canonical/Unity/Launcher").isValid();
	if (isUnity) {
		// Add an activation menu, because this is the only way to get the application to the
		// front on Unity. See the README for sni-qt (which handles Qt tray icons for Unity)
		trayMenu_ = new QMenu();
		QAction* showAction = new QAction(QString("Show/Hide"), this);
		connect(showAction, SIGNAL(triggered()), SIGNAL(clicked()));
		trayMenu_->addAction(showAction);
		trayIcon_->setContextMenu(trayMenu_);
	}
#endif
	trayIcon_->show();
}

QtSystemTray::~QtSystemTray() {
	delete trayMenu_;
	delete trayIcon_;
}

void QtSystemTray::setUnreadMessages(bool some) {
	unreadMessages_ = some;
	updateStatusIcon();
}

void QtSystemTray::handleThrobberFrameChanged(int /*frameNumber*/) {
	trayIcon_->setIcon(QIcon(throbberMovie_.currentPixmap()));
}

void QtSystemTray::setConnecting() {
	connecting_ = true;
	updateStatusIcon();
}

void QtSystemTray::handleIconActivated(QSystemTrayIcon::ActivationReason reason) {
	if (reason == QSystemTrayIcon::Trigger) {
		emit clicked();
	}
}
void QtSystemTray::setStatusType(StatusShow::Type type) {
	connecting_ = false;
	statusType_ = type;
	updateStatusIcon();
}

void QtSystemTray::updateStatusIcon() {
	throbberMovie_.stop();
	if (unreadMessages_) {
		trayIcon_->setIcon(newMessageIcon_);
	} else if (connecting_) {
		throbberMovie_.start();
	}	else {
		switch (statusType_) {
			case StatusShow::Online : trayIcon_->setIcon(onlineIcon_);break;
			case StatusShow::FFC : trayIcon_->setIcon(onlineIcon_);break;
			case StatusShow::Away : trayIcon_->setIcon(awayIcon_);break;
			case StatusShow::XA : trayIcon_->setIcon(awayIcon_);break;
			case StatusShow::DND : trayIcon_->setIcon(dndIcon_);break;
			case StatusShow::None : trayIcon_->setIcon(offlineIcon_);break;
		}
	}
}

}