1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
|
#include "RosterDelegate.h"
#include <QApplication>
#include <QPainter>
#include <QColor>
#include <QBrush>
#include <QFontMetrics>
#include <QPainterPath>
#include <QPolygon>
#include <qdebug.h>
#include "QtTreeWidgetItem.h"
namespace Swift {
RosterDelegate::RosterDelegate() : nameFont_(QApplication::font()), statusFont_(QApplication::font()), groupFont_(QApplication::font()) {
int statusFontSizeDrop = nameFont_.pointSize() >= 10 ? 2 : 0;
statusFont_.setStyle(QFont::StyleItalic);
statusFont_.setPointSize(nameFont_.pointSize() - statusFontSizeDrop);
groupFont_.setPointSize(nameFont_.pointSize() - statusFontSizeDrop);
groupFont_.setWeight(QFont::Bold);
}
QSize RosterDelegate::sizeHint(const QStyleOptionViewItem& option, const QModelIndex& index ) const {
QtTreeWidgetItem* item = static_cast<QtTreeWidgetItem*>(index.internalPointer());
if (!item || !item->isContact()) {
return groupSizeHint(option, index);
}
return contactSizeHint(option, index);
}
QSize RosterDelegate::groupSizeHint(const QStyleOptionViewItem& option, const QModelIndex& index ) const {
Q_UNUSED(option);
Q_UNUSED(index);
QFontMetrics groupMetrics(groupFont_);
return QSize(150, groupMetrics.height() + 4);
}
QSize RosterDelegate::contactSizeHint(const QStyleOptionViewItem& option, const QModelIndex& index ) const {
Q_UNUSED(option);
Q_UNUSED(index);
int heightByAvatar = avatarSize_ + verticalMargin_ * 2;
QFontMetrics nameMetrics(nameFont_);
QFontMetrics statusMetrics(statusFont_);
int sizeByText = 2 * verticalMargin_ + nameMetrics.height() + statusMetrics.height();
//Doesn't work, yay! FIXME: why?
//QSize size = (option.state & QStyle::State_Selected) ? QSize(150, 80) : QSize(150, avatarSize_ + margin_ * 2);
//qDebug() << "Returning size" << size;
return QSize(150, sizeByText > heightByAvatar ? sizeByText : heightByAvatar);
}
void RosterDelegate::paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const {
QtTreeWidgetItem* item = static_cast<QtTreeWidgetItem*>(index.internalPointer());
if (item && !item->isContact()) {
paintGroup(painter, option, index);
} else {
paintContact(painter, option, index);
}
}
void RosterDelegate::paintGroup(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const {
painter->save();
painter->setPen(QPen(QColor(189, 189, 189)));
//FIXME: It looks like Qt is passing us a rectangle that's too small
//This deliberately draws outside the lines, and we need to find a better solution.
int correctionAmount = groupCornerRadius_ > 0 ? 0 : 1;
QRect region(QPoint(option.rect.left() - correctionAmount, option.rect.top()), QSize(option.rect.width() + correctionAmount, option.rect.height() - verticalMargin_));
QLinearGradient fillGradient(region.topLeft(), region.bottomLeft());
fillGradient.setColorAt(0, QColor(244, 244, 244));
fillGradient.setColorAt(0.1, QColor(231, 231, 231));
fillGradient.setColorAt(1, QColor(209, 209, 209));
QBrush backgroundBrush = QBrush(fillGradient);
QPainterPath fillPath;
fillPath.addRoundedRect(region, groupCornerRadius_, groupCornerRadius_);
QPainterPath linePath;
linePath.addRoundedRect(region, groupCornerRadius_, groupCornerRadius_);
painter->fillPath(fillPath, backgroundBrush);
painter->drawPath(linePath);
double triangleWidth = 9;
double triangleHeight = 5;
QtTreeWidgetItem* item = index.isValid() ? static_cast<QtTreeWidgetItem*>(index.internalPointer()) : NULL;
if (item) {
paintExpansionTriangle(painter, region.adjusted(horizontalMargin_ + 1, 0, 0, 0), triangleWidth, triangleHeight, item->isExpanded());
}
int textLeftOffset = 3 * horizontalMargin_ + 1 + triangleWidth;
QFontMetrics fontMetrics(groupFont_);
int textTopOffset = (option.rect.height() - fontMetrics.height()) / 2;
painter->setFont(groupFont_);
int contactCountWidth = 0;
QRect textRect = region.adjusted(textLeftOffset, textTopOffset, -1 * textLeftOffset, -1 * textTopOffset);
if (!item->isExpanded()) {
QFontMetrics groupMetrics(groupFont_);
int contactCount = item->rowCount();
QString countString = QString("%1").arg(contactCount);
contactCountWidth = groupMetrics.width(countString) + 2 * horizontalMargin_;
int offsetAmount = textRect.width() - contactCountWidth + horizontalMargin_;
QRect countRect = textRect.adjusted(offsetAmount, 0, 0/*-1 * offsetAmount*/, 0);
//qDebug() << "Painting count string " << countString << " at " << countRect << " from offset " << offsetAmount;
paintShadowText(painter, countRect, countString);
}
QRect nameTextRect = textRect.adjusted(0, 0, contactCountWidth, 0);
paintShadowText(painter, nameTextRect, index.data(Qt::DisplayRole).toString());
painter->restore();
}
void RosterDelegate::paintExpansionTriangle(QPainter* painter, const QRect& region, int width, int height, bool expanded) const {
QBrush triangleBrush(QColor(110, 110, 110));
QBrush triangleShadowBrush(QColor(47, 47, 47));
QPainterPath trianglePath;
QPainterPath triangleShadowPath;
QPolygonF triangle;
QPolygonF triangleShadow;
QPointF triangleTopLeft(region.left(), region.top() + region.height() / 2 - height / 2);
QPointF shadowOffset(0,-1);
QPointF trianglePoint2;
QPointF trianglePoint3;
if (expanded) {
triangleTopLeft += QPoint(0, 1);
trianglePoint2 = triangleTopLeft + QPointF(width, 0);
trianglePoint3 = trianglePoint2 + QPointF(-1 * (width / 2), height);
//qDebug() << "Plotting expanded" << triangleTopLeft << ", " << trianglePoint2 << ", " << trianglePoint3;
} else {
trianglePoint2 = triangleTopLeft + QPointF(0, width);
trianglePoint3 = trianglePoint2 + QPointF(height, -1 * (width / 2));
//qDebug() << "Plotting collapsed" << triangleTopLeft << ", " << trianglePoint2 << ", " << trianglePoint3;
}
triangle << triangleTopLeft << trianglePoint2 << trianglePoint3 << triangleTopLeft;
triangleShadow << triangleTopLeft + shadowOffset << trianglePoint2 + shadowOffset << trianglePoint3 + shadowOffset << triangleTopLeft + shadowOffset;
trianglePath.addPolygon(triangle);
triangleShadowPath.addPolygon(triangleShadow);
painter->fillPath(triangleShadowPath, triangleShadowBrush);
painter->fillPath(trianglePath, triangleBrush);
}
void RosterDelegate::paintShadowText(QPainter* painter, const QRect& region, const QString& text) const {
painter->setPen(QPen(QColor(254, 254, 254)));
painter->drawText(region.adjusted(0, 1, 0, 0), Qt::AlignTop, text);
painter->setPen(QPen(QColor(115, 115, 115)));
painter->drawText(region, Qt::AlignTop, text);
}
void RosterDelegate::paintContact(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const {
//qDebug() << "painting" << index.data(Qt::DisplayRole).toString();
painter->save();
//QStyledItemDelegate::paint(painter, option, index);
//initStyleOption(option, index);
QRect fullRegion(option.rect);
if ( option.state & QStyle::State_Selected ) {
painter->fillRect(fullRegion, option.palette.highlight());
painter->setPen(option.palette.highlightedText().color());
} else {
QColor nameColor = index.data(Qt::TextColorRole).value<QColor>();
painter->setPen(QPen(nameColor));
}
QRect presenceIconRegion(QPoint(farLeftMargin_, fullRegion.top()), QSize(presenceIconWidth_, fullRegion.height() - verticalMargin_));
int calculatedAvatarSize = presenceIconRegion.height();
//This overlaps the presenceIcon, so must be painted first
QRect avatarRegion(QPoint(presenceIconRegion.right() - presenceIconWidth_ / 2, presenceIconRegion.top()), QSize(calculatedAvatarSize, calculatedAvatarSize));
QIcon avatar = index.data(AvatarRole).isValid() && !index.data(AvatarRole).value<QIcon>().isNull()
? index.data(AvatarRole).value<QIcon>()
: QIcon(":/icons/avatar.png");
avatar.paint(painter, avatarRegion, Qt::AlignVCenter | Qt::AlignHCenter);
//Paint the presence icon over the top of the avatar
QIcon presenceIcon = index.data(PresenceIconRole).isValid() && !index.data(PresenceIconRole).value<QIcon>().isNull()
? index.data(PresenceIconRole).value<QIcon>()
: QIcon(":/icons/offline.png");
presenceIcon.paint(painter, presenceIconRegion, Qt::AlignBottom | Qt::AlignHCenter);
QFontMetrics nameMetrics(nameFont_);
painter->setFont(nameFont_);
int extraFontWidth = nameMetrics.width("H");
int leftOffset = avatarRegion.right() + horizontalMargin_ * 2 + extraFontWidth / 2;
QRect textRegion(fullRegion.adjusted(leftOffset, 0, -leftOffset, 0));
int nameHeight = nameMetrics.height() + verticalMargin_;
QRect nameRegion(textRegion.adjusted(0, verticalMargin_, 0, 0));
painter->drawText(nameRegion, Qt::AlignTop, index.data(Qt::DisplayRole).toString());
painter->setFont(statusFont_);
painter->setPen(QPen(QColor(160,160,160)));
QRect statusTextRegion(textRegion.adjusted(0, nameHeight, 0, 0));
painter->drawText(statusTextRegion, Qt::AlignTop, index.data(StatusTextRole).toString());
painter->restore();
}
const int RosterDelegate::avatarSize_ = 20;
const int RosterDelegate::presenceIconHeight_ = 16;
const int RosterDelegate::presenceIconWidth_ = 16;
const int RosterDelegate::groupCornerRadius_ = 0;
const int RosterDelegate::horizontalMargin_ = 2;
const int RosterDelegate::verticalMargin_ = 2;
const int RosterDelegate::farLeftMargin_ = 2;
}
|