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/*
 * Copyright (c) 2010 Remko Tronçon
 * Licensed under the GNU General Public License v3.
 * See Documentation/Licenses/GPLv3.txt for more information.
 */

#pragma once

#include <boost/filesystem.hpp>

#include <Swiften/Base/boost_bsignals.h>
#include <Swiften/Base/ByteArray.h>

namespace Swift {
	class JID;

	class AvatarManager {
		public:
			virtual ~AvatarManager();

			virtual ByteArray getAvatar(const JID&) const = 0;
			virtual boost::filesystem::path getAvatarPath(const JID&) const = 0;

			boost::signal<void (const JID&)> onAvatarChanged;
	};
}