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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <boost/filesystem.hpp>
#include "Swiften/Base/boost_bsignals.h"
#include "Swiften/Base/ByteArray.h"
namespace Swift {
class JID;
class AvatarManager {
public:
virtual ~AvatarManager();
virtual ByteArray getAvatar(const JID&) const = 0;
virtual boost::filesystem::path getAvatarPath(const JID&) const = 0;
boost::signal<void (const JID&)> onAvatarChanged;
};
}
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