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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <map>
#include <string>
#include <Swiften/Base/ByteArray.h>
#include <Swiften/Avatars/AvatarStorage.h>
#include <Swiften/JID/JID.h>
namespace Swift {
class AvatarMemoryStorage : public AvatarStorage {
public:
virtual bool hasAvatar(const std::string& hash) const { return avatars.find(hash) != avatars.end(); }
virtual void addAvatar(const std::string& hash, const ByteArray& avatar) { avatars[hash] = avatar; }
virtual ByteArray getAvatar(const std::string& hash) const {
std::map<std::string, ByteArray>::const_iterator i = avatars.find(hash);
return i == avatars.end() ? ByteArray() : i->second;
}
virtual boost::filesystem::path getAvatarPath(const std::string& hash) const {
return boost::filesystem::path("/avatars") / hash;
}
virtual void setAvatarForJID(const JID& jid, const std::string& hash) {
jidAvatars[jid] = hash;
}
virtual std::string getAvatarForJID(const JID& jid) const {
std::map<JID, std::string>::const_iterator i = jidAvatars.find(jid);
return i == jidAvatars.end() ? "" : i->second;
}
private:
std::map<std::string, ByteArray> avatars;
std::map<JID, std::string> jidAvatars;
};
}
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