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/*
 * Copyright (c) 2010 Remko Tronçon
 * Licensed under the GNU General Public License v3.
 * See Documentation/Licenses/GPLv3.txt for more information.
 */

#pragma once

#include <map>

#include "Swiften/Avatars/AvatarManager.h"

namespace Swift {
	class DummyAvatarManager : public AvatarManager {
		public:
			virtual boost::filesystem::path getAvatarPath(const JID&) const {
				return boost::filesystem::path();
			}

			virtual ByteArray getAvatar(const JID& jid) const {
				std::map<JID, ByteArray>::const_iterator i = avatars.find(jid);
				if (i != avatars.end()) {
					return i->second;
				}
				else {
					return ByteArray();
				}
			}

			std::map<JID, ByteArray> avatars;
	};
}