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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <boost/shared_ptr.hpp>
#include "Swiften/Base/boost_bsignals.h"
#include "Swiften/Base/Error.h"
#include "Swiften/Network/PlatformDomainNameResolver.h"
#include "Swiften/Component/ComponentConnector.h"
#include "Swiften/Component/ComponentSession.h"
#include "Swiften/Component/ComponentError.h"
#include "Swiften/Elements/Presence.h"
#include "Swiften/Elements/Message.h"
#include "Swiften/JID/JID.h"
#include <string>
#include "Swiften/Parser/PayloadParsers/FullPayloadParserFactoryCollection.h"
#include "Swiften/Serializer/PayloadSerializers/FullPayloadSerializerCollection.h"
#include "Swiften/Component/ComponentSessionStanzaChannel.h"
#include <Swiften/Entity/Entity.h>
namespace Swift {
class IQRouter;
class NetworkFactories;
class ComponentSession;
class BasicSessionStream;
/**
* The central class for communicating with an XMPP server as a component.
*
* This class is responsible for setting up the connection with the XMPP
* server and authenticating the component.
*
* This class can be used directly in your application, although the Component
* subclass provides more functionality and interfaces, and is better suited
* for most needs.
*/
class CoreComponent : public Entity {
public:
CoreComponent(EventLoop* eventLoop, NetworkFactories* networkFactories, const JID& jid, const std::string& secret);
~CoreComponent();
void connect(const std::string& host, int port);
void disconnect();
void sendMessage(boost::shared_ptr<Message>);
void sendPresence(boost::shared_ptr<Presence>);
IQRouter* getIQRouter() const {
return iqRouter_;
}
StanzaChannel* getStanzaChannel() const {
return stanzaChannel_;
}
bool isAvailable() const {
return stanzaChannel_->isAvailable();
}
/**
* Returns the JID of the component
*/
const JID& getJID() const {
return jid_;
}
public:
boost::signal<void (const ComponentError&)> onError;
boost::signal<void ()> onConnected;
boost::signal<void (const std::string&)> onDataRead;
boost::signal<void (const std::string&)> onDataWritten;
boost::signal<void (boost::shared_ptr<Message>)> onMessageReceived;
boost::signal<void (boost::shared_ptr<Presence>) > onPresenceReceived;
private:
void handleConnectorFinished(boost::shared_ptr<Connection>);
void handleStanzaChannelAvailableChanged(bool available);
void handleSessionFinished(boost::shared_ptr<Error>);
void handleDataRead(const std::string&);
void handleDataWritten(const std::string&);
private:
EventLoop* eventLoop;
NetworkFactories* networkFactories;
PlatformDomainNameResolver resolver_;
JID jid_;
std::string secret_;
ComponentSessionStanzaChannel* stanzaChannel_;
IQRouter* iqRouter_;
ComponentConnector::ref connector_;
boost::shared_ptr<Connection> connection_;
boost::shared_ptr<BasicSessionStream> sessionStream_;
boost::shared_ptr<ComponentSession> session_;
bool disconnectRequested_;
};
}
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