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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include <cassert>
#include "Swiften/Compress/ZLibCodecompressor.h"
#include "Swiften/Base/ByteArray.h"
namespace Swift {
class ZLibDecompressor : public ZLibCodecompressor {
public:
ZLibDecompressor();
~ZLibDecompressor() {
inflateEnd(&stream_);
}
virtual int processZStream() {
return inflate(&stream_, Z_SYNC_FLUSH);
}
};
}
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