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#include "Swiften/EventLoop/EventLoop.h"
#include <algorithm>
#include <boost/bind.hpp>
#include "Swiften/EventLoop/MainEventLoop.h"
namespace Swift {
EventLoop::EventLoop() : nextEventID_(0) {
MainEventLoop::setInstance(this);
}
EventLoop::~EventLoop() {
MainEventLoop::resetInstance();
}
void EventLoop::handleEvent(const Event& event) {
bool doCallback = false;
{
boost::lock_guard<boost::mutex> lock(eventsMutex_);
std::list<Event>::iterator i = std::find(events_.begin(), events_.end(), event);
if (i != events_.end()) {
doCallback = true;
events_.erase(i);
}
}
if (doCallback) {
event.callback();
}
}
void EventLoop::postEvent(boost::function<void ()> callback, boost::shared_ptr<EventOwner> owner) {
Event event(owner, callback);
{
boost::lock_guard<boost::mutex> lock(eventsMutex_);
event.id = nextEventID_;
nextEventID_++;
events_.push_back(event);
}
post(event);
}
void EventLoop::removeEventsFromOwner(boost::shared_ptr<EventOwner> owner) {
boost::lock_guard<boost::mutex> lock(eventsMutex_);
events_.remove_if(HasOwner(owner));
}
}
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