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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#pragma once
#include "Swiften/Base/ByteArray.h"
namespace Swift {
class ReadBytestream {
public:
virtual ~ReadBytestream();
virtual ByteArray read(size_t size) = 0;
virtual bool isFinished() const = 0;
};
}
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