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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#include "Swiften/Network/BoostConnectionServer.h"
#include <boost/bind.hpp>
#include <boost/system/system_error.hpp>
#include "Swiften/EventLoop/MainEventLoop.h"
namespace Swift {
BoostConnectionServer::BoostConnectionServer(int port, boost::asio::io_service* ioService) : port_(port), ioService_(ioService), acceptor_(NULL) {
}
void BoostConnectionServer::start() {
try {
assert(!acceptor_);
acceptor_ = new boost::asio::ip::tcp::acceptor(
*ioService_,
boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port_));
acceptNextConnection();
}
catch (const boost::system::system_error& e) {
if (e.code() == boost::asio::error::address_in_use) {
MainEventLoop::postEvent(boost::bind(boost::ref(onStopped), Conflict), shared_from_this());
}
else {
MainEventLoop::postEvent(boost::bind(boost::ref(onStopped), UnknownError), shared_from_this());
}
}
}
void BoostConnectionServer::stop() {
stop(boost::optional<Error>());
}
void BoostConnectionServer::stop(boost::optional<Error> e) {
if (acceptor_) {
acceptor_->close();
delete acceptor_;
acceptor_ = NULL;
}
MainEventLoop::postEvent(boost::bind(boost::ref(onStopped), e), shared_from_this());
}
void BoostConnectionServer::acceptNextConnection() {
BoostConnection::ref newConnection(BoostConnection::create(&acceptor_->io_service()));
acceptor_->async_accept(newConnection->getSocket(),
boost::bind(&BoostConnectionServer::handleAccept, shared_from_this(), newConnection, boost::asio::placeholders::error));
}
void BoostConnectionServer::handleAccept(boost::shared_ptr<BoostConnection> newConnection, const boost::system::error_code& error) {
if (error) {
MainEventLoop::postEvent(
boost::bind(
&BoostConnectionServer::stop, shared_from_this(), UnknownError),
shared_from_this());
}
else {
MainEventLoop::postEvent(
boost::bind(boost::ref(onNewConnection), newConnection),
shared_from_this());
newConnection->listen();
acceptNextConnection();
}
}
}
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