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/*
* Copyright (c) 2011 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#include <Swiften/Network/ChainedConnector.h>
#include <boost/bind.hpp>
#include <Swiften/Base/Log.h>
#include <Swiften/Base/foreach.h>
#include <Swiften/Network/Connector.h>
using namespace Swift;
ChainedConnector::ChainedConnector(
const std::string& hostname,
DomainNameResolver* resolver,
const std::vector<ConnectionFactory*>& connectionFactories,
TimerFactory* timerFactory) :
hostname(hostname),
resolver(resolver),
connectionFactories(connectionFactories),
timerFactory(timerFactory),
timeoutMilliseconds(0) {
}
void ChainedConnector::setTimeoutMilliseconds(int milliseconds) {
timeoutMilliseconds = milliseconds;
}
void ChainedConnector::start() {
SWIFT_LOG(debug) << "Starting queued connector for " << hostname << std::endl;
connectionFactoryQueue = std::deque<ConnectionFactory*>(connectionFactories.begin(), connectionFactories.end());
tryNextConnectionFactory();
}
void ChainedConnector::stop() {
if (currentConnector) {
currentConnector->onConnectFinished.disconnect(boost::bind(&ChainedConnector::handleConnectorFinished, this, _1));
currentConnector->stop();
currentConnector.reset();
}
finish(boost::shared_ptr<Connection>());
}
void ChainedConnector::tryNextConnectionFactory() {
SWIFT_LOG(debug) << "Trying next connection factory" << std::endl;
assert(!currentConnector);
if (connectionFactoryQueue.empty()) {
SWIFT_LOG(debug) << "No more connection factories" << std::endl;
finish(boost::shared_ptr<Connection>());
}
else {
ConnectionFactory* connectionFactory = connectionFactoryQueue.front();
connectionFactoryQueue.pop_front();
currentConnector = Connector::create(hostname, resolver, connectionFactory, timerFactory);
currentConnector->setTimeoutMilliseconds(timeoutMilliseconds);
currentConnector->onConnectFinished.connect(boost::bind(&ChainedConnector::handleConnectorFinished, this, _1));
currentConnector->start();
}
}
void ChainedConnector::handleConnectorFinished(boost::shared_ptr<Connection> connection) {
SWIFT_LOG(debug) << "Connector finished" << std::endl;
currentConnector->onConnectFinished.disconnect(boost::bind(&ChainedConnector::handleConnectorFinished, this, _1));
currentConnector.reset();
if (connection) {
finish(connection);
}
else {
tryNextConnectionFactory();
}
}
void ChainedConnector::finish(boost::shared_ptr<Connection> connection) {
onConnectFinished(connection);
}
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