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/*
* Copyright (c) 2011 Tobias Markmann
* Licensed under the simplified BSD license.
* See Documentation/Licenses/BSD-simplified.txt for more information.
*/
#pragma once
#include <vector>
#include <Swiften/Base/boost_bsignals.h>
#include <Swiften/Network/NetworkEnvironment.h>
#include <Swiften/Network/NetworkInterface.h>
namespace Swift {
class WindowsNetworkEnvironment : public NetworkEnvironment {
class WindowsNetworkInterface : public NetworkInterface {
public:
typedef boost::shared_ptr<WindowsNetworkInterface> ref;
public:
virtual ~WindowsNetworkInterface() { }
virtual std::vector<HostAddress> getAddresses() {
return addresses;
}
virtual std::string getName() {
return name;
}
virtual bool isLoopback() {
return false;
}
public:
void addHostAddress(HostAddress address) {
addresses.push_back(address);
}
void setName(const std::string& name) {
this->name = name;
}
private:
std::vector<HostAddress> addresses;
InterfaceType type;
std::string name;
};
public:
std::vector<NetworkInterface::ref> getNetworkInterfaces();
};
}
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