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/*
* Copyright (c) 2010 Remko Tronçon
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#include "Swiften/Parser/ComponentHandshakeParser.h"
#include "Swiften/StringCodecs/Base64.h"
namespace Swift {
ComponentHandshakeParser::ComponentHandshakeParser() : GenericElementParser<ComponentHandshake>(), depth(0) {
}
void ComponentHandshakeParser::handleStartElement(const std::string&, const std::string&, const AttributeMap&) {
++depth;
}
void ComponentHandshakeParser::handleEndElement(const std::string&, const std::string&) {
--depth;
if (depth == 0) {
getElementGeneric()->setData(text);
}
}
void ComponentHandshakeParser::handleCharacterData(const std::string& text) {
this->text += text;
}
}
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