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/*
* Copyright (c) 2010 Kevin Smith
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#include "Swiften/Parser/PayloadParsers/ChatStateParser.h"
namespace Swift {
ChatStateParser::ChatStateParser() : level_(0) {
}
void ChatStateParser::handleStartElement(const std::string& element, const std::string&, const AttributeMap&) {
if (level_ == 0) {
ChatState::ChatStateType state = ChatState::Active;
if (element == "active") {
state = ChatState::Active;
} else if (element == "composing") {
state = ChatState::Composing;
} else if (element == "inactive") {
state = ChatState::Inactive;
} else if (element == "paused") {
state = ChatState::Paused;
} else if (element == "gone") {
state = ChatState::Gone;
}
getPayloadInternal()->setChatState(state);
}
++level_;
}
void ChatStateParser::handleEndElement(const std::string&, const std::string&) {
--level_;
}
void ChatStateParser::handleCharacterData(const std::string&) {
}
}
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