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/*
* Copyright (c) 2012 Yoann Blein
* Licensed under the simplified BSD license.
* See Documentation/Licenses/BSD-simplified.txt for more information.
*/
#include <Swiften/Parser/PayloadParsers/InputEventParser.h>
#include <boost/optional.hpp>
#include <boost/lexical_cast.hpp>
namespace Swift {
void InputEventParser::handleStartElement(const std::string& element, const std::string&, const AttributeMap& attributes) {
if (level == 0) {
// <inputevt> tag
InputEventPayload::ref payload = getPayloadInternal();
payload->setAction(actionFromString(attributes.getAttributeValue("action").get_value_or("")));
} else if (level == 1) {
// <remote-control> tag
} else if (level == 2) {
InputEventPayload::Event event(eventTypeFromString(element));
switch (event.type) {
case InputEventPayload::Event::MouseMove:
try {
event.realArg1 = boost::lexical_cast<float>(attributes.getAttributeValue("x").get_value_or("0"));
event.realArg2 = boost::lexical_cast<float>(attributes.getAttributeValue("y").get_value_or("0"));
} catch (boost::bad_lexical_cast &) {}
break;
case InputEventPayload::Event::MouseWheel:
case InputEventPayload::Event::MousePress:
case InputEventPayload::Event::MouseRelease:
case InputEventPayload::Event::KeyType:
case InputEventPayload::Event::KeyPress:
case InputEventPayload::Event::KeyRelease:
try {
event.integerArg = boost::lexical_cast<int>(attributes.getEntries().front().getValue());
} catch (boost::bad_lexical_cast &) {}
default:
break;
}
}
++level;
}
void InputEventParser::handleEndElement(const std::string&, const std::string&) {
--level;
}
void InputEventParser::handleCharacterData(const std::string&){
}
InputEventPayload::Action InputEventParser::actionFromString(const std::string& action)
{
if (action == "notify")
return InputEventPayload::Notify;
return InputEventPayload::Unknown;
}
InputEventPayload::Event::EventType InputEventParser::eventTypeFromString(const std::string& eventType) {
if (eventType == "mouse-move")
return InputEventPayload::Event::MouseMove;
else if (eventType == "mouse-wheel")
return InputEventPayload::Event::MouseWheel;
else if (eventType == "mouse-press")
return InputEventPayload::Event::MousePress;
else if (eventType == "mouse-release")
return InputEventPayload::Event::MouseRelease;
else if (eventType == "key-type")
return InputEventPayload::Event::KeyType;
else if (eventType == "key-press")
return InputEventPayload::Event::KeyPress;
else if (eventType == "key-release")
return InputEventPayload::Event::KeyRelease;
return InputEventPayload::Event::Unknown;
}
}
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