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/*
* Copyright (c) 2012 Yoann Blein
* Licensed under the simplified BSD license.
* See Documentation/Licenses/BSD-simplified.txt for more information.
*/
#include <Swiften/ScreenSharing/VP8Decoder.h>
#include <Swiften/ScreenSharing/Image.h>
#include <Swiften/Base/Log.h>
#include "vpx/vp8dx.h"
namespace Swift {
inline int clamp8(int v)
{
return std::min(std::max(v, 0), 255);
}
VP8Decoder::VP8Decoder()
: VideoDecoder(),
codecInterface(vpx_codec_vp8_dx()), codecFlags(0)
{
SWIFT_LOG(debug) << "VP8 Decoder:" << vpx_codec_iface_name(codecInterface) << std::endl;
updateCodecConfig();
}
VP8Decoder::~VP8Decoder()
{
}
void VP8Decoder::updateCodecConfig()
{
// TODO: vpx_codec_flags_t flags = VPX_CODEC_USE_INPUT_FRAGMENTS;
vpx_codec_err_t err = vpx_codec_dec_init(&codecContext, codecInterface, NULL, codecFlags);
if (err) {
SWIFT_LOG(debug) << "VP8 Decoder: Failed to initialize decoder, " << vpx_codec_err_to_string(err) << std::endl;
// TODO: exception ?
}
}
void VP8Decoder::decodeFrame(const std::vector<uint8_t>& frame)
{
// Decode the frame
vpx_codec_err_t err = vpx_codec_decode(&codecContext, &frame[0], frame.size(), NULL, 0);
if (err) {
SWIFT_LOG(debug) << "VP8 Decoder: Failed to decode frame, " << vpx_codec_err_to_string(err) << std::endl;
// TODO: exception ?
return;
}
vpx_codec_iter_t iter = NULL;
vpx_image_t* img;
while ((img = vpx_codec_get_frame(&codecContext, &iter))) {
Image rgbImg = convertYV12toRGB(img);
onNewImageDecoded(rgbImg);
}
}
Image VP8Decoder::convertYV12toRGB(const vpx_image_t* img)
{
Image rgbImg(img->d_w, img->d_h);
std::vector<uint8_t>& data = rgbImg.data;
uint8_t *yPlane = img->planes[VPX_PLANE_Y];
uint8_t *uPlane = img->planes[VPX_PLANE_U];
uint8_t *vPlane = img->planes[VPX_PLANE_V];
int i = 0;
for (unsigned int imgY = 0; imgY < img->d_h; imgY++) {
for (unsigned int imgX = 0; imgX < img->d_w; imgX++) {
int y = yPlane[imgY * img->stride[VPX_PLANE_Y] + imgX];
int u = uPlane[(imgY / 2) * img->stride[VPX_PLANE_U] + (imgX / 2)];
int v = vPlane[(imgY / 2) * img->stride[VPX_PLANE_V] + (imgX / 2)];
int c = y - 16;
int d = (u - 128);
int e = (v - 128);
// TODO: adjust colors ?
int r = clamp8((298 * c + 409 * e + 128) >> 8);
int g = clamp8((298 * c - 100 * d - 208 * e + 128) >> 8);
int b = clamp8((298 * c + 516 * d + 128) >> 8);
// TODO: cast instead of clamp8
data[i + 0] = static_cast<uint8_t>(r);
data[i + 1] = static_cast<uint8_t>(g);
data[i + 2] = static_cast<uint8_t>(b);
i += 3;
}
}
return rgbImg;
}
}
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