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authorTobias Markmann <tm@ayena.de>2015-09-07 10:12:08 (GMT)
committerKevin Smith <kevin.smith@isode.com>2015-09-16 19:53:32 (GMT)
commitfbd725fecfc34aa86862d11163b37172edc60e6b (patch)
tree28a2a5bc10594b3b5489ffcae332133070e940a3 /BuildTools/Eclipse/Swift (Windows).launch
parent8de649a83747bcb59a497fe1aeddd61b00ad0c05 (diff)
downloadswift-fbd725fecfc34aa86862d11163b37172edc60e6b.zip
swift-fbd725fecfc34aa86862d11163b37172edc60e6b.tar.bz2
Only put qt.conf as resource binary for Windows builds
Commit 22ea5735ad1a105a4294b7475aba58646ef3ee8a added a qt.conf file to the compiled binary resources of Swift which is picked up by Qt and configures Qt to disable DPI awareness on Windows, as it is not supported by the Qt WebKit widgets yet. However, the Mac application bundle also ships with a qt.conf file which set the correct folders for Qt plugins. This was overridden by the compiled qt.conf resource file. This commit only compiles the qt.conf resoruce file require for Windows on the Windows platform. Test-Information: Tested on Windows 10 with 150% scaling that Swift is scaled up based on the pixel data. Tested on OS X 10.9.5 that the installation package works again. Change-Id: I74ce722cff1090e7dafc3a67e04f2a45d375a43d
Diffstat (limited to 'BuildTools/Eclipse/Swift (Windows).launch')
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