diff options
author | Remko Tronçon <git@el-tramo.be> | 2012-10-07 09:10:30 (GMT) |
---|---|---|
committer | Remko Tronçon <git@el-tramo.be> | 2012-10-07 09:10:30 (GMT) |
commit | b01e339e89143684f7f1406bf3ce07481e98b5bc (patch) | |
tree | 906668380cea28070550ed96f0dca15bd8e8e91f /BuildTools/SCons | |
parent | de3228cf736a154ebfebe55e972e451211bf0df0 (diff) | |
download | swift-b01e339e89143684f7f1406bf3ce07481e98b5bc.zip swift-b01e339e89143684f7f1406bf3ce07481e98b5bc.tar.bz2 |
Fixed & cleaned up some of the WiX stuff.
Diffstat (limited to 'BuildTools/SCons')
-rw-r--r-- | BuildTools/SCons/Tools/WindowsBundle.py | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/BuildTools/SCons/Tools/WindowsBundle.py b/BuildTools/SCons/Tools/WindowsBundle.py index e351884..c3c77aa 100644 --- a/BuildTools/SCons/Tools/WindowsBundle.py +++ b/BuildTools/SCons/Tools/WindowsBundle.py @@ -2,19 +2,21 @@ import SCons.Util, os def generate(env) : def createWindowsBundle(env, bundle, resources = {}, qtimageformats = [], qtlibs = []) : - env.Install(bundle, bundle + ".exe") + all_files = [] + all_files += env.Install(bundle, bundle + ".exe") for lib in qtlibs : - env.Install(bundle, os.path.join(env["QTDIR"], "bin", lib + ".dll")) - env.Install(os.path.join(bundle, "imageformats"), [os.path.join(env["QTDIR"], "plugins", "imageformats", "q" + codec + "4.dll") for codec in qtimageformats]) + all_files += env.Install(bundle, os.path.join(env["QTDIR"], "bin", lib + ".dll")) + all_files += env.Install(os.path.join(bundle, "imageformats"), [os.path.join(env["QTDIR"], "plugins", "imageformats", "q" + codec + "4.dll") for codec in qtimageformats]) for dir, resourceFiles in resources.items() : for resource in resourceFiles : e = env.Entry(resource) if e.isdir() : for subresource in env.Glob(str(e) + "/*") : - env.Install(os.path.join(bundle, dir, e.name), subresource) + all_files += env.Install(os.path.join(bundle, dir, e.name), subresource) else : - env.Install(os.path.join(bundle, dir), resource) + all_files += env.Install(os.path.join(bundle, dir), resource) + return all_files env.AddMethod(createWindowsBundle, "WindowsBundle") |