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author | Tobias Markmann <tm@ayena.de> | 2017-03-07 19:32:56 (GMT) |
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committer | Tobias Markmann <tm@ayena.de> | 2017-03-07 19:33:22 (GMT) |
commit | 121361e37bc2cc8ab1eae2f2aea92975a62e5511 (patch) | |
tree | 99860dadea0a8622c83ebc2cc1feada7b8e7e4b2 /Swift/QtUI/QtChatWindowFactory.cpp | |
parent | 639db5f27911c4bc994e6a040561d596a0f77113 (diff) | |
download | swift-121361e37bc2cc8ab1eae2f2aea92975a62e5511.zip swift-121361e37bc2cc8ab1eae2f2aea92975a62e5511.tar.bz2 |
Use text-based emoticons on Linux and Windows
The new unicode-based emoji dialog currently only provides
a good experience on macOS.
This commit enables the unicode-based emoji dialog on macOS
and uses the text-based emoticons on Linux and Windows.
Test-Information:
Tested on macOS 10.12.3 with Qt 5.5.1 and Windows 8 with Qt
5.5.1.
Change-Id: Ibee20eacafa5788bcdf5a46e1ceac713a28a0383
Diffstat (limited to 'Swift/QtUI/QtChatWindowFactory.cpp')
-rw-r--r-- | Swift/QtUI/QtChatWindowFactory.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Swift/QtUI/QtChatWindowFactory.cpp b/Swift/QtUI/QtChatWindowFactory.cpp index 5a4a501..49cfe4d 100644 --- a/Swift/QtUI/QtChatWindowFactory.cpp +++ b/Swift/QtUI/QtChatWindowFactory.cpp @@ -23,7 +23,7 @@ namespace Swift { static const QString SPLITTER_STATE = "mucSplitterState"; static const QString CHAT_TABS_GEOMETRY = "chatTabsGeometry"; -QtChatWindowFactory::QtChatWindowFactory(QtSingleWindow* splitter, SettingsProvider* settings, QtSettingsProvider* qtSettings, QtChatTabsBase* tabs, const QString& themePath) : themePath_(themePath) { +QtChatWindowFactory::QtChatWindowFactory(QtSingleWindow* splitter, SettingsProvider* settings, QtSettingsProvider* qtSettings, QtChatTabsBase* tabs, const QString& themePath, const std::map<std::string, std::string>& emoticonsMap) : themePath_(themePath), emoticonsMap_(emoticonsMap) { qtOnlySettings_ = qtSettings; settings_ = settings; tabs_ = tabs; @@ -54,7 +54,7 @@ ChatWindow* QtChatWindowFactory::createChatWindow(const JID &contact,UIEventStre } } - QtChatWindow* chatWindow = new QtChatWindow(P2QSTRING(contact.toString()), theme_, eventStream, settings_, qtOnlySettings_); + QtChatWindow* chatWindow = new QtChatWindow(P2QSTRING(contact.toString()), theme_, eventStream, settings_, qtOnlySettings_, emoticonsMap_); connect(chatWindow, SIGNAL(splitterMoved()), this, SLOT(handleSplitterMoved())); connect(this, SIGNAL(changeSplitterState(QByteArray)), chatWindow, SLOT(handleChangeSplitterState(QByteArray))); |