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author | Tobias Markmann <tm@ayena.de> | 2016-11-23 07:09:39 (GMT) |
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committer | Tobias Markmann <tm@ayena.de> | 2016-11-23 11:30:02 (GMT) |
commit | e405ff3561be3d3c0bd79d7d5173923a8828cf02 (patch) | |
tree | 9118ef838ebfaec1df90ec24761944b5d833774c /Swiften/EventLoop/EventLoop.cpp | |
parent | 8a71b91be885652f37c5aab5e1ecf25af4599fbc (diff) | |
download | swift-e405ff3561be3d3c0bd79d7d5173923a8828cf02.zip swift-e405ff3561be3d3c0bd79d7d5173923a8828cf02.tar.bz2 |
Migrate remaining Swiften/Base/foreach.h use to range-based for loop
Test-Information:
Build on macOS 10.12.1 and all tests pass.
Change-Id: Iedaa3fa7e7672c77909fd0568bf30e9393cb87e0
Diffstat (limited to 'Swiften/EventLoop/EventLoop.cpp')
-rw-r--r-- | Swiften/EventLoop/EventLoop.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Swiften/EventLoop/EventLoop.cpp b/Swiften/EventLoop/EventLoop.cpp index eefbf65..186616f 100644 --- a/Swiften/EventLoop/EventLoop.cpp +++ b/Swiften/EventLoop/EventLoop.cpp @@ -1,94 +1,93 @@ /* * Copyright (c) 2010-2016 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #include <Swiften/EventLoop/EventLoop.h> #include <algorithm> #include <cassert> #include <vector> #include <boost/bind.hpp> #include <boost/lambda/bind.hpp> #include <boost/lambda/lambda.hpp> #include <boost/optional.hpp> #include <Swiften/Base/Log.h> -#include <Swiften/Base/foreach.h> namespace lambda = boost::lambda; namespace Swift { inline void invokeCallback(const Event& event) { try { assert(!event.callback.empty()); event.callback(); } catch (const std::exception& e) { SWIFT_LOG(error) << "Uncaught exception in event loop: " << e.what() << std::endl; } catch (...) { SWIFT_LOG(error) << "Uncaught non-exception in event loop" << std::endl; } } EventLoop::EventLoop() : nextEventID_(0), handlingEvents_(false) { } EventLoop::~EventLoop() { } void EventLoop::handleNextEvents() { const int eventsBatched = 100; // If handleNextEvents is already in progress, e.g. in case of a recursive call due to // the event loop implementation, then do no handle further events. Instead call // eventPosted() to continue event handling later. bool callEventPosted = handlingEvents_; if (!handlingEvents_) { handlingEvents_ = true; std::unique_lock<std::recursive_mutex> lock(removeEventsMutex_); { std::vector<Event> nextEvents; { std::unique_lock<std::recursive_mutex> lock(eventsMutex_); for (int n = 0; ((n < eventsBatched) && !events_.empty()); n++) { nextEvents.push_back(events_.front()); events_.pop_front(); } callEventPosted = !events_.empty(); } if (!nextEvents.empty()) { - foreach (const Event& event, nextEvents) { + for (const auto& event : nextEvents) { invokeCallback(event); } } } handlingEvents_ = false; } if (callEventPosted) { eventPosted(); } } void EventLoop::postEvent(boost::function<void ()> callback, std::shared_ptr<EventOwner> owner) { Event event(owner, callback); bool callEventPosted = false; { std::unique_lock<std::recursive_mutex> lock(eventsMutex_); callEventPosted = events_.empty(); event.id = nextEventID_; nextEventID_++; events_.push_back(event); } if (callEventPosted) { eventPosted(); } } void EventLoop::removeEventsFromOwner(std::shared_ptr<EventOwner> owner) { |