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author | Tobias Markmann <tm@ayena.de> | 2015-07-21 16:30:15 (GMT) |
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committer | Tobias Markmann <tm@ayena.de> | 2015-07-21 16:42:34 (GMT) |
commit | 6ca201d0b48f4273e24dd7bff17c4a46eeaddf39 (patch) | |
tree | ace238716521c89a54168472905379a9249c3666 /Swiften/Network/ChainedConnector.cpp | |
parent | 02ecf91d261276ec6f1e46b537ac0e10ebae3170 (diff) | |
download | swift-6ca201d0b48f4273e24dd7bff17c4a46eeaddf39.zip swift-6ca201d0b48f4273e24dd7bff17c4a46eeaddf39.tar.bz2 |
Explicitly disconnect from remaining resources in destructors
Explicitly disconnect from remaining resources in the
ChainedConnected and ClientSessionStanzaChannel destructors, so
the event loop will not call the signal handler methods on a
freed object.
Test-Information:
Repeating the test case of creating a Swift::Client instance,
connecting it and then deleting it after a random time below one
second.
On Mac OS X 10.9.5 running this test case causes two ASAN
heap-use-after-free errors and with this patch the errors are
gone.
Change-Id: I3e48150c3633f4076ca9172aad9e85ba389df950
Diffstat (limited to 'Swiften/Network/ChainedConnector.cpp')
-rw-r--r-- | Swiften/Network/ChainedConnector.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/Swiften/Network/ChainedConnector.cpp b/Swiften/Network/ChainedConnector.cpp index ac48d20..3cc4057 100644 --- a/Swiften/Network/ChainedConnector.cpp +++ b/Swiften/Network/ChainedConnector.cpp @@ -1,21 +1,22 @@ /* - * Copyright (c) 2011 Isode Limited. + * Copyright (c) 2011-2015 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #include <Swiften/Network/ChainedConnector.h> -#include <boost/bind.hpp> #include <typeinfo> +#include <boost/bind.hpp> + #include <Swiften/Base/Log.h> #include <Swiften/Base/foreach.h> -#include <Swiften/Network/Connector.h> #include <Swiften/Network/ConnectionFactory.h> +#include <Swiften/Network/Connector.h> using namespace Swift; ChainedConnector::ChainedConnector( const std::string& hostname, int port, @@ -29,12 +30,20 @@ ChainedConnector::ChainedConnector( resolver(resolver), connectionFactories(connectionFactories), timerFactory(timerFactory), timeoutMilliseconds(0) { } +ChainedConnector::~ChainedConnector() { + if (currentConnector) { + currentConnector->onConnectFinished.disconnect(boost::bind(&ChainedConnector::handleConnectorFinished, this, _1, _2)); + currentConnector->stop(); + currentConnector.reset(); + } +} + void ChainedConnector::setTimeoutMilliseconds(int milliseconds) { timeoutMilliseconds = milliseconds; } void ChainedConnector::start() { SWIFT_LOG(debug) << "Starting queued connector for " << hostname << std::endl; |