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authorTobias Markmann <tm@ayena.de>2016-02-03 13:45:44 (GMT)
committerKevin Smith <kevin.smith@isode.com>2016-02-04 15:41:17 (GMT)
commitde378c0b47268aea03177165156627659e28dde3 (patch)
tree3da89610ffb11bcdcc850ad260d01830187444c2 /Swiftob/LuaCommands.cpp
parent20333d5b8dc0f97b60415f0daf3c53a573e0ff8f (diff)
downloadswift-de378c0b47268aea03177165156627659e28dde3.zip
swift-de378c0b47268aea03177165156627659e28dde3.tar.bz2
Remove abandoned Swiftob subprojectswift-3.0rc1
Swifttob used to be an initial approach of a XMPP bot using Swiften. Today such a bot would probably use Sluift. Test-Information: ./scons test=system passes on OS X 10.11.3. Change-Id: I976f26d906f3007b4395e90fdd966e2c00cb1c2c
Diffstat (limited to 'Swiftob/LuaCommands.cpp')
-rw-r--r--Swiftob/LuaCommands.cpp465
1 files changed, 0 insertions, 465 deletions
diff --git a/Swiftob/LuaCommands.cpp b/Swiftob/LuaCommands.cpp
deleted file mode 100644
index 18535f3..0000000
--- a/Swiftob/LuaCommands.cpp
+++ /dev/null
@@ -1,465 +0,0 @@
-/*
- * Copyright (c) 2011-2016 Isode Limited.
- * All rights reserved.
- * See the COPYING file for more information.
- */
-
-#include <Swiftob/LuaCommands.h>
-
-#include <boost/bind.hpp>
-#include <vector>
-#include <algorithm>
-#include <iostream>
-
-#include <Swiften/Base/foreach.h>
-#include <Swiften/Client/Client.h>
-#include <Swiften/Network/TimerFactory.h>
-#include <boost/filesystem/operations.hpp>
-#include <Swiften/Base/Path.h>
-
-#include <Swiftob/Commands.h>
-
-#include <Swiften/Base/BoostFilesystemVersion.h>
-
-#define LUA_COMMANDS "__Lua_Commands"
-#define STORAGE "__Storage"
-
-static const luaL_Reg defaultLibraries[] = {
- {"", luaopen_base},
- {LUA_LOADLIBNAME, luaopen_package},
- {LUA_TABLIBNAME, luaopen_table},
- {LUA_IOLIBNAME, luaopen_io},
- {LUA_OSLIBNAME, luaopen_os},
- {LUA_STRLIBNAME, luaopen_string},
- {LUA_MATHLIBNAME, luaopen_math},
- {LUA_DBLIBNAME, luaopen_debug},
- {NULL, NULL}
-};
-
-static void initialize(lua_State* L) {
- lua_gc(L, LUA_GCSTOP, 0);
- for (const luaL_Reg* lib = defaultLibraries; lib->func; lib++) {
-#if LUA_VERSION_NUM >= 502
- luaL_requiref(L, lib->name, lib->func, 1);
- lua_pop(L, 1);
-#else
- lua_pushcfunction(L, lib->func);
- lua_pushstring(L, lib->name);
- lua_call(L, 1, 0);
-#endif
- }
- lua_gc(L, LUA_GCRESTART, 0);
-}
-
-LuaCommands::LuaCommands(Commands* commands, const std::string& path, Client* client, TimerFactory* timerFactory, MUCs* mucs) : path_(path), scriptsPath_(boost::filesystem::path(path_) / "scripts") {
- commands_ = commands;
- client_ = client;
- timerFactory_ = timerFactory;
- mucs_ = mucs;
- commands_->onReset.connect(boost::bind(&LuaCommands::registerCommands, this));
- registerCommands();
-}
-
-void LuaCommands::registerCommands() {
- std::cout << "Trying to load all scripts in " << scriptsPath_ << std::endl;
- if (boost::filesystem::exists(scriptsPath_) && boost::filesystem::is_directory(scriptsPath_)) {
- std::vector<boost::filesystem::path> files;
- copy(boost::filesystem::directory_iterator(scriptsPath_), boost::filesystem::directory_iterator(), std::back_inserter(files));
- foreach (boost::filesystem::path file, files) {
- if (boost::filesystem::is_regular_file(file) && file.extension() == ".lua") {
- loadScript(file);
- }
- }
- }
-}
-
-static int l_register_listener(lua_State *L) {
- LuaCommands* commands = NULL;
- lua_getfield(L, LUA_REGISTRYINDEX, LUA_COMMANDS);
- commands = static_cast<LuaCommands*>(lua_touserdata(L, -1));
- lua_pop(L, 1);
- if (!lua_isfunction(L, 1)) {
- return luaL_error(L, "register_listener parameter must be a callback function");
- }
- lua_pushvalue(L, 1);
- int callbackIndex = luaL_ref(L, LUA_REGISTRYINDEX);
- lua_pop(L, 1);
- commands->getCommands()->registerListener(boost::bind(&LuaCommands::handleLuaListener, commands, callbackIndex, L, _1));
- return 0;
-}
-
-static int l_register_command(lua_State *L) {
- LuaCommands* commands = NULL;
- lua_getfield(L, LUA_REGISTRYINDEX, LUA_COMMANDS);
- commands = static_cast<LuaCommands*>(lua_touserdata(L, -1));
- lua_pop(L, 1);
- if (!lua_isfunction(L, 4)) {
- return luaL_error(L, "register_command callback parameter must be a function");
- }
- //luaL_ref callback(lua_to(L, 4));
- lua_pushvalue(L, 4);
- int callbackIndex = luaL_ref(L, LUA_REGISTRYINDEX);
- lua_pop(L, 1);
-
- if (!lua_isstring(L, 3)) {
- return luaL_error(L, "register_command description parameter must be a string");
- }
- std::string description(lua_tostring(L, 3));
- lua_pop(L, 1);
-
- if (!lua_isstring(L, 2)) {
- return luaL_error(L, "register_command allowed roles parameter must be a string");
- }
- std::string roleString(lua_tostring(L, 2));
- lua_pop(L, 1);
- Commands::RoleList roleList = Commands::Owner;
- if (roleString == "Owner") {
- roleList = Commands::Owner;
- } else if (roleString == "Anyone") {
- roleList = Commands::Anyone;
- } else {
- return luaL_error(L, "register_command allowed roles parameter has illegal value");
- }
- if (!lua_isstring(L, 1)) {
- return luaL_error(L, "register_command command name parameter must be a string");
- }
- std::string name(lua_tostring(L, 1));
- lua_pop(L, 1);
- std::cout << "Registering lua command '" << name << "' for '" << roleString << "' with callback index " << callbackIndex << std::endl;
- commands->getCommands()->registerCommand(name, roleList, description, boost::bind(&LuaCommands::handleLuaCommand, commands, callbackIndex, L, _1, _2, _3));
-
- return 0;
-}
-
-static std::string luatable_asstring(lua_State *L, const char* key) {
- lua_getfield(L, -1, key);
- const char* valueChars = lua_tostring(L, -1);
- std::string value(valueChars != NULL ? valueChars : "");
- lua_pop(L, 1);
- return value;
-}
-
-static int luatable_asint(lua_State *L, const char* key) {
- lua_getfield(L, -1, key);
- int value = lua_tointeger(L, -1);
- lua_pop(L, 1);
- return value;
-}
-
-static int luatable_asfunction(lua_State *L, const char* key) {
- lua_getfield(L, -1, key);
- int callbackIndex = luaL_ref(L, LUA_REGISTRYINDEX);
- return callbackIndex;
-}
-
-static Message::ref messageFromTable(lua_State *L) {
- Message::ref message(new Message());
- message->setFrom(JID(luatable_asstring(L, "from")));
- message->setBody(luatable_asstring(L, "body"));
- Message::Type type = Message::Normal;
- std::string typeString(luatable_asstring(L, "type"));
- if (typeString == "normal") {
- type = Message::Normal;
- } else if (typeString == "chat") {
- type = Message::Chat;
- } else if (typeString == "groupchat") {
- type = Message::Groupchat;
- } else if (typeString == "error") {
- type = Message::Error;
- } else if (typeString == "headline") {
- type = Message::Headline;
- } else {
- return Message::ref();
- }
- message->setType(type);
- return message;
-}
-
-LuaCommands* LuaCommands::commandsFromLua(lua_State *L) {
- LuaCommands* commands = NULL;
- lua_getfield(L, LUA_REGISTRYINDEX, LUA_COMMANDS);
- commands = static_cast<LuaCommands*>(lua_touserdata(L, -1));
- lua_pop(L, 1);
- return commands;
-}
-
-Storage* LuaCommands::storageFromLua(lua_State *L) {
- Storage* storage = NULL;
- lua_getfield(L, LUA_REGISTRYINDEX, STORAGE);
- storage = static_cast<Storage*>(lua_touserdata(L, -1));
- lua_pop(L, 1);
- return storage;
-}
-
-static int l_reply_to(lua_State *L) {
- LuaCommands* commands = LuaCommands::commandsFromLua(L);
-
- if (!lua_isboolean(L, 3) && lua_gettop(L) > 2) {
- return luaL_error(L, "reply_to parameter 3 must be boolean if present");
- }
- bool outOfMUC = lua_toboolean(L, 3);
- if (lua_gettop(L) == 3) {
- lua_pop(L, 1);
- }
-
- if (!lua_isstring(L, 2)) {
- return luaL_error(L, "reply_to body parameter must be a string");
- }
- std::string body(lua_tostring(L, 2));
- lua_pop(L, 1);
-
- if (!lua_istable(L, 1)) {
- return luaL_error(L, "reply_to message parameter must be a table");
- }
- lua_pushvalue(L, 1);
- Message::ref message(messageFromTable(L));
- if (!message) {
- return luaL_error(L, "message parameter invalid");
- }
- commands->getCommands()->replyTo(message, body, outOfMUC);
- lua_pop(L, 1);
-
- return 0;
-}
-
-static int l_muc_input_to_jid(lua_State *L) {
- LuaCommands* commands = LuaCommands::commandsFromLua(L);
- return commands->muc_input_to_jid(L);
-}
-
-int LuaCommands::muc_input_to_jid(lua_State *L) {
- if (!lua_isstring(L, 2)) {
- return luaL_error(L, "must pass a string to muc_input_to_jid p2");
- }
- std::string source = lua_tostring(L, 2);
- JID sourceJID(source);
- lua_pop(L, 1);
- if (!lua_isstring(L, 1)) {
- return luaL_error(L, "must pass a string to muc_input_to_jid p1");
- }
- std::string input = lua_tostring(L, 1);
- lua_pop(L, 1);
- JID result(input);
- if (mucs_->contains(sourceJID.toBare())) {
- if (result.isBare() && result.getNode().empty()) {
- if (mucs_->getMUC(sourceJID.toBare())->hasOccupant(input)) {
- result = JID(sourceJID.getNode(), sourceJID.getDomain(), input);
- }
- }
- }
-
- lua_pushstring(L, result.isValid() ? result.toString().c_str() : "");
- return 1;
-}
-
-void LuaCommands::handleSoftwareVersionResponse(boost::shared_ptr<SoftwareVersion> version, ErrorPayload::ref error, bool timeout, GetSoftwareVersionRequest::ref request, Timer::ref timer, lua_State* L, Callbacks callbacks) {
- request->onResponse.disconnect_all_slots();
- timer->onTick.disconnect_all_slots();
- timer->stop();
- int callback = callbacks.failure;
- int stackCount = 0;
- if (timeout) {
- callback = callbacks.timeout;
- } else if (version) {
- callback = callbacks.success;
- }
- lua_rawgeti(L, LUA_REGISTRYINDEX, callback);
- if (error) {
- lua_pushstring(L, error->getText().empty() ? "No error text" : error->getText().c_str());
- stackCount++;
- }
- else if (version) {
- lua_createtable(L, 0, 3);
- lua_pushstring(L, version->getName().c_str());
- lua_setfield(L, -2, "name");
- lua_pushstring(L, version->getVersion().c_str());
- lua_setfield(L, -2, "version");
- lua_pushstring(L, version->getOS().c_str());
- lua_setfield(L, -2, "os");
- stackCount++;
- }
- else {
- lua_pushliteral(L, "Missing payload");
- stackCount++;
- }
- int result = lua_pcall(L, stackCount, 0, 0);
- if (result != 0) {
- std::string error(lua_tostring(L, -1));
- lua_pop(L, 1);
- std::cout << error << std::endl;
- callbacks.erase(L);
- luaL_error(L, error.c_str());
- } else {
- callbacks.erase(L);
- }
-
-}
-
-static int l_get_software_version(lua_State *L) {
- LuaCommands* commands = LuaCommands::commandsFromLua(L);
- return commands->get_software_version(L);
-}
-
-int LuaCommands::get_software_version(lua_State *L) {
- if (!lua_istable(L, 1)) {
- return luaL_error(L, "get_software_version requires a table parameter.");
- }
- lua_pushvalue(L, 1);
- JID to(luatable_asstring(L, "to"));
- if (!to.isValid()) {
- return luaL_error(L, "invalid JID.");
- }
- int timeout = luatable_asint(L, "timeout");
- if (timeout == 0) {
- return luaL_error(L, "invalid timeout.");
- }
-
- int successCallback = luatable_asfunction(L, "success_callback");
- int failureCallback = luatable_asfunction(L, "failure_callback");
- int timeoutCallback = luatable_asfunction(L, "timeout_callback");
- GetSoftwareVersionRequest::ref request = GetSoftwareVersionRequest::create(to, client_->getIQRouter());
- Timer::ref timer = timerFactory_->createTimer(timeout * 1000);
- Callbacks callbacks(successCallback, failureCallback, timeoutCallback);
- request->onResponse.connect(boost::bind(&LuaCommands::handleSoftwareVersionResponse, this, _1, _2, false, request, timer, L, callbacks));
- boost::shared_ptr<SoftwareVersion> fakePayload;
- ErrorPayload::ref fakeError;
- timer->onTick.connect(boost::bind(&LuaCommands::handleSoftwareVersionResponse, this, fakePayload, fakeError, true, request, timer, L, callbacks));
- timer->start();
- request->send();
- return 1;
-}
-
-int LuaCommands::muc_kick(lua_State *L) {
- if (!lua_isstring(L, 2)) {
- return luaL_error(L, "muc_kick requires a nick to kick");
- }
- std::string nick = lua_tostring(L, 2);
- if (!lua_isstring(L, 1)) {
- return luaL_error(L, "muc_kick requires a muc to kick from");
- }
- JID mucJID(lua_tostring(L, 1));
- MUC::ref muc = mucs_->getMUC(mucJID);
- muc->kickOccupant(JID(mucJID.getNode(), mucJID.getDomain(), nick));
- return 0;
-}
-
-static int l_muc_kick(lua_State *L) {
- LuaCommands* commands = LuaCommands::commandsFromLua(L);
- return commands->muc_kick(L);
-}
-
-static int l_store_setting(lua_State *L) {
- return LuaCommands::commandsFromLua(L)->store_setting(L);
-}
-
-static int l_get_setting(lua_State *L) {
- return LuaCommands::commandsFromLua(L)->get_setting(L);
-}
-
-int LuaCommands::store_setting(lua_State *L) {
- if (!lua_isstring(L, 2) || !lua_isstring(L, 1)) {
- return luaL_error(L, "both setting and key must be strings");
- }
- std::string value(lua_tostring(L, 2));
- std::string key(lua_tostring(L, 1));
- lua_pop(L, 2);
- storageFromLua(L)->saveSetting(key, value);
- return 0;
-}
-
-int LuaCommands::get_setting(lua_State *L) {
- if (!lua_isstring(L, 1)) {
- return luaL_error(L, "key must be a string");
- }
- std::string key(lua_tostring(L, 1));
- lua_pop(L, 1);
- lua_pushstring(L, storageFromLua(L)->getSetting(key).c_str());
- return 1;
-
-}
-
-void LuaCommands::handleLuaListener(int callbackIndex, lua_State* L, Swift::Message::ref message) {
- lua_rawgeti(L, LUA_REGISTRYINDEX, callbackIndex);
- lua_pushstring(L, message->getBody().get_value_or("").c_str());
- lua_pushstring(L, message->getFrom().toBare().toString().c_str());
- lua_pushstring(L, message->getFrom().getResource().c_str());
- messageOntoStack(message, L);
- int result = lua_pcall(L, 4, 0, 0);
- if (result != 0) {
- std::string error(lua_tostring(L, -1));
- lua_pop(L, 1);
- error = "Listener failed: " + error;
- std::cout << error << std::endl;
- }
-}
-
-void LuaCommands::handleLuaCommand(int callbackIndex, lua_State* L, const std::string& command, const std::string& params, Swift::Message::ref message) {
- lua_rawgeti(L, LUA_REGISTRYINDEX, callbackIndex);
- lua_pushstring(L, command.c_str());
- lua_pushstring(L, params.c_str());
- messageOntoStack(message, L);
- int result = lua_pcall(L, 3, 0, 0);
- if (result != 0) {
- std::string error(lua_tostring(L, -1));
- lua_pop(L, 1);
- error = "Command '" + command + "' failed: " + error;
- std::cout << error << std::endl;
- commands_->replyTo(message, error, false);
- }
-}
-
-void LuaCommands::messageOntoStack(Swift::Message::ref message, lua_State* L) {
- lua_createtable(L, 0, 4);
- std::string typeString;
- switch (message->getType()) {
- case Message::Chat : typeString = "chat";break;
- case Message::Groupchat : typeString = "groupchat";break;
- case Message::Normal : typeString = "normal";break;
- case Message::Error : typeString = "error";break;
- case Message::Headline : typeString = "headline";break;
- }
- lua_pushstring(L, typeString.c_str());
- lua_setfield(L, -2, "type");
- lua_pushstring(L, message->getFrom().toString().c_str());
- lua_setfield(L, -2, "from");
- lua_pushstring(L, message->getFrom().toBare().toString().c_str());
- lua_setfield(L, -2, "frombare");
- lua_pushstring(L, message->getTo().toString().c_str());
- lua_setfield(L, -2, "to");
- lua_pushstring(L, message->getBody().get_value_or("").c_str());
- lua_setfield(L, -2, "body");
-}
-
-void LuaCommands::loadScript(boost::filesystem::path filePath) {
- std::cout << "Trying to load file from " << filePath << std::endl;
- lua_State* lua = luaL_newstate();
- initialize(lua);
- lua_pushlightuserdata(lua, this);
- lua_setfield(lua, LUA_REGISTRYINDEX, LUA_COMMANDS);
-#if BOOST_FILESYSTEM_VERSION == 2 // TODO: Delete this when boost 1.44 becomes a minimum requirement, and we no longer need v2
- std::string filename = filePath.filename();
-#else
- std::string filename = filePath.filename().string();
-#endif
- filename += ".storage";
- boost::filesystem::path storagePath(boost::filesystem::path(path_) / stringToPath(filename));
- Storage* storage = new Storage(storagePath);
- lua_pushlightuserdata(lua, storage);
- lua_setfield(lua, LUA_REGISTRYINDEX, STORAGE);
- lua_register(lua, "swiftob_register_command", &l_register_command);
- lua_register(lua, "swiftob_register_listener", &l_register_listener);
- lua_register(lua, "swiftob_reply_to", &l_reply_to);
- lua_register(lua, "swiftob_get_software_version", &l_get_software_version);
- lua_register(lua, "swiftob_muc_input_to_jid", &l_muc_input_to_jid);
- lua_register(lua, "swiftob_store_setting", &l_store_setting);
- lua_register(lua, "swiftob_get_setting", &l_get_setting);
- lua_register(lua, "swiftob_muc_kick", &l_muc_kick);
- int fileLoaded = luaL_dofile(lua, filePath.string().c_str());
- if (fileLoaded == 0 ) {
- std::cout << "Loaded" << std::endl;
- } else {
- const char* error = lua_tostring(lua, -1);
- std::cout << "Error: " << error << std::endl;
- lua_pop(lua, -1);
- }
-}