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Diffstat (limited to '3rdParty/Boost/src/boost/unordered/detail/buckets.hpp')
-rw-r--r--3rdParty/Boost/src/boost/unordered/detail/buckets.hpp882
1 files changed, 749 insertions, 133 deletions
diff --git a/3rdParty/Boost/src/boost/unordered/detail/buckets.hpp b/3rdParty/Boost/src/boost/unordered/detail/buckets.hpp
index 913dbcd..def5c7c 100644
--- a/3rdParty/Boost/src/boost/unordered/detail/buckets.hpp
+++ b/3rdParty/Boost/src/boost/unordered/detail/buckets.hpp
@@ -1,183 +1,799 @@
// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard.
-// Copyright (C) 2005-2009 Daniel James
+// Copyright (C) 2005-2011 Daniel James
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_UNORDERED_DETAIL_MANAGER_HPP_INCLUDED
#define BOOST_UNORDERED_DETAIL_MANAGER_HPP_INCLUDED
-#include <boost/config.hpp>
-#include <boost/assert.hpp>
-#include <boost/unordered/detail/node.hpp>
+#if defined(_MSC_VER) && (_MSC_VER >= 1020)
+# pragma once
+#endif
+
#include <boost/unordered/detail/util.hpp>
+#include <boost/unordered/detail/allocate.hpp>
+#include <boost/type_traits/aligned_storage.hpp>
+#include <boost/type_traits/alignment_of.hpp>
+#include <boost/swap.hpp>
+#include <boost/assert.hpp>
+#include <boost/limits.hpp>
+#include <boost/iterator.hpp>
+
+namespace boost { namespace unordered { namespace detail {
+
+ template <typename Types> struct table;
+ template <typename NodePointer> struct bucket;
+ struct ptr_bucket;
+ template <typename Types> struct table_impl;
+ template <typename Types> struct grouped_table_impl;
+
+}}}
+
+namespace boost { namespace unordered { namespace iterator_detail {
-namespace boost { namespace unordered_detail {
-
////////////////////////////////////////////////////////////////////////////
- // Buckets
-
- template <class A, class G>
- inline std::size_t hash_buckets<A, G>::max_bucket_count() const {
- // -1 to account for the sentinel.
- return prev_prime(this->bucket_alloc().max_size() - 1);
- }
+ // Iterators
+ //
+ // all no throw
- template <class A, class G>
- inline BOOST_DEDUCED_TYPENAME hash_buckets<A, G>::bucket_ptr
- hash_buckets<A, G>::get_bucket(std::size_t num) const
+ template <typename NodePointer, typename Value> struct iterator;
+ template <typename ConstNodePointer, typename NodePointer,
+ typename Value> struct c_iterator;
+ template <typename NodePointer, typename Value, typename Policy>
+ struct l_iterator;
+ template <typename ConstNodePointer, typename NodePointer,
+ typename Value, typename Policy> struct cl_iterator;
+
+ // Local Iterators
+ //
+ // all no throw
+
+ template <typename NodePointer, typename Value, typename Policy>
+ struct l_iterator
+ : public boost::iterator<
+ std::forward_iterator_tag, Value, std::ptrdiff_t,
+ NodePointer, Value&>
{
- return buckets_ + static_cast<std::ptrdiff_t>(num);
- }
+#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
+ template <typename ConstNodePointer, typename NodePointer2,
+ typename Value2, typename Policy2>
+ friend struct boost::unordered::iterator_detail::cl_iterator;
+ private:
+#endif
+ typedef NodePointer node_pointer;
+ typedef boost::unordered::iterator_detail::iterator<NodePointer, Value>
+ iterator;
+ node_pointer ptr_;
+ std::size_t bucket_;
+ std::size_t bucket_count_;
+
+ public:
+
+ l_iterator() : ptr_() {}
+
+ l_iterator(iterator x, std::size_t b, std::size_t c)
+ : ptr_(x.node_), bucket_(b), bucket_count_(c) {}
- template <class A, class G>
- inline BOOST_DEDUCED_TYPENAME hash_buckets<A, G>::bucket_ptr
- hash_buckets<A, G>::bucket_ptr_from_hash(std::size_t hashed) const
+ Value& operator*() const {
+ return ptr_->value();
+ }
+
+ Value* operator->() const {
+ return ptr_->value_ptr();
+ }
+
+ l_iterator& operator++() {
+ ptr_ = static_cast<node_pointer>(ptr_->next_);
+ if (ptr_ && Policy::to_bucket(bucket_count_, ptr_->hash_)
+ != bucket_)
+ ptr_ = node_pointer();
+ return *this;
+ }
+
+ l_iterator operator++(int) {
+ l_iterator tmp(*this);
+ ++(*this);
+ return tmp;
+ }
+
+ bool operator==(l_iterator x) const {
+ return ptr_ == x.ptr_;
+ }
+
+ bool operator!=(l_iterator x) const {
+ return ptr_ != x.ptr_;
+ }
+ };
+
+ template <typename ConstNodePointer, typename NodePointer, typename Value,
+ typename Policy>
+ struct cl_iterator
+ : public boost::iterator<
+ std::forward_iterator_tag, Value, std::ptrdiff_t,
+ ConstNodePointer, Value const&>
{
- return get_bucket(hashed % bucket_count_);
- }
-
- template <class A, class G>
- std::size_t hash_buckets<A, G>::bucket_size(std::size_t index) const
+ friend struct boost::unordered::iterator_detail::l_iterator
+ <NodePointer, Value, Policy>;
+ private:
+
+ typedef NodePointer node_pointer;
+ typedef boost::unordered::iterator_detail::iterator<NodePointer, Value>
+ iterator;
+ node_pointer ptr_;
+ std::size_t bucket_;
+ std::size_t bucket_count_;
+
+ public:
+
+ cl_iterator() : ptr_() {}
+
+ cl_iterator(iterator x, std::size_t b, std::size_t c) :
+ ptr_(x.node_), bucket_(b), bucket_count_(c) {}
+
+ cl_iterator(boost::unordered::iterator_detail::l_iterator<
+ NodePointer, Value, Policy> const& x) :
+ ptr_(x.ptr_), bucket_(x.bucket_), bucket_count_(x.bucket_count_)
+ {}
+
+ Value const&
+ operator*() const {
+ return ptr_->value();
+ }
+
+ Value const* operator->() const {
+ return ptr_->value_ptr();
+ }
+
+ cl_iterator& operator++() {
+ ptr_ = static_cast<node_pointer>(ptr_->next_);
+ if (ptr_ && Policy::to_bucket(bucket_count_, ptr_->hash_)
+ != bucket_)
+ ptr_ = node_pointer();
+ return *this;
+ }
+
+ cl_iterator operator++(int) {
+ cl_iterator tmp(*this);
+ ++(*this);
+ return tmp;
+ }
+
+ friend bool operator==(cl_iterator const& x, cl_iterator const& y) {
+ return x.ptr_ == y.ptr_;
+ }
+
+ friend bool operator!=(cl_iterator const& x, cl_iterator const& y) {
+ return x.ptr_ != y.ptr_;
+ }
+ };
+
+ template <typename NodePointer, typename Value>
+ struct iterator
+ : public boost::iterator<
+ std::forward_iterator_tag, Value, std::ptrdiff_t,
+ NodePointer, Value&>
{
- if(!buckets_) return 0;
- bucket_ptr ptr = get_bucket(index)->next_;
- std::size_t count = 0;
- while(ptr) {
- ++count;
- ptr = ptr->next_;
- }
- return count;
- }
+#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
+ template <typename, typename, typename>
+ friend struct boost::unordered::iterator_detail::c_iterator;
+ template <typename, typename, typename>
+ friend struct boost::unordered::iterator_detail::l_iterator;
+ template <typename, typename, typename, typename>
+ friend struct boost::unordered::iterator_detail::cl_iterator;
+ template <typename>
+ friend struct boost::unordered::detail::table;
+ template <typename>
+ friend struct boost::unordered::detail::table_impl;
+ template <typename>
+ friend struct boost::unordered::detail::grouped_table_impl;
+ private:
+#endif
+ typedef NodePointer node_pointer;
+ node_pointer node_;
+
+ public:
- template <class A, class G>
- inline BOOST_DEDUCED_TYPENAME hash_buckets<A, G>::node_ptr
- hash_buckets<A, G>::bucket_begin(std::size_t num) const
+ iterator() : node_() {}
+
+ explicit iterator(node_pointer const& x) : node_(x) {}
+
+ Value& operator*() const {
+ return node_->value();
+ }
+
+ Value* operator->() const {
+ return &node_->value();
+ }
+
+ iterator& operator++() {
+ node_ = static_cast<node_pointer>(node_->next_);
+ return *this;
+ }
+
+ iterator operator++(int) {
+ iterator tmp(node_);
+ node_ = static_cast<node_pointer>(node_->next_);
+ return tmp;
+ }
+
+ bool operator==(iterator const& x) const {
+ return node_ == x.node_;
+ }
+
+ bool operator!=(iterator const& x) const {
+ return node_ != x.node_;
+ }
+ };
+
+ template <typename ConstNodePointer, typename NodePointer, typename Value>
+ struct c_iterator
+ : public boost::iterator<
+ std::forward_iterator_tag, Value, std::ptrdiff_t,
+ ConstNodePointer, Value const&>
{
- return buckets_ ? get_bucket(num)->next_ : node_ptr();
- }
+ friend struct boost::unordered::iterator_detail::iterator<
+ NodePointer, Value>;
- ////////////////////////////////////////////////////////////////////////////
- // Delete
+#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
+ template <typename>
+ friend struct boost::unordered::detail::table;
+ template <typename>
+ friend struct boost::unordered::detail::table_impl;
+ template <typename>
+ friend struct boost::unordered::detail::grouped_table_impl;
+
+ private:
+#endif
+
+ typedef NodePointer node_pointer;
+ typedef boost::unordered::iterator_detail::iterator<NodePointer, Value>
+ iterator;
+ node_pointer node_;
+
+ public:
+
+ c_iterator() : node_() {}
+
+ explicit c_iterator(node_pointer const& x) : node_(x) {}
+
+ c_iterator(boost::unordered::iterator_detail::iterator<
+ NodePointer, Value> const& x) : node_(x.node_) {}
+
+ Value const& operator*() const {
+ return node_->value();
+ }
+
+ Value const* operator->() const {
+ return &node_->value();
+ }
+
+ c_iterator& operator++() {
+ node_ = static_cast<node_pointer>(node_->next_);
+ return *this;
+ }
+
+ c_iterator operator++(int) {
+ c_iterator tmp(node_);
+ node_ = static_cast<node_pointer>(node_->next_);
+ return tmp;
+ }
+
+ friend bool operator==(c_iterator const& x, c_iterator const& y) {
+ return x.node_ == y.node_;
+ }
+
+ friend bool operator!=(c_iterator const& x, c_iterator const& y) {
+ return x.node_ != y.node_;
+ }
+ };
+}}}
+
+namespace boost { namespace unordered { namespace detail {
+
+ ///////////////////////////////////////////////////////////////////
+ //
+ // Node construction
+
+ template <typename NodeAlloc>
+ struct node_constructor
+ {
+ private:
+
+ typedef NodeAlloc node_allocator;
+ typedef boost::unordered::detail::allocator_traits<NodeAlloc>
+ node_allocator_traits;
+ typedef typename node_allocator_traits::value_type node;
+ typedef typename node_allocator_traits::pointer node_pointer;
+ typedef typename node::value_type value_type;
+
+ protected:
+
+ node_allocator& alloc_;
+
+ private:
+
+ node_pointer node_;
+ bool node_constructed_;
+ bool value_constructed_;
+
+ public:
+
+ node_constructor(node_allocator& n) :
+ alloc_(n),
+ node_(),
+ node_constructed_(false),
+ value_constructed_(false)
+ {
+ }
+
+ ~node_constructor();
+
+ void construct();
+
+ template <BOOST_UNORDERED_EMPLACE_TEMPLATE>
+ void construct_with_value(BOOST_UNORDERED_EMPLACE_ARGS)
+ {
+ construct();
+ boost::unordered::detail::construct_value_impl(
+ alloc_, node_->value_ptr(), BOOST_UNORDERED_EMPLACE_FORWARD);
+ value_constructed_ = true;
+ }
+
+ template <typename A0>
+ void construct_with_value2(BOOST_FWD_REF(A0) a0)
+ {
+ construct();
+ boost::unordered::detail::construct_value_impl(
+ alloc_, node_->value_ptr(),
+ BOOST_UNORDERED_EMPLACE_ARGS1(boost::forward<A0>(a0)));
+ value_constructed_ = true;
+ }
- template <class A, class G>
- inline void hash_buckets<A, G>::delete_node(node_ptr b)
+ value_type const& value() const {
+ BOOST_ASSERT(node_ && node_constructed_ && value_constructed_);
+ return node_->value();
+ }
+
+ // no throw
+ node_pointer release()
+ {
+ BOOST_ASSERT(node_ && node_constructed_);
+ node_pointer p = node_;
+ node_ = node_pointer();
+ return p;
+ }
+
+ private:
+ node_constructor(node_constructor const&);
+ node_constructor& operator=(node_constructor const&);
+ };
+
+ template <typename Alloc>
+ node_constructor<Alloc>::~node_constructor()
{
- node* raw_ptr = static_cast<node*>(&*b);
- boost::unordered_detail::destroy(raw_ptr->value_ptr());
- real_node_ptr n(node_alloc().address(*raw_ptr));
- node_alloc().destroy(n);
- node_alloc().deallocate(n, 1);
+ if (node_) {
+ if (value_constructed_) {
+ boost::unordered::detail::destroy_value_impl(alloc_,
+ node_->value_ptr());
+ }
+
+ if (node_constructed_) {
+ node_allocator_traits::destroy(alloc_,
+ boost::addressof(*node_));
+ }
+
+ node_allocator_traits::deallocate(alloc_, node_, 1);
+ }
}
- template <class A, class G>
- inline void hash_buckets<A, G>::clear_bucket(bucket_ptr b)
+ template <typename Alloc>
+ void node_constructor<Alloc>::construct()
{
- node_ptr node_it = b->next_;
- b->next_ = node_ptr();
+ if(!node_) {
+ node_constructed_ = false;
+ value_constructed_ = false;
+
+ node_ = node_allocator_traits::allocate(alloc_, 1);
+
+ node_allocator_traits::construct(alloc_,
+ boost::addressof(*node_), node());
+ node_->init(static_cast<typename node::link_pointer>(node_));
+ node_constructed_ = true;
+ }
+ else {
+ BOOST_ASSERT(node_constructed_);
- while(node_it) {
- node_ptr node_to_delete = node_it;
- node_it = node_it->next_;
- delete_node(node_to_delete);
+ if (value_constructed_)
+ {
+ boost::unordered::detail::destroy_value_impl(alloc_,
+ node_->value_ptr());
+ value_constructed_ = false;
+ }
}
}
- template <class A, class G>
- inline void hash_buckets<A, G>::delete_buckets()
- {
- bucket_ptr end = this->get_bucket(this->bucket_count_);
+ ///////////////////////////////////////////////////////////////////
+ //
+ // Node Holder
+ //
+ // Temporary store for nodes. Deletes any that aren't used.
+
+ template <typename NodeAlloc>
+ struct node_holder : private node_constructor<NodeAlloc>
+ {
+ private:
+ typedef node_constructor<NodeAlloc> base;
+
+ typedef NodeAlloc node_allocator;
+ typedef boost::unordered::detail::allocator_traits<NodeAlloc>
+ node_allocator_traits;
+ typedef typename node_allocator_traits::value_type node;
+ typedef typename node_allocator_traits::pointer node_pointer;
+ typedef typename node::value_type value_type;
+ typedef typename node::link_pointer link_pointer;
+ typedef boost::unordered::iterator_detail::
+ iterator<node_pointer, value_type> iterator;
- for(bucket_ptr begin = this->buckets_; begin != end; ++begin) {
- clear_bucket(begin);
+ node_pointer nodes_;
+
+ public:
+
+ template <typename Table>
+ explicit node_holder(Table& b) :
+ base(b.node_alloc()),
+ nodes_()
+ {
+ if (b.size_) {
+ typename Table::previous_pointer prev = b.get_previous_start();
+ nodes_ = static_cast<node_pointer>(prev->next_);
+ prev->next_ = link_pointer();
+ b.size_ = 0;
+ }
}
- // Destroy the buckets (including the sentinel bucket).
- ++end;
- for(bucket_ptr begin = this->buckets_; begin != end; ++begin) {
- bucket_alloc().destroy(begin);
+ ~node_holder();
+
+ template <typename T>
+ inline void assign_impl(T const& v) {
+ nodes_->value() = v;
}
- bucket_alloc().deallocate(this->buckets_, this->bucket_count_ + 1);
+ template <typename T1, typename T2>
+ inline void assign_impl(std::pair<T1 const, T2> const& v) {
+ const_cast<T1&>(nodes_->value().first) = v.first;
+ nodes_->value().second = v.second;
+ }
- this->buckets_ = bucket_ptr();
- }
+ template <typename T>
+ inline void move_assign_impl(T& v) {
+ nodes_->value() = boost::move(v);
+ }
- template <class A, class G>
- inline std::size_t hash_buckets<A, G>::delete_nodes(
- node_ptr begin, node_ptr end)
+ template <typename T1, typename T2>
+ inline void move_assign_impl(std::pair<T1 const, T2>& v) {
+ // TODO: Move key as well?
+ const_cast<T1&>(nodes_->value().first) =
+ boost::move(const_cast<T1&>(v.first));
+ nodes_->value().second = boost::move(v.second);
+ }
+
+ node_pointer copy_of(value_type const& v)
+ {
+ if (nodes_) {
+ assign_impl(v);
+ node_pointer p = nodes_;
+ nodes_ = static_cast<node_pointer>(p->next_);
+ p->init(static_cast<typename node::link_pointer>(p));
+ p->next_ = link_pointer();
+ return p;
+ }
+ else {
+ this->construct_with_value2(v);
+ return base::release();
+ }
+ }
+
+ node_pointer move_copy_of(value_type& v)
+ {
+ if (nodes_) {
+ move_assign_impl(v);
+ node_pointer p = nodes_;
+ nodes_ = static_cast<node_pointer>(p->next_);
+ p->init(static_cast<typename node::link_pointer>(p));
+ p->next_ = link_pointer();
+ return p;
+ }
+ else {
+ this->construct_with_value2(boost::move(v));
+ return base::release();
+ }
+ }
+
+ iterator begin() const
+ {
+ return iterator(nodes_);
+ }
+ };
+
+ template <typename Alloc>
+ node_holder<Alloc>::~node_holder()
{
- std::size_t count = 0;
- while(begin != end) {
- node_ptr n = begin;
- begin = begin->next_;
- delete_node(n);
- ++count;
- }
- return count;
+ while (nodes_) {
+ node_pointer p = nodes_;
+ nodes_ = static_cast<node_pointer>(p->next_);
+
+ boost::unordered::detail::destroy_value_impl(this->alloc_,
+ p->value_ptr());
+ node_allocator_traits::destroy(this->alloc_, boost::addressof(*p));
+ node_allocator_traits::deallocate(this->alloc_, p, 1);
+ }
}
- ////////////////////////////////////////////////////////////////////////////
- // Constructors and Destructors
-
- template <class A, class G>
- inline hash_buckets<A, G>::hash_buckets(
- node_allocator const& a, std::size_t bucket_count)
- : buckets_(),
- bucket_count_(bucket_count),
- allocators_(a,a)
+ ///////////////////////////////////////////////////////////////////
+ //
+ // Bucket
+
+ template <typename NodePointer>
+ struct bucket
{
- }
+ typedef NodePointer previous_pointer;
+ previous_pointer next_;
+
+ bucket() : next_() {}
- template <class A, class G>
- inline hash_buckets<A, G>::~hash_buckets()
+ previous_pointer first_from_start()
+ {
+ return next_;
+ }
+
+ enum { extra_node = true };
+ };
+
+ struct ptr_bucket
{
- if(this->buckets_) { this->delete_buckets(); }
- }
-
- template <class A, class G>
- inline void hash_buckets<A, G>::create_buckets()
+ typedef ptr_bucket* previous_pointer;
+ previous_pointer next_;
+
+ ptr_bucket() : next_(0) {}
+
+ previous_pointer first_from_start()
+ {
+ return this;
+ }
+
+ enum { extra_node = false };
+ };
+
+ ///////////////////////////////////////////////////////////////////
+ //
+ // Hash Policy
+ //
+ // Don't really want table to derive from this, but will for now.
+
+ template <typename SizeT>
+ struct prime_policy
{
- // The array constructor will clean up in the event of an
- // exception.
- allocator_array_constructor<bucket_allocator>
- constructor(bucket_alloc());
-
- // Creates an extra bucket to act as a sentinel.
- constructor.construct(bucket(), this->bucket_count_ + 1);
-
- // Set up the sentinel (node_ptr cast)
- bucket_ptr sentinel = constructor.get() +
- static_cast<std::ptrdiff_t>(this->bucket_count_);
- sentinel->next_ = sentinel;
-
- // Only release the buckets once everything is successfully
- // done.
- this->buckets_ = constructor.release();
- }
+ template <typename Hash, typename T>
+ static inline SizeT apply_hash(Hash const& hf, T const& x) {
+ return hf(x);
+ }
+
+ static inline SizeT to_bucket(SizeT bucket_count, SizeT hash) {
+ return hash % bucket_count;
+ }
+
+ static inline SizeT new_bucket_count(SizeT min) {
+ return boost::unordered::detail::next_prime(min);
+ }
+
+ static inline SizeT prev_bucket_count(SizeT max) {
+ return boost::unordered::detail::prev_prime(max);
+ }
+ };
+
+ template <typename SizeT>
+ struct mix64_policy
+ {
+ template <typename Hash, typename T>
+ static inline SizeT apply_hash(Hash const& hf, T const& x) {
+ SizeT key = hf(x);
+ key = (~key) + (key << 21); // key = (key << 21) - key - 1;
+ key = key ^ (key >> 24);
+ key = (key + (key << 3)) + (key << 8); // key * 265
+ key = key ^ (key >> 14);
+ key = (key + (key << 2)) + (key << 4); // key * 21
+ key = key ^ (key >> 28);
+ key = key + (key << 31);
+ return key;
+ }
+
+ static inline SizeT to_bucket(SizeT bucket_count, SizeT hash) {
+ return hash & (bucket_count - 1);
+ }
+
+ static inline SizeT new_bucket_count(SizeT min) {
+ if (min <= 4) return 4;
+ --min;
+ min |= min >> 1;
+ min |= min >> 2;
+ min |= min >> 4;
+ min |= min >> 8;
+ min |= min >> 16;
+ min |= min >> 32;
+ return min + 1;
+ }
+
+ static inline SizeT prev_bucket_count(SizeT max) {
+ max |= max >> 1;
+ max |= max >> 2;
+ max |= max >> 4;
+ max |= max >> 8;
+ max |= max >> 16;
+ max |= max >> 32;
+ return (max >> 1) + 1;
+ }
+ };
+
+ template <int digits, int radix>
+ struct pick_policy_impl {
+ typedef prime_policy<std::size_t> type;
+ };
+
+ template <>
+ struct pick_policy_impl<64, 2> {
+ typedef mix64_policy<std::size_t> type;
+ };
+
+ struct pick_policy :
+ pick_policy_impl<
+ std::numeric_limits<std::size_t>::digits,
+ std::numeric_limits<std::size_t>::radix> {};
////////////////////////////////////////////////////////////////////////////
- // Constructors and Destructors
+ // Functions
+
+ // Assigning and swapping the equality and hash function objects
+ // needs strong exception safety. To implement that normally we'd
+ // require one of them to be known to not throw and the other to
+ // guarantee strong exception safety. Unfortunately they both only
+ // have basic exception safety. So to acheive strong exception
+ // safety we have storage space for two copies, and assign the new
+ // copies to the unused space. Then switch to using that to use
+ // them. This is implemented in 'set_hash_functions' which
+ // atomically assigns the new function objects in a strongly
+ // exception safe manner.
+
+ template <class H, class P> class set_hash_functions;
- // no throw
- template <class A, class G>
- inline void hash_buckets<A, G>::move(hash_buckets& other)
+ template <class H, class P>
+ class functions
{
- BOOST_ASSERT(node_alloc() == other.node_alloc());
- if(this->buckets_) { this->delete_buckets(); }
- this->buckets_ = other.buckets_;
- this->bucket_count_ = other.bucket_count_;
- other.buckets_ = bucket_ptr();
- other.bucket_count_ = 0;
- }
+ friend class boost::unordered::detail::set_hash_functions<H, P>;
+ functions& operator=(functions const&);
+
+ typedef compressed<H, P> function_pair;
+
+ typedef typename boost::aligned_storage<
+ sizeof(function_pair),
+ boost::alignment_of<function_pair>::value>::type aligned_function;
+
+ bool current_; // The currently active functions.
+ aligned_function funcs_[2];
+
+ function_pair const& current() const {
+ return *static_cast<function_pair const*>(
+ static_cast<void const*>(&funcs_[current_]));
+ }
+
+ void construct(bool which, H const& hf, P const& eq)
+ {
+ new((void*) &funcs_[which]) function_pair(hf, eq);
+ }
+
+ void construct(bool which, function_pair const& f)
+ {
+ new((void*) &funcs_[which]) function_pair(f);
+ }
+
+ void destroy(bool which)
+ {
+ boost::unordered::detail::destroy((function_pair*)(&funcs_[which]));
+ }
+
+ public:
+
+ functions(H const& hf, P const& eq)
+ : current_(false)
+ {
+ construct(current_, hf, eq);
+ }
- template <class A, class G>
- inline void hash_buckets<A, G>::swap(hash_buckets<A, G>& other)
+ functions(functions const& bf)
+ : current_(false)
+ {
+ construct(current_, bf.current());
+ }
+
+ ~functions() {
+ this->destroy(current_);
+ }
+
+ H const& hash_function() const {
+ return current().first();
+ }
+
+ P const& key_eq() const {
+ return current().second();
+ }
+ };
+
+ template <class H, class P>
+ class set_hash_functions
{
- BOOST_ASSERT(node_alloc() == other.node_alloc());
- std::swap(buckets_, other.buckets_);
- std::swap(bucket_count_, other.bucket_count_);
- }
-}}
+ set_hash_functions(set_hash_functions const&);
+ set_hash_functions& operator=(set_hash_functions const&);
+
+ functions<H,P>& functions_;
+ bool tmp_functions_;
+
+ public:
+
+ set_hash_functions(functions<H,P>& f, H const& h, P const& p)
+ : functions_(f),
+ tmp_functions_(!f.current_)
+ {
+ f.construct(tmp_functions_, h, p);
+ }
+
+ set_hash_functions(functions<H,P>& f, functions<H,P> const& other)
+ : functions_(f),
+ tmp_functions_(!f.current_)
+ {
+ f.construct(tmp_functions_, other.current());
+ }
+
+ ~set_hash_functions()
+ {
+ functions_.destroy(tmp_functions_);
+ }
+
+ void commit()
+ {
+ functions_.current_ = tmp_functions_;
+ tmp_functions_ = !tmp_functions_;
+ }
+ };
+
+ ////////////////////////////////////////////////////////////////////////////
+ // rvalue parameters when type can't be a BOOST_RV_REF(T) parameter
+ // e.g. for int
+
+#if !defined(BOOST_NO_RVALUE_REFERENCES)
+# define BOOST_UNORDERED_RV_REF(T) BOOST_RV_REF(T)
+#else
+ struct please_ignore_this_overload {
+ typedef please_ignore_this_overload type;
+ };
+
+ template <typename T>
+ struct rv_ref_impl {
+ typedef BOOST_RV_REF(T) type;
+ };
+
+ template <typename T>
+ struct rv_ref :
+ boost::detail::if_true<
+ boost::is_class<T>::value
+ >::BOOST_NESTED_TEMPLATE then <
+ boost::unordered::detail::rv_ref_impl<T>,
+ please_ignore_this_overload
+ >::type
+ {};
+
+# define BOOST_UNORDERED_RV_REF(T) \
+ typename boost::unordered::detail::rv_ref<T>::type
+#endif
+}}}
#endif