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Diffstat (limited to 'Sluift/Lua/Value.cpp')
-rw-r--r--Sluift/Lua/Value.cpp76
1 files changed, 38 insertions, 38 deletions
diff --git a/Sluift/Lua/Value.cpp b/Sluift/Lua/Value.cpp
index 4ce3de8..96d954c 100644
--- a/Sluift/Lua/Value.cpp
+++ b/Sluift/Lua/Value.cpp
@@ -1,66 +1,66 @@
/*
- * Copyright (c) 2011 Isode Limited.
+ * Copyright (c) 2011-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
-#include "Value.h"
+#include <Sluift/Lua/Value.h>
+
+#include <boost/numeric/conversion/cast.hpp>
+#include <boost/variant/apply_visitor.hpp>
extern "C" {
- #include <lualib.h>
+ #include <lualib.h>
}
-#include <boost/variant/apply_visitor.hpp>
-#include <boost/numeric/conversion/cast.hpp>
-#include <Swiften/Base/foreach.h>
using namespace Swift;
using namespace Swift::Lua;
namespace {
- struct PushVisitor : public boost::static_visitor<> {
- PushVisitor(lua_State* state) : state(state) {
- }
+ struct PushVisitor : public boost::static_visitor<> {
+ PushVisitor(lua_State* state) : state(state) {
+ }
- void operator()(const Nil&) const {
- lua_pushnil(state);
- }
+ void operator()(const Nil&) const {
+ lua_pushnil(state);
+ }
- void operator()(const bool& b) const {
- lua_pushboolean(state, b);
- }
+ void operator()(const bool& b) const {
+ lua_pushboolean(state, b);
+ }
- void operator()(const int& i) const {
- lua_pushnumber(state, i);
- }
+ void operator()(const int& i) const {
+ lua_pushnumber(state, i);
+ }
- void operator()(const std::string& s) const {
- lua_pushstring(state, s.c_str());
- }
+ void operator()(const std::string& s) const {
+ lua_pushstring(state, s.c_str());
+ }
- void operator()(const std::vector<Value>& values) const {
- lua_createtable(state, boost::numeric_cast<int>(values.size()), 0);
- for(size_t i = 0; i < values.size(); ++i) {
- boost::apply_visitor(PushVisitor(state), values[i]);
- lua_rawseti(state, -2, boost::numeric_cast<int>(i + 1));
- }
- }
+ void operator()(const std::vector<Value>& values) const {
+ lua_createtable(state, boost::numeric_cast<int>(values.size()), 0);
+ for(size_t i = 0; i < values.size(); ++i) {
+ boost::apply_visitor(PushVisitor(state), values[i]);
+ lua_rawseti(state, -2, boost::numeric_cast<int>(i + 1));
+ }
+ }
- void operator()(const std::map<std::string, boost::shared_ptr<Value> >& table) const {
- lua_createtable(state, 0, boost::numeric_cast<int>(table.size()));
- for(std::map<std::string, boost::shared_ptr<Value> >::const_iterator i = table.begin(); i != table.end(); ++i) {
- boost::apply_visitor(PushVisitor(state), *i->second);
- lua_setfield(state, -2, i->first.c_str());
- }
- }
+ void operator()(const std::map<std::string, std::shared_ptr<Value> >& table) const {
+ lua_createtable(state, 0, boost::numeric_cast<int>(table.size()));
+ for (const auto& i : table) {
+ boost::apply_visitor(PushVisitor(state), *i.second);
+ lua_setfield(state, -2, i.first.c_str());
+ }
+ }
- lua_State* state;
- };
+ lua_State* state;
+ };
}
namespace Swift { namespace Lua {
void pushValue(lua_State* state, const Value& value) {
- boost::apply_visitor(PushVisitor(state), value);
+ boost::apply_visitor(PushVisitor(state), value);
}
}}