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Diffstat (limited to 'Sluift/LuaElementConvertors.h')
-rw-r--r--Sluift/LuaElementConvertors.h75
1 files changed, 38 insertions, 37 deletions
diff --git a/Sluift/LuaElementConvertors.h b/Sluift/LuaElementConvertors.h
index 49acdf7..8e1d10b 100644
--- a/Sluift/LuaElementConvertors.h
+++ b/Sluift/LuaElementConvertors.h
@@ -1,51 +1,52 @@
/*
- * Copyright (c) 2013 Isode Limited.
+ * Copyright (c) 2013-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#pragma once
-#include <Swiften/Base/Override.h>
-
+#include <memory>
#include <vector>
-#include <boost/shared_ptr.hpp>
+
#include <boost/optional.hpp>
+#include <Swiften/Base/Override.h>
+
struct lua_State;
namespace Swift {
- class LuaElementConvertor;
- class Element;
-
- class LuaElementConvertors {
- public:
- LuaElementConvertors();
- virtual ~LuaElementConvertors();
-
- boost::shared_ptr<Element> convertFromLua(lua_State*, int index);
- int convertToLua(lua_State*, boost::shared_ptr<Element>);
-
- /**
- * Adds a toplevel type+data table with the given type.
- */
- boost::shared_ptr<Element> convertFromLuaUntyped(lua_State*, int index, const std::string& type);
-
- /**
- * Strips the toplevel type+data table, and only return the
- * data.
- */
- int convertToLuaUntyped(lua_State*, boost::shared_ptr<Element>);
-
- const std::vector< boost::shared_ptr<LuaElementConvertor> >& getConvertors() const {
- return convertors;
- }
-
- private:
- boost::optional<std::string> doConvertToLuaUntyped(lua_State*, boost::shared_ptr<Element>);
- void registerConvertors();
-
- private:
- std::vector< boost::shared_ptr<LuaElementConvertor> > convertors;
- };
+ class LuaElementConvertor;
+ class Element;
+
+ class LuaElementConvertors {
+ public:
+ LuaElementConvertors();
+ virtual ~LuaElementConvertors();
+
+ std::shared_ptr<Element> convertFromLua(lua_State*, int index);
+ int convertToLua(lua_State*, std::shared_ptr<Element>);
+
+ /**
+ * Adds a toplevel type+data table with the given type.
+ */
+ std::shared_ptr<Element> convertFromLuaUntyped(lua_State*, int index, const std::string& type);
+
+ /**
+ * Strips the toplevel type+data table, and only return the
+ * data.
+ */
+ int convertToLuaUntyped(lua_State*, std::shared_ptr<Element>);
+
+ const std::vector< std::shared_ptr<LuaElementConvertor> >& getConvertors() const {
+ return convertors;
+ }
+
+ private:
+ boost::optional<std::string> doConvertToLuaUntyped(lua_State*, std::shared_ptr<Element>);
+ void registerConvertors();
+
+ private:
+ std::vector< std::shared_ptr<LuaElementConvertor> > convertors;
+ };
}