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Diffstat (limited to 'Swift/QtUI/QtSystemTray.cpp')
-rw-r--r--Swift/QtUI/QtSystemTray.cpp86
1 files changed, 43 insertions, 43 deletions
diff --git a/Swift/QtUI/QtSystemTray.cpp b/Swift/QtUI/QtSystemTray.cpp
index d268d16..55a7d43 100644
--- a/Swift/QtUI/QtSystemTray.cpp
+++ b/Swift/QtUI/QtSystemTray.cpp
@@ -20,71 +20,71 @@
namespace Swift {
QtSystemTray::QtSystemTray() : QObject(), statusType_(StatusShow::None), trayMenu_(0), onlineIcon_(":icons/online.png"), awayIcon_(":icons/away.png"), dndIcon_(":icons/dnd.png"), offlineIcon_(":icons/offline.png"), newMessageIcon_(":icons/new-chat.png"), throbberMovie_(":/icons/connecting.mng"), unreadMessages_(false), connecting_(false) {
- trayIcon_ = new QSystemTrayIcon(offlineIcon_);
- trayIcon_->setToolTip("Swift");
- connect(trayIcon_, SIGNAL(activated(QSystemTrayIcon::ActivationReason)), this, SLOT(handleIconActivated(QSystemTrayIcon::ActivationReason)));
- connect(&throbberMovie_, SIGNAL(frameChanged(int)), this, SLOT(handleThrobberFrameChanged(int)));
+ trayIcon_ = new QSystemTrayIcon(offlineIcon_);
+ trayIcon_->setToolTip("Swift");
+ connect(trayIcon_, SIGNAL(activated(QSystemTrayIcon::ActivationReason)), this, SLOT(handleIconActivated(QSystemTrayIcon::ActivationReason)));
+ connect(&throbberMovie_, SIGNAL(frameChanged(int)), this, SLOT(handleThrobberFrameChanged(int)));
#if defined (Q_OS_UNIX) && !defined(Q_OS_MAC)
- bool isUnity = QDBusInterface("com.canonical.Unity.Launcher", "/com/canonical/Unity/Launcher").isValid();
- if (isUnity) {
- // Add an activation menu, because this is the only way to get the application to the
- // front on Unity. See the README for sni-qt (which handles Qt tray icons for Unity)
- trayMenu_ = new QMenu();
- QAction* showAction = new QAction(QString("Show/Hide"), this);
- connect(showAction, SIGNAL(triggered()), SIGNAL(clicked()));
- trayMenu_->addAction(showAction);
- trayIcon_->setContextMenu(trayMenu_);
- }
+ bool isUnity = QDBusInterface("com.canonical.Unity.Launcher", "/com/canonical/Unity/Launcher").isValid();
+ if (isUnity) {
+ // Add an activation menu, because this is the only way to get the application to the
+ // front on Unity. See the README for sni-qt (which handles Qt tray icons for Unity)
+ trayMenu_ = new QMenu();
+ QAction* showAction = new QAction(QString("Show/Hide"), this);
+ connect(showAction, SIGNAL(triggered()), SIGNAL(clicked()));
+ trayMenu_->addAction(showAction);
+ trayIcon_->setContextMenu(trayMenu_);
+ }
#endif
- trayIcon_->show();
+ trayIcon_->show();
}
QtSystemTray::~QtSystemTray() {
- delete trayMenu_;
- delete trayIcon_;
+ delete trayMenu_;
+ delete trayIcon_;
}
void QtSystemTray::setUnreadMessages(bool some) {
- unreadMessages_ = some;
- updateStatusIcon();
+ unreadMessages_ = some;
+ updateStatusIcon();
}
void QtSystemTray::handleThrobberFrameChanged(int /*frameNumber*/) {
- trayIcon_->setIcon(QIcon(throbberMovie_.currentPixmap()));
+ trayIcon_->setIcon(QIcon(throbberMovie_.currentPixmap()));
}
void QtSystemTray::setConnecting() {
- connecting_ = true;
- updateStatusIcon();
+ connecting_ = true;
+ updateStatusIcon();
}
void QtSystemTray::handleIconActivated(QSystemTrayIcon::ActivationReason reason) {
- if (reason == QSystemTrayIcon::Trigger) {
- emit clicked();
- }
+ if (reason == QSystemTrayIcon::Trigger) {
+ emit clicked();
+ }
}
void QtSystemTray::setStatusType(StatusShow::Type type) {
- connecting_ = false;
- statusType_ = type;
- updateStatusIcon();
+ connecting_ = false;
+ statusType_ = type;
+ updateStatusIcon();
}
void QtSystemTray::updateStatusIcon() {
- throbberMovie_.stop();
- if (unreadMessages_) {
- trayIcon_->setIcon(newMessageIcon_);
- } else if (connecting_) {
- throbberMovie_.start();
- } else {
- switch (statusType_) {
- case StatusShow::Online : trayIcon_->setIcon(onlineIcon_);break;
- case StatusShow::FFC : trayIcon_->setIcon(onlineIcon_);break;
- case StatusShow::Away : trayIcon_->setIcon(awayIcon_);break;
- case StatusShow::XA : trayIcon_->setIcon(awayIcon_);break;
- case StatusShow::DND : trayIcon_->setIcon(dndIcon_);break;
- case StatusShow::None : trayIcon_->setIcon(offlineIcon_);break;
- }
- }
+ throbberMovie_.stop();
+ if (unreadMessages_) {
+ trayIcon_->setIcon(newMessageIcon_);
+ } else if (connecting_) {
+ throbberMovie_.start();
+ } else {
+ switch (statusType_) {
+ case StatusShow::Online : trayIcon_->setIcon(onlineIcon_);break;
+ case StatusShow::FFC : trayIcon_->setIcon(onlineIcon_);break;
+ case StatusShow::Away : trayIcon_->setIcon(awayIcon_);break;
+ case StatusShow::XA : trayIcon_->setIcon(awayIcon_);break;
+ case StatusShow::DND : trayIcon_->setIcon(dndIcon_);break;
+ case StatusShow::None : trayIcon_->setIcon(offlineIcon_);break;
+ }
+ }
}
}