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Diffstat (limited to 'Swiften/EventLoop')
-rw-r--r--Swiften/EventLoop/EventLoop.cpp3
-rw-r--r--Swiften/EventLoop/SimpleEventLoop.cpp2
-rw-r--r--Swiften/EventLoop/SingleThreadedEventLoop.cpp5
3 files changed, 3 insertions, 7 deletions
diff --git a/Swiften/EventLoop/EventLoop.cpp b/Swiften/EventLoop/EventLoop.cpp
index eefbf65..186616f 100644
--- a/Swiften/EventLoop/EventLoop.cpp
+++ b/Swiften/EventLoop/EventLoop.cpp
@@ -1,94 +1,93 @@
/*
* Copyright (c) 2010-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#include <Swiften/EventLoop/EventLoop.h>
#include <algorithm>
#include <cassert>
#include <vector>
#include <boost/bind.hpp>
#include <boost/lambda/bind.hpp>
#include <boost/lambda/lambda.hpp>
#include <boost/optional.hpp>
#include <Swiften/Base/Log.h>
-#include <Swiften/Base/foreach.h>
namespace lambda = boost::lambda;
namespace Swift {
inline void invokeCallback(const Event& event) {
try {
assert(!event.callback.empty());
event.callback();
}
catch (const std::exception& e) {
SWIFT_LOG(error) << "Uncaught exception in event loop: " << e.what() << std::endl;
}
catch (...) {
SWIFT_LOG(error) << "Uncaught non-exception in event loop" << std::endl;
}
}
EventLoop::EventLoop() : nextEventID_(0), handlingEvents_(false) {
}
EventLoop::~EventLoop() {
}
void EventLoop::handleNextEvents() {
const int eventsBatched = 100;
// If handleNextEvents is already in progress, e.g. in case of a recursive call due to
// the event loop implementation, then do no handle further events. Instead call
// eventPosted() to continue event handling later.
bool callEventPosted = handlingEvents_;
if (!handlingEvents_) {
handlingEvents_ = true;
std::unique_lock<std::recursive_mutex> lock(removeEventsMutex_);
{
std::vector<Event> nextEvents;
{
std::unique_lock<std::recursive_mutex> lock(eventsMutex_);
for (int n = 0; ((n < eventsBatched) && !events_.empty()); n++) {
nextEvents.push_back(events_.front());
events_.pop_front();
}
callEventPosted = !events_.empty();
}
if (!nextEvents.empty()) {
- foreach (const Event& event, nextEvents) {
+ for (const auto& event : nextEvents) {
invokeCallback(event);
}
}
}
handlingEvents_ = false;
}
if (callEventPosted) {
eventPosted();
}
}
void EventLoop::postEvent(boost::function<void ()> callback, std::shared_ptr<EventOwner> owner) {
Event event(owner, callback);
bool callEventPosted = false;
{
std::unique_lock<std::recursive_mutex> lock(eventsMutex_);
callEventPosted = events_.empty();
event.id = nextEventID_;
nextEventID_++;
events_.push_back(event);
}
if (callEventPosted) {
eventPosted();
}
}
void EventLoop::removeEventsFromOwner(std::shared_ptr<EventOwner> owner) {
diff --git a/Swiften/EventLoop/SimpleEventLoop.cpp b/Swiften/EventLoop/SimpleEventLoop.cpp
index 2397016..cac04e4 100644
--- a/Swiften/EventLoop/SimpleEventLoop.cpp
+++ b/Swiften/EventLoop/SimpleEventLoop.cpp
@@ -1,42 +1,40 @@
/*
* Copyright (c) 2010-2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#include <Swiften/EventLoop/SimpleEventLoop.h>
#include <boost/bind.hpp>
-#include <Swiften/Base/foreach.h>
-
namespace Swift {
SimpleEventLoop::SimpleEventLoop() : isRunning_(true), eventAvailable_(false) {
}
SimpleEventLoop::~SimpleEventLoop() {
}
void SimpleEventLoop::doRun(bool breakAfterEvents) {
while (isRunning_) {
{
std::unique_lock<std::mutex> lock(eventAvailableMutex_);
while (!eventAvailable_) {
eventAvailableCondition_.wait(lock);
}
eventAvailable_ = false;
}
runOnce();
if (breakAfterEvents) {
return;
}
}
}
void SimpleEventLoop::runOnce() {
handleNextEvents();
}
void SimpleEventLoop::stop() {
diff --git a/Swiften/EventLoop/SingleThreadedEventLoop.cpp b/Swiften/EventLoop/SingleThreadedEventLoop.cpp
index acb6e4d..0542f37 100644
--- a/Swiften/EventLoop/SingleThreadedEventLoop.cpp
+++ b/Swiften/EventLoop/SingleThreadedEventLoop.cpp
@@ -1,62 +1,61 @@
/*
* Copyright (c) 2010 Soren Dreijer
* Licensed under the simplified BSD license.
* See Documentation/Licenses/BSD-simplified.txt for more information.
*/
/*
* Copyright (c) 2016 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#include <Swiften/EventLoop/SingleThreadedEventLoop.h>
#include <iostream>
#include <boost/bind.hpp>
-#include <Swiften/Base/foreach.h>
-
namespace Swift {
SingleThreadedEventLoop::SingleThreadedEventLoop()
: shouldShutDown_(false), eventAvailable_(false)
{
}
SingleThreadedEventLoop::~SingleThreadedEventLoop() {
}
void SingleThreadedEventLoop::waitForEvents() {
std::unique_lock<std::mutex> lock(eventAvailableMutex_);
while (!eventAvailable_ && !shouldShutDown_) {
eventAvailableCondition_.wait(lock);
}
- if (shouldShutDown_)
+ if (shouldShutDown_) {
throw EventLoopCanceledException();
+ }
}
void SingleThreadedEventLoop::handleEvents() {
{
std::lock_guard<std::mutex> lock(eventAvailableMutex_);
eventAvailable_ = false;
}
handleNextEvents();
}
void SingleThreadedEventLoop::stop() {
std::unique_lock<std::mutex> lock(eventAvailableMutex_);
shouldShutDown_ = true;
eventAvailableCondition_.notify_one();
}
void SingleThreadedEventLoop::eventPosted() {
std::lock_guard<std::mutex> lock(eventAvailableMutex_);
eventAvailable_ = true;
eventAvailableCondition_.notify_one();
}
} // namespace Swift