diff options
Diffstat (limited to 'Swiften/EventLoop')
-rw-r--r-- | Swiften/EventLoop/EventLoop.cpp | 3 | ||||
-rw-r--r-- | Swiften/EventLoop/SimpleEventLoop.cpp | 2 | ||||
-rw-r--r-- | Swiften/EventLoop/SingleThreadedEventLoop.cpp | 5 |
3 files changed, 3 insertions, 7 deletions
diff --git a/Swiften/EventLoop/EventLoop.cpp b/Swiften/EventLoop/EventLoop.cpp index eefbf65..186616f 100644 --- a/Swiften/EventLoop/EventLoop.cpp +++ b/Swiften/EventLoop/EventLoop.cpp @@ -1,94 +1,93 @@ /* * Copyright (c) 2010-2016 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #include <Swiften/EventLoop/EventLoop.h> #include <algorithm> #include <cassert> #include <vector> #include <boost/bind.hpp> #include <boost/lambda/bind.hpp> #include <boost/lambda/lambda.hpp> #include <boost/optional.hpp> #include <Swiften/Base/Log.h> -#include <Swiften/Base/foreach.h> namespace lambda = boost::lambda; namespace Swift { inline void invokeCallback(const Event& event) { try { assert(!event.callback.empty()); event.callback(); } catch (const std::exception& e) { SWIFT_LOG(error) << "Uncaught exception in event loop: " << e.what() << std::endl; } catch (...) { SWIFT_LOG(error) << "Uncaught non-exception in event loop" << std::endl; } } EventLoop::EventLoop() : nextEventID_(0), handlingEvents_(false) { } EventLoop::~EventLoop() { } void EventLoop::handleNextEvents() { const int eventsBatched = 100; // If handleNextEvents is already in progress, e.g. in case of a recursive call due to // the event loop implementation, then do no handle further events. Instead call // eventPosted() to continue event handling later. bool callEventPosted = handlingEvents_; if (!handlingEvents_) { handlingEvents_ = true; std::unique_lock<std::recursive_mutex> lock(removeEventsMutex_); { std::vector<Event> nextEvents; { std::unique_lock<std::recursive_mutex> lock(eventsMutex_); for (int n = 0; ((n < eventsBatched) && !events_.empty()); n++) { nextEvents.push_back(events_.front()); events_.pop_front(); } callEventPosted = !events_.empty(); } if (!nextEvents.empty()) { - foreach (const Event& event, nextEvents) { + for (const auto& event : nextEvents) { invokeCallback(event); } } } handlingEvents_ = false; } if (callEventPosted) { eventPosted(); } } void EventLoop::postEvent(boost::function<void ()> callback, std::shared_ptr<EventOwner> owner) { Event event(owner, callback); bool callEventPosted = false; { std::unique_lock<std::recursive_mutex> lock(eventsMutex_); callEventPosted = events_.empty(); event.id = nextEventID_; nextEventID_++; events_.push_back(event); } if (callEventPosted) { eventPosted(); } } void EventLoop::removeEventsFromOwner(std::shared_ptr<EventOwner> owner) { diff --git a/Swiften/EventLoop/SimpleEventLoop.cpp b/Swiften/EventLoop/SimpleEventLoop.cpp index 2397016..cac04e4 100644 --- a/Swiften/EventLoop/SimpleEventLoop.cpp +++ b/Swiften/EventLoop/SimpleEventLoop.cpp @@ -1,42 +1,40 @@ /* * Copyright (c) 2010-2016 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #include <Swiften/EventLoop/SimpleEventLoop.h> #include <boost/bind.hpp> -#include <Swiften/Base/foreach.h> - namespace Swift { SimpleEventLoop::SimpleEventLoop() : isRunning_(true), eventAvailable_(false) { } SimpleEventLoop::~SimpleEventLoop() { } void SimpleEventLoop::doRun(bool breakAfterEvents) { while (isRunning_) { { std::unique_lock<std::mutex> lock(eventAvailableMutex_); while (!eventAvailable_) { eventAvailableCondition_.wait(lock); } eventAvailable_ = false; } runOnce(); if (breakAfterEvents) { return; } } } void SimpleEventLoop::runOnce() { handleNextEvents(); } void SimpleEventLoop::stop() { diff --git a/Swiften/EventLoop/SingleThreadedEventLoop.cpp b/Swiften/EventLoop/SingleThreadedEventLoop.cpp index acb6e4d..0542f37 100644 --- a/Swiften/EventLoop/SingleThreadedEventLoop.cpp +++ b/Swiften/EventLoop/SingleThreadedEventLoop.cpp @@ -1,62 +1,61 @@ /* * Copyright (c) 2010 Soren Dreijer * Licensed under the simplified BSD license. * See Documentation/Licenses/BSD-simplified.txt for more information. */ /* * Copyright (c) 2016 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ #include <Swiften/EventLoop/SingleThreadedEventLoop.h> #include <iostream> #include <boost/bind.hpp> -#include <Swiften/Base/foreach.h> - namespace Swift { SingleThreadedEventLoop::SingleThreadedEventLoop() : shouldShutDown_(false), eventAvailable_(false) { } SingleThreadedEventLoop::~SingleThreadedEventLoop() { } void SingleThreadedEventLoop::waitForEvents() { std::unique_lock<std::mutex> lock(eventAvailableMutex_); while (!eventAvailable_ && !shouldShutDown_) { eventAvailableCondition_.wait(lock); } - if (shouldShutDown_) + if (shouldShutDown_) { throw EventLoopCanceledException(); + } } void SingleThreadedEventLoop::handleEvents() { { std::lock_guard<std::mutex> lock(eventAvailableMutex_); eventAvailable_ = false; } handleNextEvents(); } void SingleThreadedEventLoop::stop() { std::unique_lock<std::mutex> lock(eventAvailableMutex_); shouldShutDown_ = true; eventAvailableCondition_.notify_one(); } void SingleThreadedEventLoop::eventPosted() { std::lock_guard<std::mutex> lock(eventAvailableMutex_); eventAvailable_ = true; eventAvailableCondition_.notify_one(); } } // namespace Swift |