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Diffstat (limited to 'Swiften/Presence/PayloadAddingPresenceSender.h')
-rw-r--r--Swiften/Presence/PayloadAddingPresenceSender.h70
1 files changed, 35 insertions, 35 deletions
diff --git a/Swiften/Presence/PayloadAddingPresenceSender.h b/Swiften/Presence/PayloadAddingPresenceSender.h
index 37f47c5..edb9484 100644
--- a/Swiften/Presence/PayloadAddingPresenceSender.h
+++ b/Swiften/Presence/PayloadAddingPresenceSender.h
@@ -11,39 +11,39 @@
#include <Swiften/Presence/PresenceSender.h>
namespace Swift {
- class StanzaChannel;
-
- /**
- * This presence sender adds payloads to outgoing presences.
- *
- * This class isn't meant to be used with directed presence.
- */
- class SWIFTEN_API PayloadAddingPresenceSender : public PresenceSender {
- public:
- PayloadAddingPresenceSender(PresenceSender*);
-
- void sendPresence(boost::shared_ptr<Presence>);
- bool isAvailable() const;
-
- /**
- * Sets the payload to be added to outgoing presences.
- * If initial presence has been sent, this will resend the last sent presence
- * with an updated payload. Initial presence is reset when unavailable presence is
- * sent, or when reset() is called.
- */
- void setPayload(boost::shared_ptr<Payload>);
-
- /**
- * Resets the presence sender.
- * This puts the presence sender back in the initial state (before initial
- * presence has been sent).
- * This also resets the chained sender.
- */
- void reset();
-
- private:
- boost::shared_ptr<Presence> lastSentPresence;
- PresenceSender* sender;
- boost::shared_ptr<Payload> payload;
- };
+ class StanzaChannel;
+
+ /**
+ * This presence sender adds payloads to outgoing presences.
+ *
+ * This class isn't meant to be used with directed presence.
+ */
+ class SWIFTEN_API PayloadAddingPresenceSender : public PresenceSender {
+ public:
+ PayloadAddingPresenceSender(PresenceSender*);
+
+ void sendPresence(boost::shared_ptr<Presence>);
+ bool isAvailable() const;
+
+ /**
+ * Sets the payload to be added to outgoing presences.
+ * If initial presence has been sent, this will resend the last sent presence
+ * with an updated payload. Initial presence is reset when unavailable presence is
+ * sent, or when reset() is called.
+ */
+ void setPayload(boost::shared_ptr<Payload>);
+
+ /**
+ * Resets the presence sender.
+ * This puts the presence sender back in the initial state (before initial
+ * presence has been sent).
+ * This also resets the chained sender.
+ */
+ void reset();
+
+ private:
+ boost::shared_ptr<Presence> lastSentPresence;
+ PresenceSender* sender;
+ boost::shared_ptr<Payload> payload;
+ };
}