From 9bfa3150fe9fac684a08e584a23249f918c188d9 Mon Sep 17 00:00:00 2001 From: Tobias Markmann Date: Tue, 15 Sep 2015 14:29:00 +0200 Subject: Play message incoming sound on incoming file-transfers The moving of our sound playing to our message highlighting code resulted in non-message events not having sound notifications played anymore. This commit fixes this issue for incoming file-transfers, by playing the default message received sound as long as sounds are not globally disabled in Swift. Test-Information: Tested on OS X 10.9.5 with Qt 5.4.2, by exchanging files and messages between two Swift instances. Change-Id: Ie09473efeef8366b76f6f7b59cc941fe6a0ad8f0 diff --git a/Swift/Controllers/SoundEventController.cpp b/Swift/Controllers/SoundEventController.cpp index 13c590e..43c8ed0 100644 --- a/Swift/Controllers/SoundEventController.cpp +++ b/Swift/Controllers/SoundEventController.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2010-2012 Isode Limited. + * Copyright (c) 2010-2015 Isode Limited. * All rights reserved. * See the COPYING file for more information. */ @@ -8,11 +8,12 @@ #include -#include +#include +#include #include #include -#include -#include +#include +#include namespace Swift { @@ -29,11 +30,10 @@ SoundEventController::SoundEventController(EventController* eventController, Sou playSounds_ = settings->getSetting(SettingConstants::PLAY_SOUNDS); } -void SoundEventController::handleEventQueueEventAdded(boost::shared_ptr /*event*/) { - // message received sound is now played via highlighting - //if (playSounds_ && !event->getConcluded()) { - // soundPlayer_->playSound(SoundPlayer::MessageReceived); - //} +void SoundEventController::handleEventQueueEventAdded(boost::shared_ptr event) { + if (playSounds_ && boost::dynamic_pointer_cast(event)) { + soundPlayer_->playSound(SoundPlayer::MessageReceived, ""); + } } void SoundEventController::handleHighlight(const HighlightAction& action) { -- cgit v0.10.2-6-g49f6