// // detail/impl/win_mutex.ipp // ~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_DETAIL_IMPL_WIN_MUTEX_IPP #define BOOST_ASIO_DETAIL_IMPL_WIN_MUTEX_IPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #if defined(BOOST_WINDOWS) #include #include #include #include namespace boost { namespace asio { namespace detail { win_mutex::win_mutex() { int error = do_init(); boost::system::error_code ec(error, boost::asio::error::get_system_category()); boost::asio::detail::throw_error(ec, "mutex"); } int win_mutex::do_init() { #if defined(__MINGW32__) // Not sure if MinGW supports structured exception handling, so for now // we'll just call the Windows API and hope. # if defined(UNDER_CE) ::InitializeCriticalSection(&crit_section_); # else if (!::InitializeCriticalSectionAndSpinCount(&crit_section_, 0x80000000)) return ::GetLastError(); # endif return 0; #else __try { # if defined(UNDER_CE) ::InitializeCriticalSection(&crit_section_); # else if (!::InitializeCriticalSectionAndSpinCount(&crit_section_, 0x80000000)) return ::GetLastError(); # endif } __except(GetExceptionCode() == STATUS_NO_MEMORY ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_CONTINUE_SEARCH) { return ERROR_OUTOFMEMORY; } return 0; #endif } } // namespace detail } // namespace asio } // namespace boost #include #endif // defined(BOOST_WINDOWS) #endif // BOOST_ASIO_DETAIL_IMPL_WIN_MUTEX_IPP