// // detail/win_iocp_handle_read_op.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com) // Copyright (c) 2008 Rep Invariant Systems, Inc. (info@repinvariant.com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_DETAIL_WIN_IOCP_HANDLE_READ_OP_HPP #define BOOST_ASIO_DETAIL_WIN_IOCP_HANDLE_READ_OP_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #if defined(BOOST_ASIO_HAS_IOCP) #include #include #include #include #include #include #include #include #include namespace boost { namespace asio { namespace detail { template class win_iocp_handle_read_op : public operation { public: BOOST_ASIO_DEFINE_HANDLER_PTR(win_iocp_handle_read_op); win_iocp_handle_read_op(const MutableBufferSequence& buffers, Handler handler) : operation(&win_iocp_handle_read_op::do_complete), buffers_(buffers), handler_(handler) { } static void do_complete(io_service_impl* owner, operation* base, boost::system::error_code ec, std::size_t bytes_transferred) { // Take ownership of the operation object. win_iocp_handle_read_op* o(static_cast(base)); ptr p = { boost::addressof(o->handler_), o, o }; #if defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING) if (owner) { // Check whether buffers are still valid. buffer_sequence_adapter::validate(o->buffers_); } #endif // defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING) // Map non-portable errors to their portable counterparts. if (ec.value() == ERROR_HANDLE_EOF) ec = boost::asio::error::eof; // Make a copy of the handler so that the memory can be deallocated before // the upcall is made. Even if we're not about to make an upcall, a // sub-object of the handler may be the true owner of the memory associated // with the handler. Consequently, a local copy of the handler is required // to ensure that any owning sub-object remains valid until after we have // deallocated the memory here. detail::binder2 handler(o->handler_, ec, bytes_transferred); p.h = boost::addressof(handler.handler_); p.reset(); // Make the upcall if required. if (owner) { boost::asio::detail::fenced_block b; boost_asio_handler_invoke_helpers::invoke(handler, handler.handler_); } } private: MutableBufferSequence buffers_; Handler handler_; }; } // namespace detail } // namespace asio } // namespace boost #include #endif // defined(BOOST_ASIO_HAS_IOCP) #endif // BOOST_ASIO_DETAIL_WIN_IOCP_HANDLE_READ_OP_HPP