// boost/filesystem/v3/config.hpp ----------------------------------------------------// // Copyright Beman Dawes 2003 // Distributed under the Boost Software License, Version 1.0. // See http://www.boost.org/LICENSE_1_0.txt // Library home page: http://www.boost.org/libs/filesystem //--------------------------------------------------------------------------------------// #ifndef BOOST_FILESYSTEM3_CONFIG_HPP #define BOOST_FILESYSTEM3_CONFIG_HPP # if defined(BOOST_FILESYSTEM_VERSION) && BOOST_FILESYSTEM_VERSION != 3 # error Compiling Filesystem version 3 file with BOOST_FILESYSTEM_VERSION defined != 3 # endif # if !defined(BOOST_FILESYSTEM_VERSION) # define BOOST_FILESYSTEM_VERSION 3 # endif #define BOOST_FILESYSTEM_I18N // aid users wishing to compile several versions // This header implements separate compilation features as described in // http://www.boost.org/more/separate_compilation.html #include #include // for BOOST_POSIX_API or BOOST_WINDOWS_API #include // BOOST_FILESYSTEM_DEPRECATED needed for source compiles -----------------------------// # ifdef BOOST_FILESYSTEM_SOURCE # define BOOST_FILESYSTEM_DEPRECATED # endif // throw an exception ----------------------------------------------------------------// // // Exceptions were originally thrown via boost::throw_exception(). // As throw_exception() became more complex, it caused user error reporting // to be harder to interpret, since the exception reported became much more complex. // The immediate fix was to throw directly, wrapped in a macro to make any later change // easier. #define BOOST_FILESYSTEM_THROW(EX) throw EX # if defined( BOOST_NO_STD_WSTRING ) # error Configuration not supported: Boost.Filesystem V3 and later requires std::wstring support # endif // This header implements separate compilation features as described in // http://www.boost.org/more/separate_compilation.html // normalize macros ------------------------------------------------------------------// #if !defined(BOOST_FILESYSTEM_DYN_LINK) && !defined(BOOST_FILESYSTEM_STATIC_LINK) \ && !defined(BOOST_ALL_DYN_LINK) && !defined(BOOST_ALL_STATIC_LINK) # define BOOST_FILESYSTEM_STATIC_LINK #endif #if defined(BOOST_ALL_DYN_LINK) && !defined(BOOST_FILESYSTEM_DYN_LINK) # define BOOST_FILESYSTEM_DYN_LINK #elif defined(BOOST_ALL_STATIC_LINK) && !defined(BOOST_FILESYSTEM_STATIC_LINK) # define BOOST_FILESYSTEM_STATIC_LINK #endif #if defined(BOOST_FILESYSTEM_DYN_LINK) && defined(BOOST_FILESYSTEM_STATIC_LINK) # error Must not define both BOOST_FILESYSTEM_DYN_LINK and BOOST_FILESYSTEM_STATIC_LINK #endif #if defined(BOOST_ALL_NO_LIB) && !defined(BOOST_FILESYSTEM_NO_LIB) # define BOOST_FILESYSTEM_NO_LIB #endif // enable dynamic linking ------------------------------------------------------------// #if defined(BOOST_ALL_DYN_LINK) || defined(BOOST_FILESYSTEM_DYN_LINK) # if defined(BOOST_FILESYSTEM_SOURCE) # define BOOST_FILESYSTEM_DECL BOOST_SYMBOL_EXPORT # else # define BOOST_FILESYSTEM_DECL BOOST_SYMBOL_IMPORT # endif #else # define BOOST_FILESYSTEM_DECL #endif // enable automatic library variant selection ----------------------------------------// #if !defined(BOOST_FILESYSTEM_SOURCE) && !defined(BOOST_ALL_NO_LIB) \ && !defined(BOOST_FILESYSTEM_NO_LIB) // // Set the name of our library, this will get undef'ed by auto_link.hpp // once it's done with it: // #define BOOST_LIB_NAME boost_filesystem // // If we're importing code from a dll, then tell auto_link.hpp about it: // #if defined(BOOST_ALL_DYN_LINK) || defined(BOOST_FILESYSTEM_DYN_LINK) # define BOOST_DYN_LINK #endif // // And include the header that does the work: // #include #endif // auto-linking disabled #endif // BOOST_FILESYSTEM3_CONFIG_HPP