////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2009-2012. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/move for documentation. // ////////////////////////////////////////////////////////////////////////////// //! \file #ifndef BOOST_MOVE_MOVE_TRAITS_HPP #define BOOST_MOVE_MOVE_TRAITS_HPP #include <boost/move/detail/config_begin.hpp> #include <boost/type_traits/has_trivial_destructor.hpp> #include <boost/type_traits/is_nothrow_move_constructible.hpp> #include <boost/type_traits/is_nothrow_move_assignable.hpp> #include <boost/move/detail/meta_utils.hpp> #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES #include <boost/move/core.hpp> #endif namespace boost { //! If this trait yields to true //! (<i>has_trivial_destructor_after_move <T>::value == true</i>) //! means that if T is used as argument of a move construction/assignment, //! there is no need to call T's destructor. //! This optimization tipically is used to improve containers' performance. //! //! By default this trait is true if the type has trivial destructor, //! every class should specialize this trait if it wants to improve performance //! when inserted in containers. template <class T> struct has_trivial_destructor_after_move : ::boost::has_trivial_destructor<T> {}; //! By default this traits returns //! <pre>boost::is_nothrow_move_constructible<T>::value && boost::is_nothrow_move_assignable<T>::value </pre>. //! Classes with non-throwing move constructor //! and assignment can specialize this trait to obtain some performance improvements. template <class T> struct has_nothrow_move : public ::boost::move_detail::integral_constant < bool , boost::is_nothrow_move_constructible<T>::value && boost::is_nothrow_move_assignable<T>::value > {}; namespace move_detail { // Code from Jeffrey Lee Hellrung, many thanks #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template< class T> struct forward_type { typedef T type; }; #else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template< class T> struct forward_type { typedef const T &type; }; template< class T> struct forward_type< boost::rv<T> > { typedef T type; }; #endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template< class T > struct is_rvalue_reference : ::boost::move_detail::integral_constant<bool, false> { }; #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template< class T > struct is_rvalue_reference< T&& > : ::boost::move_detail::integral_constant<bool, true> { }; #else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template< class T > struct is_rvalue_reference< boost::rv<T>& > : ::boost::move_detail::integral_constant<bool, true> {}; template< class T > struct is_rvalue_reference< const boost::rv<T>& > : ::boost::move_detail::integral_constant<bool, true> {}; #endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template< class T > struct add_rvalue_reference { typedef T&& type; }; #else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES namespace detail_add_rvalue_reference { template< class T , bool emulation = ::boost::has_move_emulation_enabled<T>::value , bool rv = ::boost::move_detail::is_rv<T>::value > struct add_rvalue_reference_impl { typedef T type; }; template< class T, bool emulation> struct add_rvalue_reference_impl< T, emulation, true > { typedef T & type; }; template< class T, bool rv > struct add_rvalue_reference_impl< T, true, rv > { typedef ::boost::rv<T>& type; }; } // namespace detail_add_rvalue_reference template< class T > struct add_rvalue_reference : detail_add_rvalue_reference::add_rvalue_reference_impl<T> { }; template< class T > struct add_rvalue_reference<T &> { typedef T & type; }; #endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template< class T > struct remove_rvalue_reference { typedef T type; }; #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template< class T > struct remove_rvalue_reference< T&& > { typedef T type; }; #else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template< class T > struct remove_rvalue_reference< rv<T> > { typedef T type; }; template< class T > struct remove_rvalue_reference< const rv<T> > { typedef T type; }; template< class T > struct remove_rvalue_reference< volatile rv<T> > { typedef T type; }; template< class T > struct remove_rvalue_reference< const volatile rv<T> > { typedef T type; }; template< class T > struct remove_rvalue_reference< rv<T>& > { typedef T type; }; template< class T > struct remove_rvalue_reference< const rv<T>& > { typedef T type; }; template< class T > struct remove_rvalue_reference< volatile rv<T>& > { typedef T type; }; template< class T > struct remove_rvalue_reference< const volatile rv<T>& >{ typedef T type; }; #endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES template <typename T> typename boost::move_detail::add_rvalue_reference<T>::type declval(); } //move_detail { // Ideas from Boost.Move review, Jeffrey Lee Hellrung: // //- TypeTraits metafunctions is_lvalue_reference, add_lvalue_reference, and remove_lvalue_reference ? // Perhaps add_reference and remove_reference can be modified so that they behave wrt emulated rvalue // references the same as wrt real rvalue references, i.e., add_reference< rv<T>& > -> T& rather than // rv<T>& (since T&& & -> T&). // //- Add'l TypeTraits has_[trivial_]move_{constructor,assign}...? // //- An as_lvalue(T& x) function, which amounts to an identity operation in C++0x, but strips emulated // rvalue references in C++03. This may be necessary to prevent "accidental moves". } //namespace boost { #include <boost/move/detail/config_end.hpp> #endif //#ifndef BOOST_MOVE_MOVE_TRAITS_HPP