// Boost random_generator.hpp header file ----------------------------------------------// // Copyright 2010 Andy Tompkins. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UUID_RANDOM_GENERATOR_HPP #define BOOST_UUID_RANDOM_GENERATOR_HPP #include #include #include #include #include #include #include #include namespace boost { namespace uuids { // generate a random-based uuid template class basic_random_generator { private: typedef uniform_int distribution_type; typedef variate_generator generator_type; struct null_deleter { void operator()(void const *) const {} }; public: typedef uuid result_type; // default constructor creates the random number generator basic_random_generator() : pURNG(new UniformRandomNumberGenerator) , generator ( pURNG.get() , distribution_type ( (std::numeric_limits::min)() , (std::numeric_limits::max)() ) ) { // seed the random number generator detail::seed(*pURNG); } // keep a reference to a random number generator // don't seed a given random number generator explicit basic_random_generator(UniformRandomNumberGenerator& gen) : pURNG(&gen, null_deleter()) , generator ( pURNG.get() , distribution_type ( (std::numeric_limits::min)() , (std::numeric_limits::max)() ) ) {} // keep a pointer to a random number generator // don't seed a given random number generator explicit basic_random_generator(UniformRandomNumberGenerator* pGen) : pURNG(pGen, null_deleter()) , generator ( pURNG.get() , distribution_type ( (std::numeric_limits::min)() , (std::numeric_limits::max)() ) ) { BOOST_ASSERT(pURNG); } uuid operator()() { uuid u; int i=0; unsigned long random_value = generator(); for (uuid::iterator it=u.begin(); it!=u.end(); ++it, ++i) { if (i==sizeof(unsigned long)) { random_value = generator(); i = 0; } *it = ((random_value >> (i*8)) & 0xFF); } // set variant // must be 0b10xxxxxx *(u.begin()+8) &= 0xBF; *(u.begin()+8) |= 0x80; // set version // must be 0b0100xxxx *(u.begin()+6) &= 0x4F; //0b01001111 *(u.begin()+6) |= 0x40; //0b01000000 return u; } private: shared_ptr pURNG; generator_type generator; }; typedef basic_random_generator random_generator; }} // namespace boost::uuids #endif //BOOST_UUID_RANDOM_GENERATOR_HPP